Commit Graph

  • 1b8bffe6a6 mods - mobs - fix stop mob attacking if mobs attack other mobs and player main mckaygerhard 2024-04-18 17:15:08 -0400
  • e82e0fa9cc mods - mobs - fix nil when stop mob attacking if player isnt seen when explote mckaygerhard 2024-04-16 16:50:43 -0400
  • e80a4596d8 mods - mobs - fix stop mob attacking if player isnt seen when explode mckaygerhard 2024-04-16 20:25:23 +0000
  • 03b478fcdd make api compatible with minetesty 0.4 and 5.0 and also multicraft 2.0.3 mckaygerhard 2024-04-09 22:06:09 -0400
  • a5fb5d0100 update information and changelog mckaygerhard 2024-04-07 23:04:54 -0400
  • e58f20bebb fix default self.state general 2024-04-07 22:58:08 -0400
  • 2276603a13 fix is_inside function error misctake at end with + general 2024-04-07 22:57:05 -0400
  • 1cd4884707 mobs:add_mob() can now set mob texture general 2024-04-07 22:18:25 -0400
  • 359ad19bf2 check for fire/lava in mob collisionbox area general 2024-04-07 22:07:28 -0400
  • ae003fe323 add spawn check for collisionbox general 2024-04-07 22:04:49 -0400
  • 81066c8b92 do not regiter mobs if there is not a mob general 2024-04-07 21:59:29 -0400
  • d0938ff178 property check player object as must be cos engine returns false positives general 2024-04-07 21:48:34 -0400
  • d871b18e8f fix and tweak limit mobs reached that player spawns from "code tweaks" general 2024-04-07 20:48:54 -0400
  • fe3c543136 fix and tweak runaway_timer from "code tweaks" general 2024-04-07 20:40:59 -0400
  • 21cf18990b backport and tweak internal functions and document it general 2024-04-07 20:31:25 -0400
  • 8ddc921789 add self.attack_patience to add custom times, add self.attack nil check to pathfinding general 2024-04-07 17:10:38 -0400
  • 7771da2e0a fix autodetect ":" to beginning of entity registration for alias_mob mckaygerhard 2024-03-30 21:52:09 -0400
  • 910a46b16d fix missing end on the backguar compatibility mckaygerhard 2024-03-30 20:42:37 -0400
  • e4623dec52 update information readme general 2024-03-30 04:39:17 -0400
  • d76d2d307a harden spawn log message, better fix for nil checks general 2024-03-30 04:02:57 -0400
  • 4bf2555144 small fix sync with lost commit, cos upstream never document general 2024-03-30 03:57:49 -0400
  • c876bb63c7 add taming countdown infotext general 2024-03-30 03:53:40 -0400
  • 0a86398377 only show breed infotext if mob can breed general 2024-03-30 03:37:53 -0400
  • 320ca97164 fix nil var stepheight general 2024-03-30 03:34:51 -0400
  • cbfe800342 use self.backup_properties instead of self.initial_properties general 2024-03-30 03:24:56 -0400
  • f0fe65ec50 backport initial properties future use general 2024-03-30 03:21:07 -0400
  • c02fdfe5f0 backport the tidy breed function, but dont change working code general 2024-03-30 02:53:31 -0400
  • 2e691b95dd non-passive mobs fight back when attacked (thx fluxionary) general 2024-03-30 02:42:25 -0400
  • a58be58676 update translation (thanks Niklp) tenplus1 2023-08-13 10:07:09 +0100
  • 05352a6c25 remove optional depends dye and farming only for 5.x 20230809 general 2024-03-30 01:45:33 -0400
  • c41176b807 tweak for mineclone and 5.x, backguard compat 0.4, intlib only for older general 2024-03-30 01:41:54 -0400
  • a4cf246fce autodetect ":" to beginning of entity registration and auto added if not present mckaygerhard 2023-08-08 08:31:52 -0400
