1695 lines
62 KiB
Lua
1695 lines
62 KiB
Lua
minetest.register_tool("classes:staff_wood", {
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description = "Wooden Staff",
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inventory_image = "classes_staff_wood_wield.png",
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wield_image = "classes_staff_wood_wield.png",
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wield_scale = {x=1.5,y=5.5,z=1.5},
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=0,
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groupcaps={
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crumbly = {times={[1]=4.5, [2]=2.2, [3]=1.2}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=3},
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}
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})
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minetest.register_craft({
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output = 'classes_weapons:staff_wood',
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recipe = {
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{'default:wood'},
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{'default:stick'},
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{'default:wood'},
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}
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})
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minetest.register_entity("classes:fireball", {
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textures = {"fireball.png"},
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velocity = 15,
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light_source = 200,
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on_step = function (self, pos, node, dtime)
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local pos = self.object:getpos()
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local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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obj:set_hp(obj:get_hp()-15)
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if obj:is_player() then
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return
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else
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obj:set_hp(obj:get_hp()-70)
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if obj:get_entity_name() ~= "classes:fireball" then
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if obj:get_hp()<=0 then
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obj:remove()
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end
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self.object:remove()
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end
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end
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end
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for dx=-1,1 do
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for dy=-1,1 do
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for dz=-1,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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-- if n ~= "classes:fireball" and n ~="hackersheep:hackersheep" and n ~="prohackersheep:prohackersheep" then
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-- if minetest.registered_nodes[n].groups.noobhackersheep then --[[or math.random(1, 100) <= 0]]
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-- minetest.env:set_node(t, {name=""..n})
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-- else
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-- minetest.env:set_node(t, {name=""..n})
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-- end
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-- else
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if minetest.registered_nodes[n].groups.flammable or minetest.registered_nodes[n].groups.choppy or minetest.registered_nodes[n].groups.oddly_breakable_by_hand or minetest.registered_nodes[n].groups.cracky or minetest.registered_nodes[n].groups.crumbly or n =="default:desert_stone" then
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self.hit_node(self, pos, node)
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self.object:remove()
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return
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end
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end
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end
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end
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end,
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hit_node = function(self, pos, node)
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local pos = self.object:getpos()
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-- for dx=-4,4 do
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-- for dy=-4,4 do
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-- for dz=-4,4 do
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-- local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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-- local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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-- local n = minetest.env:get_node(pos).name
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-- if math.random(1, 50) <= 0 then
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-- minetest.env:remove_node(p)
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-- end
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-- if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) >=500 then
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-- minetest.env:set_node(t, {name="air"})
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-- end
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local objects = minetest.env:get_objects_inside_radius(pos, 10)
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for _,obj in ipairs(objects) do
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if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
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local obj_p = obj:getpos()
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local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
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local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
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local damage = ((80*0.5^dist)*2)+3
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obj:punch(obj, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, vec)
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end
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end
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minetest.add_particlespawner(
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10, --amount
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0.1, --time
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{x=pos.x-3, y=pos.y-3, z=pos.z-3}, --minpos
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{x=pos.x+3, y=pos.y+3, z=pos.z+3}, --maxpos
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{x=-0, y=-0, z=-0}, --minvel
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{x=0, y=0, z=0}, --maxvel
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{x=-0.5,y=5,z=-0.5}, --minacc
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{x=0.5,y=5,z=0.5}, --maxacc
