From af5cedd870cd4bae8aa9843e5dff7bcbe84d7cee Mon Sep 17 00:00:00 2001 From: tuedel Date: Thu, 17 Oct 2019 21:23:23 +0200 Subject: [PATCH] Add desert sandstone and silver sandstone materials (#9) --- README.md | 6 +++++- init.lua | 12 ++++++++++++ settingtypes.txt | 6 +++++- 3 files changed, 22 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index f1c0073..0a6c552 100644 --- a/README.md +++ b/README.md @@ -25,10 +25,14 @@ Mod settings can allow for the basic castle masonry forms to be made for the fol * Desert stone brick * Sandstone * Sandstone brick +* Desert Sandstone +* Desert Sandstone brick +* Silver Sandstone +* Silver Sandstone brick * Stone * Stone brick * Castle wall * Wood * Snow * Ice -* Obsidian Brick \ No newline at end of file +* Obsidian Brick diff --git a/init.lua b/init.lua index 741d6aa..c0674ae 100644 --- a/init.lua +++ b/init.lua @@ -40,6 +40,12 @@ end if read_setting("castle_masonry_desertstonebrick", true) then table.insert(castle_masonry.materials, {name="desertstonebrick", desc=S("Desert Stone Brick"), tile="default_desert_stone_brick.png", craft_material="default:desert_stonebrick"}) end +if read_setting("castle_masonry_desertsandstonebrick", true) then + table.insert(castle_masonry.materials, {name="desertsandstonebrick", desc=S("Desert Sandstone Brick"), tile="default_desert_sandstone_brick.png", craft_material="default:desert_sandstone_brick"}) +end +if read_setting("castle_masonry_silversandstonebrick", true) then + table.insert(castle_masonry.materials, {name="silversandstonebrick", desc=S("Silver Sandstone Brick"), tile="default_silver_sandstone_brick.png", craft_material="default:silver_sandstone_brick"}) +end if read_setting("castle_masonry_stone", true) then table.insert(castle_masonry.materials, {name="stone", desc=S("Stone"), tile="default_stone.png", craft_material="default:stone"}) end @@ -49,6 +55,12 @@ end if read_setting("castle_masonry_desertstone", true) then table.insert(castle_masonry.materials, {name="desertstone", desc=S("Desert Stone"), tile="default_desert_stone.png", craft_material="default:desert_stone"}) end +if read_setting("castle_masonry_desertsandstone", true) then + table.insert(castle_masonry.materials, {name="desertsandstone", desc=S("Desert Sandstone"), tile="default_desert_sandstone.png", craft_material="default:desert_sandstone"}) +end +if read_setting("castle_masonry_silversandstone", true) then + table.insert(castle_masonry.materials, {name="silversandstone", desc=S("Silver Sandstone"), tile="default_silver_sandstone.png", craft_material="default:silver_sandstone"}) +end if read_setting("castle_masonry_wood", false) then table.insert(castle_masonry.materials, {name="wood", desc=S("Wood"), tile="default_wood.png", craft_material="group:wood", composition_material="default:wood"}) end diff --git a/settingtypes.txt b/settingtypes.txt index 3f11b23..ca58fb8 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -5,9 +5,13 @@ castle_masonry_cobble (Cobble) bool true castle_masonry_stonebrick (Stone Brick) bool true castle_masonry_sandstonebrick (Sandstone Brick) bool true castle_masonry_desertstonebrick (Desert Stone Brick) bool true +castle_masonry_desertsandstonebrick (Desert Sandstone Brick) bool true +castle_masonry_silversandstonebrick (Silver Sandstone Brick) bool true castle_masonry_stone (Stone) bool true castle_masonry_sandstone (Sandstone) bool true castle_masonry_desertstone (Desert Stone) bool true +castle_masonry_desertsandstone (Desert Sandstone) bool true +castle_masonry_silversandstone (Silver Sandstone) bool true castle_masonry_wood (Wood) bool false castle_masonry_ice (Ice) bool false castle_masonry_snow (Snow) bool false @@ -17,4 +21,4 @@ castle_masonry_obsidianbrick (Obsidian Brick) bool false castle_masonry_pillar (Pillars) bool true castle_masonry_arrowslit (Arrow slits) bool true -castle_masonry_murderhole (Murder holes and machicolations) bool true \ No newline at end of file +castle_masonry_murderhole (Murder holes and machicolations) bool true