# Initial speed of the box elevator_speed (Initial elevator speed) float 10 # Acceleration of the box elevator_accel (Elevator acceleration) float 0.1 # Maximum time a box can go without players nearby. elevator_time (Maximum idle time without players) int 120 # When the elevator is within this number of nodes of the destination, slow down to avoid lag. elevator_slow_dist (Elevator slow distance) int 16 # Multiplier for speed when the elevator approaches its slow target. elevator_slow_speed_factor (Elevator slow speed factor) float 0.11