New armors

master
NPXcoot 2016-10-16 18:42:28 +02:00
parent a5d48e9552
commit 52f3c07e7e
42 changed files with 11 additions and 1 deletions

View File

@ -10,7 +10,7 @@ mobs:register_mob("nssm:sand_bloco", {
makes_footstep_sound = true,
view_range = 14,
fear_height = 4,
walk_velocity = 1,
walk_velocity = 0.8,
run_velocity = 2,
rotate = 270,
sounds = {

View File

@ -14,6 +14,11 @@ if minetest.get_modpath("3d_armor") then
duck = {name="Duck", armor=1, heal=0, use=2000},
black_duck = {name="Black Duck", armor=1, heal=0, use=1800},
mor = {name="Morlu", armor=4, heal=0, use=100},
sky = {name="Sky", armor=3, heal=0, use=100},
sandworm = {name="Sandworm", armor=2.4, heal=0, use=100},
sandbloco = {name="Sand Bloco", armor=1.6, heal=0, use=100},
web = {name="Cobweb String", armor=1.6, heal=0, use=100},
denseweb = {name="Dense Cobweb String", armor=1.6, heal=0, use=100},
}
local materials = {
wolf="nssm:wolf_fur",
@ -27,6 +32,11 @@ if minetest.get_modpath("3d_armor") then
duck="nssm:duck_feather",
black_duck="nssm:black_duck_feather",
mor= "nssm:lustful_moranga",
sandbloco= "nssm:sandbloco_skin",
sandworm="nssm:sandworm_skin",
sky="nssm:sky_iron",
web="nssm:web_string",
denseweb="nssm:dense_web_string",
}
for k, v in pairs(stats) do

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