/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "test.h" #include #include "gamedef.h" #include "nodedef.h" #include "network/networkprotocol.h" class TestNodeDef : public TestBase { public: TestNodeDef() { TestManager::registerTestModule(this); } const char *getName() { return "TestNodeDef"; } void runTests(IGameDef *gamedef); void testContentFeaturesSerialization(); }; static TestNodeDef g_test_instance; void TestNodeDef::runTests(IGameDef *gamedef) { TEST(testContentFeaturesSerialization); } //////////////////////////////////////////////////////////////////////////////// void TestNodeDef::testContentFeaturesSerialization() { ContentFeatures f; f.name = "default:stone"; for (TileDef &tiledef : f.tiledef) tiledef.name = "default_stone.png"; f.is_ground_content = true; std::ostringstream os(std::ios::binary); f.serialize(os, LATEST_PROTOCOL_VERSION); // verbosestream<<"Test ContentFeatures size: "<