/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "irrlichttypes.h" #include "content/subgames.h" // Information provided from "main" struct GameParams { GameParams() = default; u16 socket_port; std::string world_path; SubgameSpec game_spec; bool is_dedicated_server; }; enum class ELoginRegister { Any = 0, Login, Register }; // Information processed by main menu struct GameStartData : GameParams { GameStartData() = default; bool isSinglePlayer() const { return address.empty() && !local_server; } std::string name; std::string password; std::string address; bool local_server; ELoginRegister allow_login_or_register = ELoginRegister::Any; // "world_path" must be kept in sync! WorldSpec world_spec; };