Speed and distance to brake before target now in constants

master
Och Noe 2020-02-25 13:55:47 +01:00 committed by Gabriel Pérez-Cerezo
parent 1cd6b661c6
commit 12124d0b77
1 changed files with 7 additions and 3 deletions

View File

@ -1,3 +1,4 @@
-- Detect optional mods.
local armor_path = minetest.get_modpath("3d_armor")
@ -10,7 +11,8 @@ elevator = {
VISUAL_INCREASE = 1.75,
VERSION = 8, -- Elevator interface/database version.
PTIMEOUT = minetest.settings:get("elevator_time") or 120, -- Maximum time a box can go without players nearby.
SLOW_DIST = 16
SLOW_SPEED = 1.75
boxes = {}, -- Elevator boxes in action.
lastboxes = {}, -- Player near box timeout.
riding = {}, -- Players riding boxes.
@ -52,9 +54,11 @@ elevator.create_box = function(motorhash, pos, target, sender)
obj:get_luaentity().vmult = (target.y < pos.y) and -1 or 1
-- FIX for "overshooting"
local delta_y = math.abs(pos.y-target.y)
local speed = elevator.SPEED
if (delta_y<10) then
speed = 2
if (delta_y<SLOW_DIST) then
speed = SLOW_SPEED
end
-- Set the speed.