nssm/nssm_armor.lua

194 lines
5.9 KiB
Lua

if minetest.get_modpath("3d_armor") then
--Armors
local stats = {
wolf = {name="Werewolf", armor=2.8, heal=0, use=800},
whitewolf = {name="White Werewolf", armor=2.8, heal=0, use=800},
bloco = {name="Bloco", armor=3.2, heal=0, use=500},
croco = {name="Crocodile", armor=3, heal=0, use=450},
ant = {name="Ant", armor=3, heal=0, use=400},
ice = {name="Ice Teeth", armor=3.2, heal=0, use=410},
felucco = {name="Felucco", armor=2.8, heal=0, use=800},
manticore = {name="Manticore", armor=3.4, heal=0, use=440},
duck = {name="Duck", armor=1.5, heal=0, use=1000},
black_duck = {name="Black Duck", armor=1.5, heal=0, use=900},
mor = {name="Morlu", armor=5.3, heal=0, use=30},
sky = {name="Sky", armor=4.2, heal=0, use=100},
sandworm = {name="Sandworm", armor=3.4, heal=0, use=400},
sandbloco = {name="Sand Bloco", armor=3.2, heal=0, use=500},
web = {name="Cobweb String", armor=2.4, heal=0, use=900},
denseweb = {name="Dense Cobweb String", armor=3.5, heal=0, use=400},
}
local materials = {
wolf="nssm:wolf_fur",
whitewolf="nssm:white_wolf_fur",
bloco="nssm:bloco_skin",
croco="nssm:crocodile_skin",
ant="nssm:ant_hard_skin",
ice="nssm:little_ice_tooth",
felucco="nssm:felucco_fur",
manticore="nssm:manticore_fur",
duck="nssm:duck_feather",
black_duck="nssm:black_duck_feather",
mor= "nssm:lustful_moranga",
sandbloco= "nssm:sand_bloco_skin",
sandworm="nssm:sandworm_skin",
sky="nssm:sky_iron",
web="nssm:web_string",
denseweb="nssm:dense_web_string",
}
for k, v in pairs(stats) do
minetest.register_tool("nssm:helmet_"..k, {
description = v.name.." Helmet",
inventory_image ="inv_helmet_"..k..".png",
groups = {armor_head=math.floor(4*v.armor), armor_heal=v.heal, armor_use=v.use},
wear = 0,
})
minetest.register_tool("nssm:chestplate_"..k, {
description = v.name.." Chestplate",
inventory_image ="inv_chestplate_"..k..".png",
groups = {armor_torso=math.floor(6*v.armor), armor_heal=v.heal, armor_use=v.use},
wear = 0,
})
minetest.register_tool("nssm:leggings_"..k, {
description = v.name.." Leggings",
inventory_image = "inv_leggings_"..k..".png",
groups = {armor_legs=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
wear = 0,
})
minetest.register_tool("nssm:boots_"..k, {
description = v.name.." Boots",
inventory_image ="inv_boots_"..k..".png",
groups = {armor_feet=math.floor(3*v.armor), armor_heal=v.heal, armor_use=v.use},
wear = 0,
})
end
for k, v in pairs(materials) do
minetest.register_craft({
output = "nssm:helmet_"..k,
recipe = {
{v, v, v},
{v, "", v},
{"", "", ""},
},
})
minetest.register_craft({
output = "nssm:chestplate_"..k,
recipe = {
{v, "", v},
{v, v, v},
{v, v, v},
},
})
minetest.register_craft({
output = "nssm:leggings_"..k,
recipe = {
{v, v, v},
{v, "", v},
{v, "", v},
},
})
minetest.register_craft({
output = "nssm:boots_"..k,
recipe = {
{v, "", v},
{v, "", v},
},
})
end
--shields
if minetest.get_modpath("shields") then
local stats = {
crab = {name="Crab", armor=4, heal=0, use=500},
ice ={name="Ice Teeth", armor=3.5, heal=0, use=600},
mor ={name="Morlu", armor=5, use=100},
masticone ={name="Masticone", armor=4.5, use=300},
mantis ={name="Mantis", armor=3, use=500},
}
local materials = {
crab="nssm:crab_carapace_fragment",
ice="nssm:little_ice_tooth",
mor="nssm:lustful_moranga",
masticone="nssm:masticone_skull_fragments",
mantis="nssm:mantis_skin",
}
for k, v in pairs(stats) do
minetest.register_tool("nssm:shield_"..k, {
description = v.name.." Shield",
inventory_image ="inv_shield_"..k..".png",
groups = {armor_head=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
wear = 0,
})
local m = materials[k]
minetest.register_craft({
output = "nssm:shield_"..k,
recipe = {
{m, m, m},
{m, m, m},
{"", m, ""},
},
})
end
end
end
--Special objects (pumpking helmet, masticone helmet, crowned masticone helmet, crown,)
if minetest.get_modpath("3d_armor") then
local stats = {
pumpking = {name="Pumpking Head", armor=4, heal=0, use=100},
masticone ={name="Masticone Head", armor=4, heal=0, use=100},
crown ={name="Dukking Crown", armor=2, heal=0, use=50},
masticone_crowned ={name="Masticone Crowned Head", armor=6, heal=0, use=20},
}
for k, v in pairs(stats) do
minetest.register_tool("nssm:helmet_"..k, {
description = v.name.." ",
inventory_image ="inv_helmet_"..k..".png",
groups = {armor_shield=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
wear = 0,
})
minetest.register_tool("nssm:chestplate_snake", {
description = "Snake Scute Chestplate",
inventory_image ="inv_chestplate_snake.png",
groups = {armor_torso=40, armor_heal=0, armor_use=100},
wear = 0,
})
end
minetest.register_craft({
output = "nssm:chestplate_snake",
recipe = {
{"default:steel_ingot", "", "default:steel_ingot"},
{"default:steel_ingot", "nssm:snake_scute", "default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
},
})
minetest.register_craft({
output = "nssm:helmet_masticone",
recipe = {
{"nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments"},
{"nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments"},
{"nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments"},
},
})
minetest.register_craft({
output = "nssm:helmet_masticone_crowned",
recipe = {
{"", "nssm:helmet_crown", ""},
{"", "nssm:helmet_masticone", ""},
{"", "", ""},
},
})
end