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0.1, --minexptime
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1, --maxexptime
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50, --minsize
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90, --maxsize
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false, --collisiondetection
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"flame_pillar.png" --texture
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)
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-- end
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-- end
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-- end
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end
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})
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minetest.register_craftitem("classes:firestaff", {
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description = "Staff of Fire",
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inventory_image = "firestaff.png",
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wield_scale = {x=2.5,y=5.5,z=1.5},
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stackable = false,
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on_use = function (itemstack, placer, pointed_thing)
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local dir = placer:get_look_dir();
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local playerpos = placer:getpos();
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local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "classes:fireball")
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local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
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obj:setvelocity(vec)
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return itemstack
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end,
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light_source = 15,
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})
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local addvectors = function (v1, v2)
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return {x=v1.x+v2.x, y=v1.y+v2.y, z=v1.z+v2.z}
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end
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--...............................................................................................................................--
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--...............................................................................................................................--
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--...............................................................................................................................--
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--...............................................................................................................................--
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--...............................................................................................................................--
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--...............................................................................................................................--
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--...............................................................................................................................--
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level1 = 1
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level1w_drop = "classes:staff_wood"
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level1f_drop = "classes:staff_wood"
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level1a_drop = "classes:staff_wood"
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level1t_drop = "classes:staff_wood"
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level2 = 10
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level2w_drop = "classes:apprentice_staff"
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level2f_drop = ""
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level2t_drop = ""
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level2a_drop = ""
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level3 = 50
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level3w_drop = ""
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level3f_drop = ""
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level3t_drop = ""
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level3a_drop = ""
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level4 = 100
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level4w_drop = ""
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level4f_drop = ""
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level4t_drop = ""
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level4a_drop = ""
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level5 = 500
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level5w_drop = "classes:lightning"
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level5f_drop = ""
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level5t_drop = ""
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level5a_drop = ""
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level6 = 1000
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level6w_drop = ""
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level6f_drop = ""
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level6t_drop = ""
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level6a_drop = ""
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level7 = 1500
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level7w_drop = ""
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level7f_drop = ""
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level7t_drop = ""
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level7a_drop = ""
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level8 = 2000
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level8w_drop = ""
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level8f_drop = ""
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level8t_drop = ""
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level8a_drop = ""
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level9 = 2500
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level9w_drop = ""
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level9f_drop = ""
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level9t_drop = ""
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level9a_drop = ""
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level10 = 5000
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level10w_drop = "classes:firestaff"
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level10f_drop = ""
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level10t_drop = ""
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level10a_drop = ""
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level11 = 10000
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level11w_drop = "classes:apprentice"
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level11f_drop = ""
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level11a_drop = ""
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level11t_drop = ""
