Allow node placing for elevator components on top of box.
parent
7ab4e03313
commit
0e5d0a5457
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@ -298,17 +298,17 @@ for _,mode in ipairs({"on", "off"}) do
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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on_rightclick = function(pos, node, sender)
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on_rightclick = function(pos, node, sender, itemstack, pointed_thing)
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if not sender or not sender:is_player() then
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return
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end
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-- Don't do anything when the player is holding elevator components.
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-- When the player is holding elevator components, just place them instead of opening the formspec.
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if ({
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["elevator:elevator_off"] = true,
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["elevator:shaft"] = true,
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["elevator:motor"] = true,
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})[sender:get_wielded_item():get_name()] then
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return
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return core.item_place_node(itemstack, sender, pointed_thing)
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end
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local formspec
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local meta = minetest.get_meta(pos)
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