  • a89c912829 add ":" to beginning of entity registration, but will possible break compatibility mckaygerhard 2023-08-08 08:21:10 -0400
  • b1ad4451a7 add ":" to beginning of entity registration tenplus1 2023-08-07 08:09:08 +0100
  • a8f447a346 err its better the xclusive player check, minetest api is shit mckaygerhard 2023-08-05 22:50:30 -0400
  • 49a5d903d4 tweak velocity changes, merge from upstream mckaygerhard 2023-08-05 22:47:20 -0400
  • 93e4bc2268 fix nil node definition in minenux version mckaygerhard 2023-08-05 22:47:15 -0400
  • af7eafc22c tweak velocity changes tenplus1 2023-08-05 18:10:06 +0100
  • 950115d69e Merge upstream sync: proper checks of player and mob_log_spawn feature log mckaygerhard 2023-08-01 10:56:14 -0400
  • 042130baca added 'mob_log_spawn' setting to log mob spawning position. tenplus1 2023-07-30 11:56:08 +0100
  • 747af786a8 player nil check for mob attach tenplus1 2023-07-29 08:34:09 +0100
  • 48230662af fix bad insert extra argument, inherit from older code mckaygerhard 2023-07-28 23:25:19 -0400
  • 9ff2e25761 fix missing coma at api.lua table definition mckaygerhard 2023-07-28 23:11:18 -0400
  • f12519cd5f dont force mc2 or faroming, proper checks of player on mount logic mckaygerhard 2023-07-28 23:05:30 -0400
  • 90292f9af2 Merge master of upstream https://notabug.org/TenPlus1/mobs_redo into main mckaygerhard 2023-07-28 22:13:44 -0400
  • 8201c165e7 can now ride mobs redo mobs in mineclone2 master tenplus1 2023-07-27 12:54:46 +0100
  • 07dce8208b harden is_player checks tenplus1 2023-07-26 17:43:40 +0100
  • e2ee5c62c7 tidy compat tenplus1 2023-07-26 14:15:03 +0100
  • f31cf75b24 better MineClone2 compatibility for api, items and crafts tenplus1 2023-07-26 13:43:06 +0100
  • 3106c4c859 change mobs_swing.ogg to mono tenplus1 2023-07-20 12:25:27 +0100
  • dcc702848f can now add nodes to 'runaway_from' table tenplus1 2023-07-15 08:58:18 +0100
  • cc0798b617 add check to see what hit mob, player or entity for immune_to tenplus1 2023-07-02 17:17:14 +0100
  • 810b8531f2 remove htimer reference mckaygerhard 2023-06-13 14:06:15 -0400
  • d3066e2c4b Update sync upstream 'master' of https://notabug.org/TenPlus1/mobs_redo into main mckaygerhard 2023-06-13 13:43:41 -0400
  • e32d87c70d add damage_per_second nil check tenplus1 2023-06-13 07:58:17 +0100
  • cf18cd43de on_breed spawns child a little higher tenplus1 2023-06-09 08:32:59 +0100
  • a51b1471a6 update api respect upstream remove htimer and tweak update_tag() mckaygerhard 2023-06-07 09:37:08 -0400
  • 70b562c371 remove htimer, tweak update_tag() tenplus1 2023-06-07 08:21:34 +0100
  • 8b074b0602 sync upstream master of https://notabug.org/TenPlus1/mobs_redo into main mckaygerhard 2023-06-06 09:16:40 -0400
  • 5f80d7a031 add mtobjid mod to optional dependencies, stop mob count going below 0 tenplus1 2023-06-06 08:49:45 +0100
  • 846275bd52 add nil checks and backguard compatiblity mckaygerhard 2023-06-05 23:04:25 -0400
  • 0d96b633bf Merge sync upstream 'master' of https://notabug.org/TenPlus1/mobs_redo into main mckaygerhard 2023-06-05 15:09:15 -0400
  • cc71ea4e95 tweak child textures when growing tenplus1 2023-05-27 19:29:01 +0100
  • b42f7c63c8 added check to be sure creatura mod enabled tenplus1 2023-05-26 16:27:01 +0100