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level12 = 15000
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level12w_drop = ""
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level12f_drop = ""
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level12t_drop = ""
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level12a_drop = ""
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level13 = 20000
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level13w_drop = ""
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level13f_drop = ""
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level13t_drop = ""
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level13a_drop = ""
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level14 = 30000
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level14w_drop = ""
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level14f_drop = ""
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level14t_drop = ""
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level14a_drop = ""
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level15 = 40000
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level15w_drop = ""
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level15f_drop = ""
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level15t_drop = ""
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level15a_drop = ""
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level16 = 50000
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level16w_drop = ""
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level16f_drop = ""
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level16t_drop = ""
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level16a_drop = ""
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level17 = 100000
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level17w_drop = ""
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level17f_drop = ""
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level17t_drop = ""
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level17a_drop = ""
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level18 = 250000
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level18w_drop = ""
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level18f_drop = ""
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level18t_drop = ""
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level18a_drop = ""
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level19 = 500000
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level19w_drop = ""
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level19f_drop = ""
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level19t_drop = ""
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level19a_drop = ""
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level20 = 1000000
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level20w_drop = ""
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level20f_drop = ""
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level20t_drop = ""
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level20a_drop = ""
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--add an experience orb if player digs node from xp group
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minetest.register_on_dignode(function(pos, oldnode, digger)
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namer = oldnode.name
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see_if_mineral = minetest.get_item_group(namer, "xp")
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if see_if_mineral > 0 then
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minetest.env:add_entity(pos, "classes:orb")
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end
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end)
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--give a new player some xp
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minetest.register_on_newplayer(function(player)
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file = io.open(minetest.get_worldpath().."/"..player:get_player_name().."_experience", "w")
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file:write("0")
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file:close()
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end)
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--set player's xp level to 0 if they die
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--minetest.register_on_dieplayer(function(player)
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-- file = io.open(minetest.get_worldpath().."/"..player:get_player_name().."_experience", "w")
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-- file:write("0")
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-- file:close()
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--end)
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--Allow people to collect orbs
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minetest.register_globalstep(function(dtime,player_name)
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for _,player in ipairs(minetest.get_connected_players()) do
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local pos = player:getpos()
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pos.y = pos.y+0.5
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "classes:orb" then
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--RIGHT HERE ADD IN THE CODE TO UPGRADE PLAYERS
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object:setvelocity({x=0,y=0,z=0})
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object:get_luaentity().name = "STOP"
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minetest.sound_play("orb", {
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to_player = player:get_player_name(),
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})
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xp = io.open(minetest.get_worldpath().."/"..player:get_player_name().."_experience", "r")
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experience = nil
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if xp == nil then
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xp = io.open (minetest.get_worldpath().."/"..player:get_player_name().."_experience", "w")
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xp:write("0")
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xp:close()
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xp = io.open (minetest.get_worldpath().."/"..player:get_player_name().."_experience", "r")
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if xp ~= nil then
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experience = xp:read ("*l")
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xp:close()
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end
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end
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if experience ~= nil then
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new_xp = experience + 1
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xp_write = io.open(minetest.get_worldpath().."/"..player:get_player_name().."_experience", "w")
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xp_write:write(new_xp)
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xp_write:close()
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if new_xp == level1 then
