From 9733dd5b5e5516e18775665db132b2446492716c Mon Sep 17 00:00:00 2001 From: proller Date: Sat, 13 Jul 2013 21:48:14 +0400 Subject: [PATCH] Leveled nodebox --- src/mapnode.cpp | 25 ++++++++++++++++++++++++- src/mapnode.h | 7 +++++++ src/nodedef.cpp | 7 +++++-- src/nodedef.h | 7 ++++++- src/script/common/c_content.cpp | 2 ++ src/script/cpp_api/s_node.cpp | 2 ++ 6 files changed, 46 insertions(+), 4 deletions(-) diff --git a/src/mapnode.cpp b/src/mapnode.cpp index f93231187..33644cf5c 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -163,7 +163,7 @@ static std::vector transformNodeBox(const MapNode &n, const NodeBox &nodebox, INodeDefManager *nodemgr) { std::vector boxes; - if(nodebox.type == NODEBOX_FIXED) + if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) { const std::vector &fixed = nodebox.fixed; int facedir = n.getFaceDir(nodemgr); @@ -174,6 +174,11 @@ static std::vector transformNodeBox(const MapNode &n, i != fixed.end(); i++) { aabb3f box = *i; + + if (nodebox.type == NODEBOX_LEVELED) { + box.MaxEdge.Y = -BS/2 + BS*((float)1/LEVELED_MAX) * n.getLevel(nodemgr); + } + switch (axisdir) { case 0: @@ -354,6 +359,24 @@ std::vector MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const return transformNodeBox(*this, f.selection_box, nodemgr); } +u8 MapNode::getLevel(INodeDefManager *nodemgr) const +{ + const ContentFeatures &f = nodemgr->get(*this); + if(f.liquid_type == LIQUID_SOURCE) + return LIQUID_LEVEL_SOURCE; + if (f.param_type_2 == CPT2_FLOWINGLIQUID) + return getParam2() & LIQUID_LEVEL_MASK; + if(f.liquid_type == LIQUID_FLOWING) // can remove if all param_type_2 setted + return getParam2() & LIQUID_LEVEL_MASK; + if(f.leveled || f.param_type_2 == CPT2_LEVELED) { + u8 level = getParam2() & LEVELED_MASK; + if(level) return level; + if(f.leveled > LEVELED_MAX) return LEVELED_MAX; + return f.leveled; //default + } + return 0; +} + u32 MapNode::serializedLength(u8 version) { if(!ser_ver_supported(version)) diff --git a/src/mapnode.h b/src/mapnode.h index 60211b87c..53e36b670 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -87,6 +87,10 @@ enum Rotation { #define LIQUID_INFINITY_MASK 0x80 //0b10000000 +// mask for param2, now as for liquid +#define LEVELED_MASK 0x07 +#define LEVELED_MAX LEVELED_MASK + /* This is the stuff what the whole world consists of. */ @@ -206,6 +210,9 @@ struct MapNode */ std::vector getSelectionBoxes(INodeDefManager *nodemgr) const; + /* Liquid helpers */ + u8 getLevel(INodeDefManager *nodemgr) const; + /* Serialization functions */ diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 13e7e9958..4b2fe1643 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -50,7 +50,7 @@ void NodeBox::serialize(std::ostream &os) const writeU8(os, 1); // version writeU8(os, type); - if(type == NODEBOX_FIXED) + if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED) { writeU16(os, fixed.size()); for(std::vector::const_iterator @@ -82,7 +82,7 @@ void NodeBox::deSerialize(std::istream &is) type = (enum NodeBoxType)readU8(is); - if(type == NODEBOX_FIXED) + if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED) { u16 fixed_count = readU16(is); while(fixed_count--) @@ -206,6 +206,7 @@ void ContentFeatures::reset() climbable = false; buildable_to = false; rightclickable = true; + leveled = 0; liquid_type = LIQUID_NONE; liquid_alternative_flowing = ""; liquid_alternative_source = ""; @@ -281,6 +282,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) // Stuff below should be moved to correct place in a version that otherwise changes // the protocol version writeU8(os, drowning); + writeU8(os, leveled); } void ContentFeatures::deSerialize(std::istream &is) @@ -346,6 +348,7 @@ void ContentFeatures::deSerialize(std::istream &is) // Stuff below should be moved to correct place in a version that // otherwise changes the protocol version drowning = readU8(is); + leveled = readU8(is); }catch(SerializationError &e) {}; } diff --git a/src/nodedef.h b/src/nodedef.h index 665a5ddc2..7505cc12d 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -56,13 +56,15 @@ enum ContentParamType2 CPT2_FACEDIR, // Direction for signs, torches and such CPT2_WALLMOUNTED, + // Block level like FLOWINGLIQUID + CPT2_LEVELED, }; enum LiquidType { LIQUID_NONE, LIQUID_FLOWING, - LIQUID_SOURCE + LIQUID_SOURCE, }; enum NodeBoxType @@ -70,6 +72,7 @@ enum NodeBoxType NODEBOX_REGULAR, // Regular block; allows buildable_to NODEBOX_FIXED, // Static separately defined box(es) NODEBOX_WALLMOUNTED, // Box for wall mounted nodes; (top, bottom, side) + NODEBOX_LEVELED, // Same as fixed, but with dynamic height from param2. for snow, ... }; struct NodeBox @@ -207,6 +210,8 @@ struct ContentFeatures bool buildable_to; // Player cannot build to these (placement prediction disabled) bool rightclickable; + // Flowing liquid or snow, value = default level + u8 leveled; // Whether the node is non-liquid, source liquid or flowing liquid enum LiquidType liquid_type; // If the content is liquid, this is the flowing version of the liquid. diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 4ea296523..11f749160 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -389,6 +389,8 @@ ContentFeatures read_content_features(lua_State *L, int index) // the slowest possible f.liquid_viscosity = getintfield_default(L, index, "liquid_viscosity", f.liquid_viscosity); + f.leveled = getintfield_default(L, index, "leveled", f.leveled); + getboolfield(L, index, "liquid_renewable", f.liquid_renewable); getboolfield(L, index, "drowning", f.drowning); // Amount of light the node emits diff --git a/src/script/cpp_api/s_node.cpp b/src/script/cpp_api/s_node.cpp index 969e2f4d9..49a825cac 100644 --- a/src/script/cpp_api/s_node.cpp +++ b/src/script/cpp_api/s_node.cpp @@ -50,6 +50,7 @@ struct EnumString ScriptApiNode::es_ContentParamType2[] = {CPT2_FLOWINGLIQUID, "flowingliquid"}, {CPT2_FACEDIR, "facedir"}, {CPT2_WALLMOUNTED, "wallmounted"}, + {CPT2_LEVELED, "leveled"}, {0, NULL}, }; @@ -73,6 +74,7 @@ struct EnumString ScriptApiNode::es_NodeBoxType[] = {NODEBOX_REGULAR, "regular"}, {NODEBOX_FIXED, "fixed"}, {NODEBOX_WALLMOUNTED, "wallmounted"}, + {NODEBOX_LEVELED, "leveled"}, {0, NULL}, };