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Leslie Krause 6039438cd1 Build 01 2 years ago
README.txt Build 01 2 years ago
config.lua Build 01 2 years ago
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README.txt

WieldView II Mod v1.0
By Leslie E. Krause

WieldView II shows the currently wielded item. It is based on the mod by Stuart Jones, and
therefore makes use of the player model from 3D Armor for texture mapping.


Repository
----------------------

Browse source code...
https://bitbucket.org/sorcerykid/wieldview

Download archive...
https://bitbucket.org/sorcerykid/wieldview/get/master.zip
https://bitbucket.org/sorcerykid/wieldview/get/master.tar.gz

Compatability
----------------------

Minetest 0.4.14+ required

Dependencies
----------------------

3D Armor Mod (required)
https://github.com/minetest-mods/3d_armor

Configuration Panel Mod (required)
https://bitbucket.org/sorcerykid/config

Pluggable Helpers Mod (required)
https://bitbucket.org/sorcerykid/plugins

Player Registry Mod (required)
https://bitbucket.org/sorcerykid/registry

Installation
----------------------

1) Unzip the archive into the mods directory of your subgame.
2) Rename the wieldview master directory to "wieldview".

Source code license
----------------------------------------------------------

GNU Lesser General Public License v3 (LGPL-3.0)

Copyright (c) 2020, Leslie E. Krause (leslie@searstower.org)

This program is free software; you can redistribute it and/or modify it under the terms of
the GNU Lesser General Public License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.

http://www.gnu.org/licenses/lgpl-2.1.html