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minetest.register_node('furniture:fence_1_a', {
_doc_items_crafting = 'This is crafted in the Woodworking Station.',
description = 'Fence',
drawtype = 'mesh',
mesh = 'furniture_fence_1_a.obj',
tiles = {'furniture_fence.png'},
paramtype = 'light',
paramtype2 = 'colorfacedir',
palette = 'furniture_stain_palette.png',
selection_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
collision_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
groups = {oddly_breakable_by_hand = 2, choppy=3, stainable=1},
})
minetest.register_node('furniture:fence_1_b', {
_doc_items_crafting = 'This is crafted in the Woodworking Station.',
description = 'Fence',
drawtype = 'mesh',
mesh = 'furniture_fence_1_b.obj',
tiles = {'furniture_fence.png'},
paramtype = 'light',
paramtype2 = 'colorfacedir',
palette = 'furniture_stain_palette.png',
selection_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
collision_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
groups = {oddly_breakable_by_hand = 2, choppy=3, stainable=1},
})
minetest.register_node('furniture:fence_1_c', {
_doc_items_crafting = 'This is crafted in the Woodworking Station.',
description = 'Fence',
drawtype = 'mesh',
mesh = 'furniture_fence_1_c.obj',
tiles = {'furniture_fence.png'},
paramtype = 'light',
paramtype2 = 'colorfacedir',
palette = 'furniture_stain_palette.png',
selection_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
collision_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
groups = {oddly_breakable_by_hand = 2, choppy=3, stainable=1},
})
minetest.register_node('furniture:fence_1_d', {
_doc_items_crafting = 'This is crafted in the Woodworking Station.',
description = 'Gate',
drawtype = 'mesh',
mesh = 'furniture_fence_1_d.obj',
tiles = {'furniture_fence.png'},
paramtype = 'light',
paramtype2 = 'colorfacedir',
palette = 'furniture_stain_palette.png',
selection_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
collision_box = {
type = 'fixed',
fixed = {-.375, -.5, -.375, .375, 0.5, .375},
},
groups = {oddly_breakable_by_hand = 2, choppy=3, stainable=1},
})