diff --git a/mods/default/textures/heart.png b/mods/default/textures/heart.png index 70ef96a..a88f2dc 100644 Binary files a/mods/default/textures/heart.png and b/mods/default/textures/heart.png differ diff --git a/mods/fishing/init.lua b/mods/fishing/init.lua index 6206ec0..7d6626c 100644 --- a/mods/fishing/init.lua +++ b/mods/fishing/init.lua @@ -21,7 +21,7 @@ minetest.register_tool("fishing:fishing_rod", { on_use = function(itemstack, user, pointed_thing) if pointed_thing.above then if minetest.get_node(pointed_thing.under).name == "default:water_source" then - itemstack:add_wear(400) + itemstack:add_wear(1200) if skills.lvls[user:get_player_name()] and (skills.lvls[user:get_player_name()]["hunter"] and skills.lvls[user:get_player_name()]["hunter"] > 3) or diff --git a/mods/mobs/mobs.lua b/mods/mobs/mobs.lua index 837f84a..ab3d60c 100644 --- a/mods/mobs/mobs.lua +++ b/mods/mobs/mobs.lua @@ -2,7 +2,7 @@ mobs.register_mob("mobs:slime", { textures = {"mobs_slime.png",}, lvl = 3, - hits = 3, + hits = 4, dmg = { full_punch_interval = 0.9, max_drop_level = 0, diff --git a/mods/skills/init.lua b/mods/skills/init.lua index ed7fea5..4e3de56 100644 --- a/mods/skills/init.lua +++ b/mods/skills/init.lua @@ -170,14 +170,14 @@ end default.player_inventory.register_tab({ name = "Skills", type = "function", - get_formspec = function(name) + get_formspec = function(name) local count = 0 for s,l in pairs(skills.lvls[name]) do count = count + (l-1) end - + local formspec = "size[8,7.5;]" .. - default.gui_colors .. + default.gui_colors .. default.gui_bg .. "label[0,0;Skills:]" .. "label[7,0;" .. tostring(xp.player_levels[name] - count) .. "]" @@ -186,13 +186,13 @@ default.player_inventory.register_tab({ local i = 0 for skill_name, skill_level in pairs(skills.lvls[name]) do formspec = formspec .. "button[0,"..tostring(i+0.5)..";2,1;" .. skill_name .. ";" .. skill_name .. " : " .. tostring(skill_level) .. "]" - + if skills.all_skills[skill_name] then formspec = formspec .. "label[2.5,"..tostring(i+0.75)..";" .. skills.all_skills[skill_name].description .. "]" end i = i +1 end - + return formspec end, on_event = function(player, fields) @@ -413,7 +413,7 @@ skills.register_tool("bow", 1, 30, { -- minetest.node_dig(pos, node, player) -- end, -- }) --- +-- -- minetest.override_item("default:stone_with_diamond", { -- on_dig = function(pos, node, player) -- if skills.lvls[player:get_player_name()] and skills.lvls[player:get_player_name()]["miner"] > 5 then @@ -422,7 +422,7 @@ skills.register_tool("bow", 1, 30, { -- minetest.node_dig(pos, node, player) -- end, -- }) --- +-- -- minetest.override_item("default:stone", { -- on_dig = function(pos, node, player) -- if skills.lvls[player:get_player_name()] and skills.lvls[player:get_player_name()]["miner"] then @@ -434,8 +434,8 @@ skills.register_tool("bow", 1, 30, { -- end -- minetest.node_dig(pos, node, player) -- end, --- --- +-- +-- -- }) local modpath = minetest.get_modpath("skills")