lagrange-playground/init.js

267 lines
4.9 KiB
JavaScript

const canvas = document.getElementsByTagName("canvas")[0];
const ctx = canvas.getContext("2d");
let center;
let centerF = [0.5, 0.5];
let scale = 50;
let positions = [];
let func = null;
let drag = false;
let dragPos = null;
let dragIndex = -1;
let pointSize = 0.2;
let config = {
grid: true,
lines: false,
circles: false,
};
const coordinateToScreen = (x, y) => {
return [
center[0] + x * scale,
center[1] + y * scale,
];
};
const screenToCoordinate = (x, y) => {
return [
(x - center[0]) / scale,
(y - center[1]) / scale,
];
};
const evalPos = (a, b, c, x) => {
return a + (b + c * x) * x;
};
const lagrange = _ => {
func = x => {
let sum = 0;
for (let i = 0; i < positions.length; i++) {
let prod = positions[i][1];
for (let j = 0; j < positions.length; j++)
if (j != i)
prod *= (x - positions[j][0]) / (positions[i][0] - positions[j][0]);
sum += prod;
}
return sum;
};
};
const draw = _ => {
ctx.clearRect(0, 0, innerWidth, innerHeight);
for (let x = center[0] % scale; x < innerWidth; x += scale) {
if (Math.round(x) == Math.round(center[0]))
ctx.lineWidth = 2;
else if (config.grid)
ctx.lineWidth = 1;
else
continue;
ctx.beginPath();
ctx.moveTo(x, 0);
ctx.lineTo(x, innerHeight);
ctx.strokeStyle = "grey";
ctx.stroke();
}
for (let y = center[1] % scale; y < innerHeight; y += scale) {
if (Math.round(y) == Math.round(center[1]))
ctx.lineWidth = 2;
else if (config.grid)
ctx.lineWidth = 1;
else
continue;
ctx.beginPath();
ctx.moveTo(0, y);
ctx.lineTo(innerWidth, y);
ctx.strokeStyle = "grey";
ctx.stroke();
}
ctx.lineWidth = 2;
ctx.beginPath();
for (let x = 0; x < innerWidth; x++) {
let y = Math.max(Math.min(center[1] + func((x - center[0]) / scale) * scale, +1e+37), -1e+37);
if (x == 0)
ctx.moveTo(x, y);
else
ctx.lineTo(x, y);
}
ctx.strokeStyle = "black";
ctx.stroke();
for (let i = 0; i < positions.length; i++) {
const pos = positions[i];
const [x, y] = coordinateToScreen(pos[0], pos[1]);
ctx.beginPath();
ctx.arc(x, y, scale * pointSize, 0, Math.PI * 2);
ctx.fillStyle = "blue";
ctx.fill();
if (i > 0) {
const last = positions[i - 1];
if (config.lines) {
const [lx, ly] = coordinateToScreen(last[0], last[1]);
ctx.beginPath();
ctx.moveTo(lx, ly);
ctx.lineTo(x, y);
ctx.strokeStyle = "red";
ctx.stroke();
}
if (config.circles) {
const [cx, cy] = coordinateToScreen((pos[0] + last[0]) / 2, (pos[1] + last[1]) / 2);
ctx.beginPath();
ctx.arc(cx, cy, scale * Math.sqrt(Math.pow(pos[0] - last[0], 2) + Math.pow(pos[1] - last[1], 2)) / 2, 0, Math.PI * 2);
ctx.strokeStyle = "green";
ctx.stroke();
}
}
}
};
const sortPositions = _ => {
positions.sort((a, b) => {
return a[0] < b[0] ? -1 : +1;
});
lagrange();
draw();
};
const addPosition = pos => {
positions.push(pos);
sortPositions();
};
const calculateCenter = _ => {
center = [
centerF[0] * innerWidth,
centerF[1] * innerHeight,
];
draw();
};
const resize = _ => {
canvas.width = innerWidth;
canvas.height = innerHeight;
calculateCenter();
};
const enableDrag = evt => {
dragPos = [evt.clientX / innerWidth, evt.clientY / innerHeight];
};
const disableDrag = _ => {
drag = false;
dragPos = null;
dragIndex = -1;
canvas.style.cursor = "auto";
};
const init = _ => {
lagrange();
resize();
};
canvas.addEventListener("mousedown", evt => {
if (evt.button != 0)
return;
enableDrag(evt);
for (let i = 0; i < positions.length; i++) {
const [x, y] = coordinateToScreen(positions[i][0], positions[i][1]);
if (Math.sqrt(Math.pow(evt.clientX - x, 2) + Math.pow(evt.clientY - y, 2)) < scale * pointSize) {
dragIndex = i;
break;
}
}
});
canvas.addEventListener("mousemove", evt => {
if (evt.button != 0)
return;
const oldDragPos = dragPos;
if (oldDragPos) {
drag = true;
enableDrag(evt);
if (dragIndex == -1) {
canvas.style.cursor = "move";
centerF = [
centerF[0] + dragPos[0] - oldDragPos[0],
centerF[1] + dragPos[1] - oldDragPos[1],
];
calculateCenter();
} else {
canvas.style.cursor = "grabbing";
let pos = positions[dragIndex] = screenToCoordinate(dragPos[0] * innerWidth, dragPos[1] * innerHeight);
sortPositions();
dragIndex = positions.indexOf(pos);
}
}
});
canvas.addEventListener("mouseup", evt => {
if (evt.button != 0)
return;
if (! drag)
addPosition(screenToCoordinate(evt.clientX, evt.clientY));
disableDrag();
});
canvas.addEventListener("mouseleave", evt => {
if (evt.button != 0)
return;
disableDrag();
});
canvas.addEventListener("wheel", evt => {
scale -= evt.deltaY * 0.05;
scale = Math.max(1, scale);
draw();
});
addEventListener("resize", _ => {
resize();
});
for (let id of ["grid", "lines", "circles"]) {
let elem = document.getElementById(id);
elem.checked = config[id];
elem.addEventListener("input", evt => {
config[id] = elem.checked;
draw();
});
}
init();