diff --git a/src/player.cpp b/src/player.cpp index 08cb24248..4a5e5ad91 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -86,6 +86,7 @@ Player::Player(IGameDef *gamedef, const char *name): movement_liquid_fluidity_smooth = 0.5 * BS; movement_liquid_sink = 10 * BS; movement_gravity = 9.81 * BS; + local_animation_speed = 0.0; // Movement overrides are multipliers and must be 1 by default physics_override_speed = 1;