nssm/masticone.lua

83 lines
1.8 KiB
Lua

nssm:register_mob("nssm:masticone", {
type = "monster",
hp_max = 15,
hp_min = 14,
collisionbox = {-0.45, 0.00, -0.45, 0.45, 0.40, 0.45},
visual = "mesh",
mesh = "masticone.x",
textures = {{"masticone.png"}},
visual_size = {x=4, y=4},
makes_footstep_sound = true,
view_range = 15,
lifetimer = 500,
fear_height = 4,
rotate = 270,
walk_velocity = 1.5,
run_velocity = 2.5,
sounds = {
random = "masticone",
},
damage = 5,
jump = true,
drops = {
{name = "nssm:life_energy",
chance = 1,
min = 7,
max = 8,},
{name = "nssm:masticone_fang",
chance = 1,
min = 1,
max = 2,},
{name = "nssm:masticone_skull_fragments",
chance = 2,
min = 1,
max = 2,},
},
armor = 60,
drawtype = "front",
water_damage = 0,
lava_damage = 5,
floats=0,
hydra = true,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
reach =1.5,
animation = {
speed_normal = 20,
speed_run = 25,
stand_start = 80,
stand_end = 140,
walk_start = 20,
walk_end = 40,
run_start = 20,
run_end = 40,
punch_start = 150,
punch_end = 180,
},
on_die = function(self, pos)
core.after(2, function()
minetest.add_particlespawner(
200, --amount
0.1, --time
{x=pos.x-1, y=pos.y-1, z=pos.z-1}, --minpos
{x=pos.x+1, y=pos.y+1, z=pos.z+1}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=1, y=1, z=1}, --maxvel
{x=-0.5,y=5,z=-0.5}, --minacc
{x=0.5,y=5,z=0.5}, --maxacc
0.1, --minexptime
1, --maxexptime
3, --minsize
4, --maxsize
false, --collisiondetection
"tnt_smoke.png" --texture
)
local pos1 = {x=pos.x+math.random(-1,1), y=pos.y+0.5, z=pos.z+math.random(-1,1)}
local pos2 = {x=pos.x+math.random(-1,1), y=pos.y+0.5, z=pos.z+math.random(-1,1)}
minetest.add_entity(pos1, "nssm:masticone")
minetest.add_entity(pos2, "nssm:masticone")
end)
end,
})