nssm/mobs/tarantula.lua

128 lines
2.5 KiB
Lua

mobs:register_mob("nssm:tarantula", {
type = "monster",
hp_max = 50,
hp_min = 50,
collisionbox = {-0.5, 0.00, -0.5, 0.5, 0.9, 0.5},
visual = "mesh",
mesh = "tarantula.x",
textures = {{"tarantula.png"}},
visual_size = {x=8, y=8},
makes_footstep_sound = true,
view_range = 20,
lifetimer = 500,
walk_velocity = 1.5,
fear_height = 4,
run_velocity = 3,
rotate = 270,
sounds = {
random = "tarry",
},
damage = 8,
jump = true,
armor = 60,
drawtype = "front",
water_damage = 1,
lava_damage = 7,
reach = 3,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 20,
speed_run = 25,
stand_start = 1,
stand_end = 60,
walk_start = 100,
walk_end = 140,
run_start = 140,
run_end = 160,
punch_start = 180,
punch_end = 200,
},
on_die = function(self, pos)
self.object:remove()
minetest.add_particlespawner(
200, --amount
0.1, --time
{x=pos.x-1, y=pos.y-1, z=pos.z-1}, --minpos
{x=pos.x+1, y=pos.y+1, z=pos.z+1}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=1, y=1, z=1}, --maxvel
{x=-0.5,y=5,z=-0.5}, --minacc
{x=0.5,y=5,z=0.5}, --maxacc
0.1, --minexptime
1, --maxexptime
3, --minsize
4, --maxsize
false, --collisiondetection
"tnt_smoke.png" --texture
)
minetest.add_entity(pos, "nssm:tarantula_propower")
end,
})
mobs:register_mob("nssm:tarantula_propower", {
type = "monster",
hp_max = 90,
hp_min = 90,
collisionbox = {-0.5, 0.00, -0.5, 0.5, 1, 0.5},
visual = "mesh",
mesh = "tarantula_propower.x",
textures = {{"tarantula.png"}},
visual_size = {x=10, y=10},
makes_footstep_sound = true,
view_range = 30,
lifetimer = 500,
walk_velocity = 1.5,
run_velocity = 3.3,
rotate = 270,
sounds = {
random = "tarry",
},
damage = 12,
jump = true,
drops = {
{name = "nssm:life_energy",
chance = 1,
min = 16,
max = 18,},
{name = "nssm:spider_leg",
chance = 1,
min = 1,
max = 8,},
{name = "nssm:tarantula_chelicerae",
chance = 1,
min = 1,
max = 1,},
{name = "nssm:silk_gland",
chance = 2,
min = 1,
max = 3,},
{name = "nssm:spider_meat",
chance = 2,
min = 1,
max = 2,},
},
armor = 40,
drawtype = "front",
water_damage = 1,
lava_damage = 3,
reach = 4,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 20,
speed_run = 25,
stand_start = 1,
stand_end = 60,
walk_start = 100,
walk_end = 140,
run_start = 140,
run_end = 160,
punch_start = 180,
punch_end = 200,
}
})