nssm/mobs/morgre.lua

58 lines
1.1 KiB
Lua

mobs:register_mob("nssm:morgre", {
type = "monster",
hp_max = 33,
hp_min = 17,
collisionbox = {-0.20, -0.1, -0.20, 0.20, 1.60, 0.20},
visual = "mesh",
mesh = "morgre.x",
rotate = 270,
textures = {{"morgre.png"}},
visual_size = {x=5, y=5},
explosion_radius = 4,
makes_footstep_sound = true,
view_range = 25,
fear_height = 4,
walk_velocity = 0.5,
run_velocity = 3.5,
sounds = {
explode = "tnt_explode",
random = "morgre1",
},
damage = 1,
jump = true,
drops = {
{name = "nssm:life_energy",
chance = 1,
min = 1,
max = 2,},
{name = "nssm:greedy_soul_fragment",
chance = 5,
min = 1,
max = 1,},
},
armor = 60,
drawtype = "front",
water_damage = 0,
lava_damage = 0,
light_damage = 0,
group_attack=true,
attack_animals=true,
knock_back=1,
blood_texture="morparticle.png",
stepheight=1.1,
on_rightclick = nil,
attack_type = "explode",
animation = {
speed_normal = 25,
speed_run = 25,
stand_start = 10,
stand_end = 40,
walk_start = 50,
walk_end = 90,
run_start = 120,
run_end = 140,
punch_start = 100,
punch_end = 110,
}
})