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if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
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minetest.env:add_item(pos, level1w_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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end
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else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
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minetest.env:add_item(pos, level1f_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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end
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if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
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or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
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if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
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minetest.env:add_item(pos, level1t_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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end
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else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
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minetest.env:add_item(pos, level1a_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
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or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
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or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
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or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
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then
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minetest.get_modpath("classes")
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local path = minetest.get_modpath("classes")
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dofile(path .. "/init.lua")
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minetest.show_formspec(name, "race_selector", race_chooser)
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end
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end
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end
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end
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if new_xp == level2 then
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if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
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minetest.env:add_item(pos, level2w_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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end
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else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
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minetest.env:add_item(pos, level2f_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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end
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if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
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or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
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if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
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minetest.env:add_item(pos, level2t_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
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end
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else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
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minetest.env:add_item(pos, level2a_drop)
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minetest.sound_play("level_up", {
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to_player = player:get_player_name(),
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})
|
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if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
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or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
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then
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|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
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dofile(path .. "/init.lua")
|
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minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level3 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level3w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level3f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level3t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level3a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level4 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level4w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level4f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level4t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level4a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level5 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level5w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level5f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level5t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level5a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level6 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level6w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level6f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level6t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level6a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level7 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level7w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level7f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level7t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level7a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level8 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level8w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level8f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level8t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level8a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level9 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level9w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level9f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level9t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level9a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_xp == level10 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level10w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level10f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level10t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level10a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level11 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level11w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level11f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level11t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level11a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level12 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level12w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level12f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level12t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level12a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level13 