elevator/register.lua

202 lines
6.3 KiB
Lua

-- Detect optional mods.
local technic_path = minetest.get_modpath("technic")
local chains_path = minetest.get_modpath("chains")
local technic_path = minetest.get_modpath("technic")
local chains_path = minetest.get_modpath("chains")
local homedecor_path = minetest.get_modpath("homedecor")
-- Use homedecor's placeholder if possible.
if homedecor_path then
minetest.register_alias("elevator:placeholder", "homedecor:expansion_placeholder")
else
-- Placeholder node, in the style of homedecor.
minetest.register_node("elevator:placeholder", {
description = "Expansion Placeholder",
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0},
},
groups = {
not_in_creative_inventory=1
},
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = false,
is_ground_content = false,
on_dig = function(pos, node, player)
minetest.remove_node(pos)
minetest.set_node(pos, {name="elevator:placeholder"})
end
})
end
if technic_path and chains_path then
minetest.register_craft({
output = "elevator:elevator",
recipe = {
{"technic:cast_iron_ingot", "chains:chain", "technic:cast_iron_ingot"},
{"technic:cast_iron_ingot", "default:mese_crystal", "technic:cast_iron_ingot"},
{"technic:stainless_steel_ingot", "default:glass", "technic:stainless_steel_ingot"},
},
})
minetest.register_craft({
output = "elevator:shaft",
recipe = {
{"technic:cast_iron_ingot", "default:glass"},
{"default:glass", "glooptest:chainlink"},
},
})
minetest.register_craft({
output = "elevator:motor",
recipe = {
{"default:diamond", "technic:control_logic_unit", "default:diamond"},
{"default:steelblock", "technic:motor", "default:steelblock"},
{"chains:chain", "default:diamond", "chains:chain"}
},
})
elseif technic_path and farming and farming.mod and farming.mod == "redo" then
-- add alternative recipe with hemp rope
minetest.register_craft({
output = "elevator:elevator",
recipe = {
{"technic:cast_iron_ingot", "farming:hemp_rope", "technic:cast_iron_ingot"},
{"technic:cast_iron_ingot", "default:mese_crystal", "technic:cast_iron_ingot"},
{"technic:stainless_steel_ingot", "default:glass", "technic:stainless_steel_ingot"},
},
})
minetest.register_craft({
output = "elevator:shaft",
recipe = {
{"technic:cast_iron_ingot", "default:glass"},
{"default:glass", "farming:hemp_rope"},
},
})
minetest.register_craft({
output = "elevator:motor",
recipe = {
{"default:diamond", "technic:control_logic_unit", "default:diamond"},
{"default:steelblock", "technic:motor", "default:steelblock"},
{"farming:hemp_rope", "default:diamond", "farming:hemp_rope"}
},
})
-- Recipes without technic & chains required.
-- Recipes for default dependency fallback.
else
minetest.register_craft({
output = "elevator:elevator",
recipe = {
{"default:steel_ingot", "farming:cotton", "default:steel_ingot"},
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"},
{"xpanes:pane_flat", "default:glass", "xpanes:pane_flat"},
},
})
minetest.register_craft({
output = "elevator:shaft",
recipe = {
{"default:steel_ingot", "default:obsidian_glass"},
{"default:obsidian_glass", "default:steel_ingot"},
},
})
minetest.register_craft({
output = "elevator:motor",
recipe = {
{"default:diamond", "default:copper_ingot", "default:diamond"},
{"default:steelblock", "default:furnace", "default:steelblock"},
{"farming:cotton", "default:diamond", "farming:cotton"}
},
})
end
minetest.register_node("elevator:shaft", {
description = "Elevator Shaft",
tiles = { "elevator_shaft.png" },
drawtype = "nodebox",
paramtype = "light",
on_rotate = screwdriver.disallow,
sunlight_propagates = true,
groups = {cracky=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_stone_defaults(),
node_box = {
type = "fixed",
fixed = {
{-8/16,-8/16,-8/16,-7/16,8/16,8/16},
{7/16,-8/16,-8/16,8/16,8/16,8/16},
{-7/16,-8/16,-8/16,7/16,8/16,-7/16},
{-7/16,-8/16,8/16,7/16,8/16,7/16},
},
},
collisionbox = {
type = "fixed",
fixed = {
{-8/16,-8/16,-8/16,-7/16,8/16,8/16},
{7/16,-8/16,-8/16,8/16,8/16,8/16},
{-7/16,-8/16,-8/16,7/16,8/16,-7/16},
{-7/16,-8/16,8/16,7/16,8/16,7/16},
},
},
after_place_node = function(pos)
-- We might have connected a motor above to an elevator below.
elevator.build_motor(elevator.locate_motor(pos))
end,
on_destruct = function(pos)
-- Remove boxes and deactivate elevators below us.
elevator.unbuild(pos, 1)
end,
})
local box = {
{ 0.48, -0.5,-0.5, 0.5, 1.5, 0.5},
{-0.5 , -0.5, 0.48, 0.48, 1.5, 0.5},
{-0.5, -0.5,-0.5 ,-0.48, 1.5, 0.5},
{-0.5 , -0.5, -0.48, 0.5, 1.5, -0.5},
{ -0.5,-0.5,-0.5,0.5,-0.48, 0.5},
{ -0.5, 1.45,-0.5,0.5, 1.5, 0.5},
}
-- Elevator box node. Not intended to be placeable.
minetest.register_node("elevator:elevator_box", {
description = "Elevator",
drawtype = "nodebox",
paramtype = 'light',
paramtype2 = "facedir",
wield_scale = {x=0.6, y=0.6, z=0.6},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
collision_box = {
type = "fixed",
fixed = box,
},
node_box = {
type = "fixed",
fixed = box,
},
tiles = {
"default_steel_block.png",
"default_steel_block.png",
"elevator_box.png",
"elevator_box.png",
"elevator_box.png",
"elevator_box.png",
},
groups = {not_in_creative_inventory = 1},
light_source = 4,
})