minetest/games/devtest/mods/broken/init.lua

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-- Register stuff with empty definitions to test if Minetest fallback options
-- for these things work properly.
-- The itemstrings are deliberately kept descriptive to keep them easy to
-- recognize.
minetest.register_node("broken:node_with_empty_definition", {})
minetest.register_tool("broken:tool_with_empty_definition", {})
minetest.register_craftitem("broken:craftitem_with_empty_definition", {})
minetest.register_entity("broken:entity_with_empty_definition", {})