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-- bouncy-bouncy
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-- this adds two useful kinds of nodes. Two fall damage dampeners (50% and 100%)
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-- and a trampoline. Unlike on the mushroom spores from ethereal, players can
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-- freely jump on the dampeners.
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-- The latex foam adds use to sulphur, and may be employed for something else later.
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local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
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minetest.register_craftitem(":technic:latex_foam", {
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description = S("Latex Foam"),
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inventory_image = "technic_latex_foam.png",
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})
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minetest.register_node("trampoline:fall_dampener_50", {
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description = S("Fall Dampener 50%"),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-0.5,-0.5,-0.5,0.5,0,0.5}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.5,-0.5,-0.5,0.5,0,0.5}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5,-0.5,-0.5,0.5,0,0.5}
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},
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tiles = { "technic_fall_dampener_top.png",
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"technic_fall_dampener_bottom.png",
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"technic_fall_dampener_side.png",
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"technic_fall_dampener_side.png",
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"technic_fall_dampener_side.png",
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"technic_fall_dampener_side.png"},
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groups = {crumbly = 3, fall_damage_add_percent = -50},
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sounds = default.node_sound_dirt_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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})
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minetest.register_node("trampoline:fall_dampener_100", {
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description = S("Fall Dampener 100%"),
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drawtype = "normal",
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tiles = {"technic_fall_dampener_top.png",
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"technic_fall_dampener_bottom.png",
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"technic_fall_dampener_side.png",
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"technic_fall_dampener_side.png",
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"technic_fall_dampener_side.png",
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"technic_fall_dampener_side.png"},
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groups = {crumbly = 3, fall_damage_add_percent = -100},
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sounds = default.node_sound_dirt_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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})
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minetest.register_node("trampoline:trampoline", {
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description = S("Trampoline"),
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drawtype = "normal",
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tiles = {"technic_trampoline_top.png",
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"technic_fall_dampener_bottom.png", -- cost cuts
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"technic_trampoline_side.png",
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"technic_trampoline_side.png",
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"technic_trampoline_side.png",
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"technic_trampoline_side.png"},
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groups = {crumbly = 3, bouncy = 100, fall_damage_add_percent = -100},
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sounds = {footstep = {name = "trampoline_boing", gain = 1.0}},
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paramtype = "light",
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paramtype2 = "facedir",
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})
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minetest.register_craft({
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output = "trampoline:fall_dampener_50",
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recipe = {
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{ "", "", ""},
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{ "technic:raw_latex", "technic:raw_latex", "technic:raw_latex"},
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{ "technic:latex_foam", "technic:latex_foam", "technic:latex_foam"},
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}
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})
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minetest.register_craft({
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output = "trampoline:fall_dampener_100",
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recipe = {
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{ "technic:raw_latex", "technic:raw_latex", "technic:raw_latex"},
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{ "technic:latex_foam", "technic:latex_foam", "technic:latex_foam"},
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{ "technic:latex_foam", "technic:latex_foam", "technic:latex_foam"},
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}
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})
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minetest.register_craft({
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output = "trampoline:trampoline",
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recipe = {
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{ "dye:green", "dye:green", "dye:green"},
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{ "technic:rubber", "technic:rubber", "technic:rubber"},
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{ "technic:rubber", "technic:rubber", "technic:rubber"},
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}
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})
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