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level13w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level13f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level13t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level13a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level14 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level14w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level14f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level14t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level14a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level9 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level14w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level14f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level14t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level14a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level15 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level15w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level15f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level15t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level15a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level16 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level17w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level17f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level17t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level17a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level18 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level18w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level18f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level18t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level18a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level19 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level19w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level19f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level19t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level19a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if new_xp == level20 then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true}) then
|
|
minetest.env:add_item(pos, level20w_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
minetest.env:add_item(pos, level20f_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true}) then
|
|
if minetest.check_player_privs(player:get_player_name(),{GAMEthief=true}) then
|
|
minetest.env:add_item(pos, level20t_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
else if minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true}) then
|
|
minetest.env:add_item(pos, level20a_drop)
|
|
minetest.sound_play("level_up", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
if not minetest.check_player_privs(player:get_player_name(),{GAMEarcher=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEthief=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEwizard=true})
|
|
or minetest.check_player_privs(player:get_player_name(),{GAMEfighter=true})
|
|
then
|
|
minetest.get_modpath("classes")
|
|
local path = minetest.get_modpath("classes")
|
|
dofile(path .. "/init.lua")
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
object:remove()
|
|
end
|
|
end
|
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
|
|
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "classes:orb" then
|
|
if object:get_luaentity().collect then
|
|
local pos1 = pos
|
|
pos1.y = pos1.y+0.2
|
|
local pos2 = object:getpos()
|
|
local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z}
|
|
vec.x = vec.x*3
|
|
vec.y = vec.y*3
|
|
vec.z = vec.z*3
|
|
object:setvelocity(vec)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
minetest.register_entity("classes:orb", {
|
|
physical = true,
|
|
timer = 0,
|
|
textures = {"orb.png"},
|
|
visual_size = {x=0.3, y=0.3},
|
|
collisionbox = {-0.17,-0.17,-0.17,0.17,0.17,0.17},
|
|
on_activate = function(self, staticdata)
|
|
self.object:set_armor_groups({immortal=1})
|
|
self.object:setvelocity({x=0, y=1, z=0})
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
end,
|
|
collect = true,
|
|
on_step = function(self, dtime)
|
|
self.timer = self.timer + dtime
|
|
if (self.timer > 300) then
|
|
self.object:remove()
|
|
end
|
|
local p = self.object:getpos()
|
|
local nn = minetest.env:get_node(p).name
|
|
noder = minetest.env:get_node(p).name
|
|
p.y = p.y - 0.3
|
|
local nn = minetest.env:get_node(p).name
|
|
if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable then
|
|
if self.physical_state then
|
|
self.object:setvelocity({x=0, y=0, z=0})
|
|
self.object:setacceleration({x=0, y=0, z=0})
|
|
self.physical_state = false
|
|
self.object:set_properties({
|
|
physical = false
|
|
})
|
|
end
|
|
else
|
|
if not self.physical_state then
|
|
self.object:setvelocity({x=0,y=0,z=0})
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
self.physical_state = true
|
|
self.object:set_properties({
|
|
physical = true
|
|
})
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
minetest.register_entity("classes:magicmissile", {
|
|
textures = {"magicmissile.png"},
|
|
velocity = 15,
|
|
light_source = 200,
|
|
on_step = function (self, pos, node, dtime)
|
|
local pos = self.object:getpos()
|
|
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
|
for k, obj in pairs(objs) do
|
|
obj:set_hp(obj:get_hp()-5)
|
|
if obj:is_player() then
|
|
return
|
|
else
|
|
obj:set_hp(obj:get_hp()-10)
|
|
if obj:get_entity_name() ~= "classes:magicmissile" then
|
|
if obj:get_hp()<=0 then
|
|
obj:remove()
|
|
end
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
|
|
for dx=-1,1 do
|
|
for dy=-1,1 do
|
|
for dz=-1,1 do
|
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
local n = minetest.env:get_node(p).name
|
|
-- if n ~= "classes:fireball" and n ~="hackersheep:hackersheep" and n ~="prohackersheep:prohackersheep" then
|
|
-- if minetest.registered_nodes[n].groups.noobhackersheep then --[[or math.random(1, 100) <= 0]]
|
|
-- minetest.env:set_node(t, {name=""..n})
|
|
-- else
|
|
-- minetest.env:set_node(t, {name=""..n})
|
|
-- end
|
|
-- else
|
|
if minetest.registered_nodes[n].groups.flammable or minetest.registered_nodes[n].groups.choppy or minetest.registered_nodes[n].groups.oddly_breakable_by_hand or minetest.registered_nodes[n].groups.cracky or minetest.registered_nodes[n].groups.crumbly or n =="default:desert_stone" then
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
|
|
|
|
hit_node = function(self, pos, node)
|
|
local pos = self.object:getpos()
|
|
-- for dx=-4,4 do
|
|
-- for dy=-4,4 do
|
|
-- for dz=-4,4 do
|
|
-- local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
-- local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
-- local n = minetest.env:get_node(pos).name
|
|
-- if math.random(1, 50) <= 0 then
|
|
-- minetest.env:remove_node(p)
|
|
-- end
|
|
-- if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) >=500 then
|
|
-- minetest.env:set_node(t, {name="air"})
|
|
-- end
|
|
local objects = minetest.env:get_objects_inside_radius(pos, 2)
|
|
for _,obj in ipairs(objects) do
|
|
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
|
|
local obj_p = obj:getpos()
|
|
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
|
|
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
|
|
local damage = (10*0.5^dist)*1
|
|
obj:punch(obj, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=damage},
|
|
}, vec)
|
|
end
|
|
end
|
|
|
|
minetest.add_particlespawner(
|
|
2, --amount
|
|
0.1, --time
|
|
{x=pos.x-3, y=pos.y-3, z=pos.z-3}, --minpos
|
|
