Commit Graph

8958 Commits (b6e47a30bb05a6424fd6d5f2f0151afba4c5d825)

Author SHA1 Message Date
sfan5 b6e47a30bb Update fallback font to newer version 2020-11-10 10:30:42 +01:00
Markus Koch e1142ee57f Joystick: Remap joystick-specific KeyTypes to generic ones
According to the following table:
	* MOUSE_L     -> DIG
	* MOUSE_R     -> PLACE
	* SCROLL_UP   -> HOTBAR_NEXT
	* SCROLL_DOWN -> HOTBAR_PREV

This commit entirely removes the special KeyTypes used for joysticks.

Support for the MOUSE KeyTypes had already been removed in the main
game code without adapting the joystick code, breaking joystick
input. This commit restores joystick functionality.
2020-11-09 11:58:50 +01:00
rubenwardy 7589cbe086
Fix object interaction distance not being checked (#10547) 2020-11-09 11:55:15 +01:00
SmallJoker c940a57a38 ContentCAO: Fix segfault when minimap is disabled 2020-11-08 11:30:16 +01:00
Lars 8c1871fa2c Revert #10495 and simplify. 2020-11-07 08:51:10 -08:00
sfan5 627c22c36e Fix integer-string conversion for shaders
closes #10605
2020-11-05 19:34:40 +01:00
SmallJoker 3356da0151
Add model[] formspec element (#10320)
Formspec element to display models, written by @kilbith, rebased and tweaked.

Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
Lars Müller e3bd6704a0
Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" (#10534)
This reverts commit 0f98b54aa4.
2020-11-04 21:43:32 +01:00
Zughy 72b93ec0d7
Fix ObjectRef errors due to lua_isnil() (#10564)
Treat 'none' values as 'nil'
2020-11-04 21:43:18 +01:00
Lars 39213bd00a Slight simplification and optimization of RemoteClient. 2020-11-03 16:23:47 -08:00
Lars aa4d3cb148 Increase defaults for viewing_range, active_object_range and related settings #10597 2020-11-03 15:55:53 -08:00
red-001 0abb3e89fa
Block attempts to connect to the client (#10589)
A Minetest peer initiates a connection by sending a packet with an invalid peer_id, for whatever reason the code for doing this ran on both the client and the server meaning you could connect to a client if you knew what the address:port tuple it was listening on.
2020-11-02 22:21:03 +01:00
SmallJoker 9c9344ceb3 Fix incorrect deprecation hints
"good" and "bad" were swapped in the process, resulting in wrong deprecation messages
2020-11-01 12:52:14 +01:00
rubenwardy 89dd05fdf3
Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
Lars Müller 2dff3dd03f
Player physics: Ensure larger dtime simulation steps (#10563) 2020-10-29 20:15:46 +01:00
Oblomov a701d24a00
Show RTT in ms with 2 digits of precision (#10573)
If your ping is in seconds, you probably have other problems.
2020-10-29 20:09:59 +01:00
Lars 68cd93b865 Avoid resending near blocks unnecessarily. 2020-10-27 12:08:44 -07:00
luk3yx 61a196378f
Fix CSMs on arm64 (#10553) 2020-10-25 18:01:39 +01:00
Vitaliy 707c8c1e95
Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Zughy 33b2c5f5b1
Clean up l_object.cpp (#10512)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-22 16:18:01 +01:00
DS 9d370b78da
Add documentation to builtin core.run_callbacks (#10494) 2020-10-21 21:05:32 +01:00
Maksim 5c0a57f606
Fix Media... 0% on loading screen (#9478) 2020-10-21 20:42:40 +01:00
Zughy f53396b152
Update jsoncpp to 1.9.4 (#10477)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-21 20:42:23 +01:00
Paramat 4d9c9186ce
Devtest: Automatically enable zoom capability (#10493)
Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
sfan5 c7aa92aaed Fix show_on_minimap default value for local player
fixes #10526
2020-10-20 16:36:05 +02:00
sfan5 4f2303849e
Implement unloading of static_save=false objects according to existing docs (#10485) 2020-10-19 20:38:33 +02:00
sfan5 660115c1ab
Decouple entity minimap markers from nametags replacing with show_on_minimap property (#10443) 2020-10-19 20:38:15 +02:00
Lars b826e39730 Minor clientmap improvements.
- Avoid calculating isBlockInSight for blocks without meshes.
- Add metric for how many blocks the client has currently loaded.
- Make some variables constant.
2020-10-19 09:31:09 -07:00
Paramat db9eee2d80
Contributing doc: Minor improvements and a clarification (#10520) 2020-10-18 22:50:31 +01:00
Lars 738f624218 Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. 2020-10-17 13:22:30 -07:00
Lars ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
Lars f43d1cfa81 Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the client. 2020-10-13 19:39:43 -07:00
Paramat 2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) 2020-10-13 23:59:47 +01:00
Paramat fc2e120b03
Document how to work with ClangFormat (#10468)
To avoid the common misunderstanding where a contributor thinks they
must apply the unsuitable formatting requests ClangFormat makes.
2020-10-13 23:57:46 +01:00
Zughy 7499ebe46a
Fix float argument check in minetest.set_timeofday() (#10483)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:28:53 +01:00
Maksim 2ca81d679f Android: update gradle, NDK and built tools version 2020-10-13 20:28:31 +01:00
Maksim e831ebd63b Android: add ci with saving artifacts 2020-10-13 20:28:31 +01:00
Maksim 05436fb551 Android: get deps as a zip archive and sqlite3 from official source 2020-10-13 20:28:31 +01:00
Zughy 2341a4aff1
Add ObjectRef:get_children() (#10480)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:27:52 +01:00
Lars 521a04222a Avoid drawing invisible blocks on the client. 2020-10-13 09:30:59 -07:00
JosiahWI 11f3deb9c4
Pass ContentFeatures as reference to read_content_features (#10464) 2020-10-13 16:36:01 +01:00
Paramat d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Zughy 272b72361a
Add missing type check to InvRef:set_lists() (#10476) 2020-10-11 13:36:13 +02:00
HybridDog c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
DS f3ae45b2b2
Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
DS b2f3f66385
Fix box[]es not being clipped (#10473)
Fixes a regression of #8676.
2020-10-08 19:44:47 +02:00
HybridDog f0b6f7909a
Mention texture modifier colorspace (#10112) 2020-10-08 19:44:27 +02:00
Zughy a37e96eefc
-Wmem-access only called when GCC > 7 (#10453) 2020-10-06 20:51:27 +02:00
Hugo Locurcio aae7d4ff8e
Improve the `fsaa` setting description (#10279)
See https://github.com/minetest/minetest/issues/8459.
2020-10-06 20:50:20 +02:00
HybridDog 2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00