diff --git a/src/clientenvironment.cpp b/src/clientenvironment.cpp index c98b5fc90..57b18760a 100644 --- a/src/clientenvironment.cpp +++ b/src/clientenvironment.cpp @@ -52,14 +52,12 @@ ClientEnvironment::ClientEnvironment(ClientMap *map, ClientEnvironment::~ClientEnvironment() { // delete active objects - for (ClientActiveObjectMap::iterator i = m_active_objects.begin(); - i != m_active_objects.end(); ++i) { - delete i->second; + for (auto &active_object : m_active_objects) { + delete active_object.second; } - for(std::vector::iterator - i = m_simple_objects.begin(); i != m_simple_objects.end(); ++i) { - delete *i; + for (auto &simple_object : m_simple_objects) { + delete simple_object; } // Drop/delete map @@ -211,13 +209,11 @@ void ClientEnvironment::step(float dtime) //std::cout<<"Looped "<::iterator i = player_collisions.begin(); - i != player_collisions.end(); ++i) { - CollisionInfo &info = *i; + for (const CollisionInfo &info : player_collisions) { v3f speed_diff = info.new_speed - info.old_speed;; // Handle only fall damage // (because otherwise walking against something in fast_move kills you) - if(speed_diff.Y < 0 || info.old_speed.Y >= 0) + if (speed_diff.Y < 0 || info.old_speed.Y >= 0) continue; // Get rid of other components speed_diff.X = 0; @@ -225,8 +221,7 @@ void ClientEnvironment::step(float dtime) f32 pre_factor = 1; // 1 hp per node/s f32 tolerance = BS*14; // 5 without damage f32 post_factor = 1; // 1 hp per node/s - if(info.type == COLLISION_NODE) - { + if (info.type == COLLISION_NODE) { const ContentFeatures &f = m_client->ndef()-> get(m_map->getNodeNoEx(info.node_p)); // Determine fall damage multiplier @@ -343,14 +338,12 @@ void ClientEnvironment::step(float dtime) g_profiler->avg("CEnv: num of objects", m_active_objects.size()); bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21); - for (ClientActiveObjectMap::iterator i = m_active_objects.begin(); - i != m_active_objects.end(); ++i) { - ClientActiveObject* obj = i->second; + for (auto &ao_it : m_active_objects) { + ClientActiveObject* obj = ao_it.second; // Step object obj->step(dtime, this); - if(update_lighting) - { + if (update_lighting) { // Update lighting u8 light = 0; bool pos_ok; @@ -371,9 +364,8 @@ void ClientEnvironment::step(float dtime) Step and handle simple objects */ g_profiler->avg("CEnv: num of simple objects", m_simple_objects.size()); - for(std::vector::iterator - i = m_simple_objects.begin(); i != m_simple_objects.end();) { - std::vector::iterator cur = i; + for (auto i = m_simple_objects.begin(); i != m_simple_objects.end();) { + auto cur = i; ClientSimpleObject *simple = *cur; simple->step(dtime); @@ -397,13 +389,13 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id) ClientActiveObject *obj = getActiveObject(id); if (obj && obj->getType() == ACTIVEOBJECT_TYPE_GENERIC) return (GenericCAO*) obj; - else - return NULL; + + return NULL; } ClientActiveObject* ClientEnvironment::getActiveObject(u16 id) { - ClientActiveObjectMap::iterator n = m_active_objects.find(id); + auto n = m_active_objects.find(id); if (n == m_active_objects.end()) return NULL; return n->second; @@ -412,10 +404,8 @@ ClientActiveObject* ClientEnvironment::getActiveObject(u16 id) bool isFreeClientActiveObjectId(const u16 id, ClientActiveObjectMap &objects) { - if(id == 0) - return false; + return id != 0 && objects.find(id) == objects.end(); - return objects.find(id) == objects.end(); } u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects) @@ -580,18 +570,15 @@ void ClientEnvironment::updateLocalPlayerBreath(u16 breath) void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d, std::vector &dest) { - for (ClientActiveObjectMap::iterator i = m_active_objects.begin(); - i != m_active_objects.end(); ++i) { - ClientActiveObject* obj = i->second; + for (auto &ao_it : m_active_objects) { + ClientActiveObject* obj = ao_it.second; f32 d = (obj->getPosition() - origin).getLength(); - if(d > max_d) + if (d > max_d) continue; - DistanceSortedActiveObject dso(obj, d); - - dest.push_back(dso); + dest.emplace_back(obj, d); } } @@ -614,12 +601,13 @@ void ClientEnvironment::getSelectedActiveObjects( shootline_on_map.getLength() + 10.0f, allObjects); const v3f line_vector = shootline_on_map.getVector(); - for (u32 i = 0; i < allObjects.size(); i++) { - ClientActiveObject *obj = allObjects[i].obj; + for (const auto &allObject : allObjects) { + ClientActiveObject *obj = allObject.obj; aabb3f selection_box; if (!obj->getSelectionBox(&selection_box)) continue; - v3f pos = obj->getPosition(); + + const v3f &pos = obj->getPosition(); aabb3f offsetted_box(selection_box.MinEdge + pos, selection_box.MaxEdge + pos); @@ -627,9 +615,8 @@ void ClientEnvironment::getSelectedActiveObjects( v3s16 current_normal; if (boxLineCollision(offsetted_box, shootline_on_map.start, line_vector, ¤t_intersection, ¤t_normal)) { - objects.push_back(PointedThing( - (s16) obj->getId(), current_intersection, current_normal, - (current_intersection - shootline_on_map.start).getLengthSQ())); + objects.emplace_back((s16) obj->getId(), current_intersection, current_normal, + (current_intersection - shootline_on_map.start).getLengthSQ()); } } } diff --git a/src/clientenvironment.h b/src/clientenvironment.h index 35dca5718..d384bf78c 100644 --- a/src/clientenvironment.h +++ b/src/clientenvironment.h @@ -139,7 +139,7 @@ public: const std::list &getPlayerNames() { return m_player_names; } void addPlayerName(const std::string &name) { m_player_names.push_back(name); } void removePlayerName(const std::string &name) { m_player_names.remove(name); } - void updateCameraOffset(v3s16 camera_offset) + void updateCameraOffset(const v3s16 &camera_offset) { m_camera_offset = camera_offset; } v3s16 getCameraOffset() const { return m_camera_offset; } private: diff --git a/src/clientiface.h b/src/clientiface.h index b19a91b6f..36aa3572d 100644 --- a/src/clientiface.h +++ b/src/clientiface.h @@ -205,7 +205,7 @@ enum ClientStateEvent */ struct PrioritySortedBlockTransfer { - PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id) + PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, u16 a_peer_id) { priority = a_priority; pos = a_pos; @@ -246,8 +246,8 @@ public: bool isMechAllowed(AuthMechanism mech) { return allowed_auth_mechs & mech; } - RemoteClient() {} - ~RemoteClient() {} + RemoteClient() = default; + ~RemoteClient() = default; /* Finds block that should be sent next to the client. @@ -495,7 +495,6 @@ private: // Environment ServerEnvironment *m_env; - std::mutex m_env_mutex; float m_print_info_timer; diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index a0e475dec..e60d1d2d6 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -103,10 +103,9 @@ int ModApiServer::l_get_player_privs(lua_State *L) lua_newtable(L); int table = lua_gettop(L); std::set privs_s = server->getPlayerEffectivePrivs(name); - for(std::set::const_iterator - i = privs_s.begin(); i != privs_s.end(); ++i){ + for (const std::string &privs_ : privs_s) { lua_pushboolean(L, true); - lua_setfield(L, table, i->c_str()); + lua_setfield(L, table, privs_.c_str()); } lua_pushvalue(L, table); return 1; @@ -129,9 +128,7 @@ int ModApiServer::l_get_player_ip(lua_State *L) std::string ip_str = addr.serializeString(); lua_pushstring(L, ip_str.c_str()); return 1; - } - catch(con::PeerNotFoundException) // unlikely - { + } catch (const con::PeerNotFoundException &) { dstream << FUNCTION_NAME << ": peer was not found" << std::endl; lua_pushnil(L); // error return 1; @@ -154,9 +151,7 @@ int ModApiServer::l_get_player_information(lua_State *L) try { addr = getServer(L)->getPeerAddress(player->peer_id); - } - catch(con::PeerNotFoundException) // unlikely - { + } catch(const con::PeerNotFoundException &) { dstream << FUNCTION_NAME << ": peer was not found" << std::endl; lua_pushnil(L); // error return 1; @@ -235,7 +230,7 @@ int ModApiServer::l_get_player_information(lua_State *L) lua_pushstring(L,"protocol_version"); lua_pushnumber(L, prot_vers); lua_settable(L, table); - + #ifndef NDEBUG lua_pushstring(L,"serialization_version"); lua_pushnumber(L, ser_vers); @@ -299,9 +294,7 @@ int ModApiServer::l_ban_player(lua_State *L) dynamic_cast(getEnv(L))->getPlayer(name)->peer_id); std::string ip_str = addr.serializeString(); getServer(L)->setIpBanned(ip_str, name); - } - catch(con::PeerNotFoundException) // unlikely - { + } catch(const con::PeerNotFoundException &) { dstream << FUNCTION_NAME << ": peer was not found" << std::endl; lua_pushboolean(L, false); // error return 1; @@ -478,7 +471,7 @@ int ModApiServer::l_is_singleplayer(lua_State *L) int ModApiServer::l_notify_authentication_modified(lua_State *L) { NO_MAP_LOCK_REQUIRED; - std::string name = ""; + std::string name; if(lua_isstring(L, 1)) name = lua_tostring(L, 1); getServer(L)->reportPrivsModified(name);