nssm/mobs/enderduck.lua

67 lines
1.2 KiB
Lua

mobs:register_mob("nssm:enderduck", {
type = "monster",
hp_max = 28,
hp_min = 18,
collisionbox = {-0.28, 0.00, -0.28, 0.28, 1.8, 0.28},
visual = "mesh",
mesh = "enderduck.x",
textures = {{"enderduck.png"}},
visual_size = {x=2, y=2},
makes_footstep_sound = true,
view_range = 25,
walk_velocity = 3,
fear_height = 4,
run_velocity = 3.9,
rotate = 270,
sounds = {
random = "duck",
},
damage = 5,
reach = 2,
jump = true,
drops = {
{name = "nssm:life_energy",
chance = 1,
min = 1,
max = 2},
{name = "nssm:duck_legs",
chance = 1,
min = 1,
max = 2},
{name = "nssm:black_duck_feather",
chance = 3,
min = 1,
max = 4,},
{name = "nssm:duck_beak",
chance = 5,
min = 1,
max = 1,},
},
armor = 80,
drawtype = "front",
water_damage = 1,
floats=1,
lava_damage = 5,
light_damage = 0,
group_attack=true,
attack_animals=true,
knock_back=4,
blood_texture="nssm_blood.png",
jump_height=12,
stepheight=2.1,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 30,
stand_start = 1,
stand_end = 40,
walk_start = 100,
walk_end = 130,
run_start = 100,
run_end = 130,
punch_start = 60,
punch_end = 90,
}
})