minetest/src/client/shadows
x2048 7c261118e0
Release shadow mapping resources when not needed (#12497)
2022-07-09 22:26:39 +02:00
..
dynamicshadows.cpp Quantize light frustum calculations (#12357) 2022-05-23 23:45:18 +02:00
dynamicshadows.h Implement shadow offsets for the new SM distortion function (#12191) 2022-04-14 22:49:30 +02:00
dynamicshadowsrender.cpp Release shadow mapping resources when not needed (#12497) 2022-07-09 22:26:39 +02:00
dynamicshadowsrender.h Release shadow mapping resources when not needed (#12497) 2022-07-09 22:26:39 +02:00
shadowsScreenQuad.cpp Move updating shadows outside of RenderingCore::drawAll. (#11491) 2021-08-12 20:07:09 +02:00
shadowsScreenQuad.h Move updating shadows outside of RenderingCore::drawAll. (#11491) 2021-08-12 20:07:09 +02:00
shadowsshadercallbacks.cpp Adjust shadowmap distortion to use entire SM texture (#12166) 2022-04-07 22:13:50 +02:00
shadowsshadercallbacks.h Adjust shadowmap distortion to use entire SM texture (#12166) 2022-04-07 22:13:50 +02:00