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README.txt
Interactive Physics Mod v1.1
By Leslie E. Krause
Interactive Physics is a completely Lua-driven physics simulator for Minetest based on a
fork of my Athletics mod.
The library handles quasi-realistic physical interactions between entities vs. players
and entities vs. nodes (including air and water) -- sufficient to suspend disbelief for
purposes of gameplay, but also with minimal performance costs incurred.
Besides the API, a control panel interface is available to manually override the physical
properties of solid and liquid nodes as well as entities directly in-game.
For more information, please refer to the forum topic:
https://forum.minetest.net/viewtopic.php?f=9&t=22164
Compatibility
----------------------
Requires PR #9717 for Minetest 5.3-dev
Dependencies
----------------------
Default Mod (required)
https://github.com/minetest-game-mods/default
Repository
----------------------
Browse source code...
https://bitbucket.org/sorcerykid/physics
Download archive...
https://bitbucket.org/sorcerykid/physics/get/master.zip
https://bitbucket.org/sorcerykid/physics/get/master.tar.gz
Installation
----------------------
1) Unzip the archive into the mods directory of your game.
2) Rename the physics-master directory to "physics".
3) Add "physics" as a dependency to any mods using the API.
Source Code License
----------------------------------------------------------
GNU Lesser General Public License v3 (LGPL-3.0)
Copyright (c) 2019-2020, Leslie E. Krause (leslie@searstower.org)
This program is free software; you can redistribute it and/or modify it under the terms of
the GNU Lesser General Public License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
http://www.gnu.org/licenses/lgpl-2.1.html