|OldCoder 766f26dd04 Adjust list of possible virtual mods||1 week ago|
|build/android||6 months ago|
|builtin||1 week ago|
|client/shaders||1 week ago|
|clientmods/preview||1 year ago|
|cmake/Modules||2 months ago|
|doc||3 weeks ago|
|fonts||1 year ago|
|games/minimal||1 year ago|
|lib||1 week ago|
|locale||1 year ago|
|misc||9 months ago|
|mods||1 year ago|
|po||9 months ago|
|sounds||3 months ago|
|src||1 week ago|
|textures||3 months ago|
|util||11 months ago|
|CMakeLists.txt||11 months ago|
|CONTRIBUTING.md||9 months ago|
|LICENSE.txt||3 months ago|
|README.md||1 year ago|
|arrowkeys.txt||1 year ago|
|minetest.conf.example||3 months ago|
|minetest.conf.example.extra||9 months ago|
|old-readme.md||9 months ago|
For the old README.md contents, including copyright and license information for components created through Spring 2017, see the file “old-readme.md”.
For build instructions, updated documentation, build instructions, and components such as “_games”, worlds, and schems, visit:
The old engine build procedure still works, but it’s recommended that the build kits be used instead.
The build kits include source code and build scripts for gcc, g++, Irrlicht, LuaJit, SQLite3, and other packages. In some cases, the copies provided offer performance or feature improvements.
6.1. The old “buildbot” code is obsolete and has been removed. Use the build kits instead.
6.2. Due to work on 100s of commits, “doc/lua_api.txt” is out of sync. It’s useful as a rough guide, but parts related to newer commits need revisions.