  • 05f0550876 monsters will always attack creatura mobs, anything else will defend it's owner if attacked. tenplus1 2023-05-26 16:17:58 +0100
  • 194c9f7847 added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs tenplus1 2023-05-26 14:04:50 +0100
  • 267ee57837 fix jumping when on need to tenplus1 2023-05-24 07:22:36 +0100
  • 992d6319de updated readme tenplus1 2023-05-19 08:53:23 +0100
  • b16eefa0ec add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings tenplus1 2023-05-19 08:46:37 +0100
  • 29bc2f27f2 have separate get_nodes function for nodes around mob, update api.txt tenplus1 2023-05-18 11:19:28 +0100
  • 1e3d26937e tweak do_jump for better blockage checks tenplus1 2023-05-18 08:53:08 +0100
  • ce53afcfdb when attacking dont call unecessary functions every step tenplus1 2023-05-17 11:36:55 +0100
  • 14a3dc83e5 if max_light_damage is 16 then use natural light value to damage mob tenplus1 2023-05-14 10:44:12 +0100
  • 9c72f0559d update api.txt tenplus1 2023-05-02 08:38:54 +0100
  • 9a5d4278ff if min/max light set to 15, only kill mob with natural light tenplus1 2023-05-02 08:35:12 +0100
  • f5ccec9b60 better way to reset pause_timer with "stand" order tenplus1 2023-04-27 10:21:31 +0100
  • 6af671997b pause timer reset tenplus1 2023-04-26 09:53:07 +0100
  • eb6bc6e349 mobs ordered to "stand", fix knockback tenplus1 2023-04-26 09:46:57 +0100
  • ce9c30949c fix group attack anim reset, tidy code tenplus1 2023-04-26 09:16:38 +0100
  • 6cce24f04e simplify yaw clamping tenplus1 2023-04-25 12:54:54 +0100
  • 4bdd8eaa5f 2nd attempt at clamping yaw to stop spinny mobs tenplus1 2023-04-23 16:34:35 +0100
  • 36a26d2d21 code tidy tenplus1 2023-04-03 11:53:05 +0100
  • 6b9331064c add staticdata clean function, update api.txt tenplus1 2023-04-03 08:08:37 +0100
  • 407b2e7b56 reset parent movement after baby born tenplus1 2023-03-31 14:14:43 +0100
  • 5e67163d09 fix flying mobs sinking into water tenplus1 2023-03-28 14:11:30 +0100
  • 81f99931fc fix nil check for on_spawn tenplus1 2023-03-28 07:57:31 +0100
  • d290062a33 fix friendly fire bug and add provide moveresult information to do_custom tenplus1 2023-03-27 10:48:05 +0100
  • cd4fb6f2a6 add friendly_fire mob setting for arrows (thx eschan145) tenplus1 2023-03-26 08:31:40 +0100
  • 3bd2ee8129 code tidy, updated readme (thx eschan145) tenplus1 2023-03-25 08:47:31 +0000
  • 076b9480b7 fix type and update readme tenplus1 2023-03-17 10:30:26 +0000
  • 7e585b0bdc add check for 'injured' animation tenplus1 2023-03-13 11:52:59 +0000
  • 0c2ddab172 fix env timer issue tenplus1 2023-03-13 11:24:52 +0000
  • f4aae8894f add mob_hit_effect switch so mob highlights when punched tenplus1 2023-03-13 10:55:25 +0000
  • c8e8401ac5 add mob_height_fix setting so it can be disabled. tenplus1 2023-03-12 11:35:21 +0000
  • 733672127c add animation nil check tenplus1 2023-03-10 08:09:15 +0000
  • 59fe1dd976 add return true to on punch tenplus1 2023-03-04 07:21:54 +0000
  • d7ba911181 turn/animate mob on knockback, code tidy tenplus1 2023-03-03 11:56:49 +0000
  • 924a545788 update pathfinding defaults to add settings (thx Bla) tenplus1 2023-02-27 18:13:32 +0000
  • 92b1a253f0 update api.txt tenplus1 2023-02-17 09:33:44 +0000
  • ba988d514c remove duplicate on_die info (thx Bastrabun) tenplus1 2023-02-12 10:27:43 +0000