{x=pos.x+3, y=pos.y+3, z=pos.z+3}, --maxpos
|
|
{x=-0, y=-0, z=-0}, --minvel
|
|
{x=0, y=0, z=0}, --maxvel
|
|
{x=-0.5,y=5,z=-0.5}, --minacc
|
|
{x=0.5,y=5,z=0.5}, --maxacc
|
|
0.1, --minexptime
|
|
1, --maxexptime
|
|
50, --minsize
|
|
90, --maxsize
|
|
false, --collisiondetection
|
|
"magicmissileburst.png" --texture
|
|
)
|
|
|
|
-- end
|
|
-- end
|
|
-- end
|
|
end
|
|
})
|
|
minetest.register_craftitem("classes:apprentice_staff", {
|
|
description = "Staff of the Apprenti",
|
|
inventory_image = "apprentice.png",
|
|
wield_scale = {x=2.5,y=5.5,z=1.5},
|
|
stackable = false,
|
|
on_use = function (itemstack, placer, pointed_thing)
|
|
local dir = placer:get_look_dir();
|
|
local playerpos = placer:getpos();
|
|
local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "classes:magicmissile")
|
|
local vec = {x=dir.x*8,y=dir.y*8,z=dir.z*8}
|
|
obj:setvelocity(vec)
|
|
return itemstack
|
|
end,
|
|
light_source = 15,
|
|
})
|
|
local addvectors = function (v1, v2)
|
|
return {x=v1.x+v2.x, y=v1.y+v2.y, z=v1.z+v2.z}
|
|
end
|
|
|
|
|
|
minetest.register_entity("classes:lightning", {
|
|
textures = {"lightningball.png"},
|
|
velocity = 15,
|
|
light_source = 200,
|
|
on_step = function (self, pos, node, dtime)
|
|
local pos = self.object:getpos()
|
|
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
|
for k, obj in pairs(objs) do
|
|
obj:set_hp(obj:get_hp()-10)
|
|
if obj:is_player() then
|
|
return
|
|
else
|
|
obj:set_hp(obj:get_hp()-20)
|
|
if obj:get_entity_name() ~= "classes:lightning" then
|
|
if obj:get_hp()<=0 then
|
|
obj:remove()
|
|
end
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
|
|
for dx=-1,1 do
|
|
for dy=-1,1 do
|
|
for dz=-1,1 do
|
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
local n = minetest.env:get_node(p).name
|
|
-- if n ~= "classes:fireball" and n ~="hackersheep:hackersheep" and n ~="prohackersheep:prohackersheep" then
|
|
-- if minetest.registered_nodes[n].groups.noobhackersheep then --[[or math.random(1, 100) <= 0]]
|
|
-- minetest.env:set_node(t, {name=""..n})
|
|
-- else
|
|
-- minetest.env:set_node(t, {name=""..n})
|
|
-- end
|
|
-- else
|
|
if minetest.registered_nodes[n].groups.flammable or minetest.registered_nodes[n].groups.choppy or minetest.registered_nodes[n].groups.oddly_breakable_by_hand or minetest.registered_nodes[n].groups.cracky or minetest.registered_nodes[n].groups.crumbly or n =="default:desert_stone" then
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
|
|
|
|
hit_node = function(self, pos, node)
|
|
local pos = self.object:getpos()
|
|
-- for dx=-4,4 do
|
|
-- for dy=-4,4 do
|
|
-- for dz=-4,4 do
|
|
-- local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
-- local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
-- local n = minetest.env:get_node(pos).name
|
|
-- if math.random(1, 50) <= 0 then
|
|
-- minetest.env:remove_node(p)
|
|
-- end
|
|
-- if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) >=500 then
|
|
-- minetest.env:set_node(t, {name="air"})
|
|
-- end
|
|
local objects = minetest.env:get_objects_inside_radius(pos, 4)
|
|
for _,obj in ipairs(objects) do
|
|
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
|
|
local obj_p = obj:getpos()
|
|
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
|
|
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
|
|
local damage = (80*0.5^dist)*2
|
|
obj:punch(obj, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=damage},
|
|
}, vec)
|
|
end
|
|
end
|
|
|
|
minetest.add_particlespawner(
|
|
4, --amount
|
|
0.1, --time
|
|
{x=pos.x-3, y=pos.y-3, z=pos.z-3}, --minpos
|
|
{x=pos.x+3, y=pos.y+3, z=pos.z+3}, --maxpos
|
|
{x=-0, y=-0, z=-0}, --minvel
|
|
{x=0, y=0, z=0}, --maxvel
|
|
{x=-0.0,y=0,z=-0.0}, --minacc
|
|
{x=0.1,y=-1,z=0.1}, --maxacc
|
|
0.1, --minexptime
|
|
1, --maxexptime
|
|
300, --minsize
|
|
350, --maxsize
|
|
false, --collisiondetection
|
|
"lightningbolt.png" --texture
|
|
)
|
|
|
|
-- end
|
|
-- end
|
|
-- end
|
|
end
|
|
})
|
|
minetest.register_craftitem("classes:lightning_staff", {
|
|
description = "Staff of the Vengeful Skies",
|
|
inventory_image = "lightningstaff.png",
|
|
wield_scale = {x=2.5,y=5.5,z=1.5},
|
|
stackable = false,
|
|
on_use = function (itemstack, placer, pointed_thing)
|
|
local dir = placer:get_look_dir();
|
|
local playerpos = placer:getpos();
|
|
local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "classes:lightning")
|
|
local vec = {x=dir.x*12,y=dir.y*12,z=dir.z*12}
|
|
obj:setvelocity(vec)
|
|
return itemstack
|
|
end,
|
|
light_source = 15,
|
|
})
|
|
local addvectors = function (v1, v2)
|
|
return {x=v1.x+v2.x, y=v1.y+v2.y, z=v1.z+v2.z}
|
|
end
|
|
--...............................................................................................................................--
|
|
--...............................................................................................................................--
|
|
--...............................................................................................................................--
|
|
--...............................................................................................................................--
|
|
--...............................................................................................................................--
|
|
--...............................................................................................................................--
|
|
--...............................................................................................................................--
|
|
classes = {}
|
|
|
|
minetest.register_privilege("GAMEwizard", {
|
|
description = "Wizards, masters of the arcane arts, are a formidible class, and extremly powerful, however they pay for that by not haveing any special heavy armor",
|
|
give_to_singleplayer = false,
|
|
})
|
|
|
|
minetest.register_privilege("GAMEmale", {
|
|
description = "A male player",
|
|
give_to_singleplayer = false,
|
|
})
|
|
minetest.register_privilege("GAMEfemale", {
|
|
description = "A female player",
|
|
give_to_singleplayer = false,
|
|
})
|
|
minetest.register_privilege("GAMEfighter", {
|
|
description = "useing their heavy arms and armor, this class dominates the frontline battlefield",
|
|
give_to_singleplayer = false,
|
|
})
|
|
minetest.register_privilege("GAMEarcher", {
|
|
description = "masters of the bow, at higher levels can fire as many as 3 arrows at once!",
|
|
give_to_singleplayer = false,
|
|
})
|
|
minetest.register_privilege("GAMEthief", {
|
|
description = "Thieves are not particularly strong, but instead rely on speed, stealth, and their resourcfulness",
|
|
give_to_singleplayer = false,
|
|
})
|
|
--minetest.register_privilege("GAMEorc", {
|
|
-- description = "An orc player",
|
|
-- give_to_singleplayer = false,
|
|
--})
|
|
--minetest.register_privilege("GAMEhobbit", {
|
|
-- description = "A hobbit player",
|
|
-- give_to_singleplayer = false,
|
|
--})
|
|
|
|
dofile(minetest.get_modpath("classes").."/change-privs.lua")
|
|
--dofile(minetest.get_modpath("classes").."/allies.lua")
|
|
|
|
local race_chooser = "size[8,6]"..
|
|
"background[8,6;1,1;gui_formbg.png;true]"..
|
|
"tablecolumns[color;text]"..
|
|
"tableoptions[background=#00000000;highlight=#00000000;border=false]"..
|
|
"table[0,0;6,0.5;race_message;#A52A2A,Please select the race you wish to be:;1]"..
|
|
"image[0.25,1.4;0.75,0.75;wizard.png]"..
|
|
"button_exit[1,1.5;2,0.5;wizard;Wizard]"..
|
|
"image[4.75,1.4;0.75,0.75;archer.png]"..
|
|
"button_exit[5.5,1.5;2,0.5;archer;Archer]"..
|
|
"image[0.25,2.4;0.75,0.75;fighter.png]"..
|
|
"button_exit[1,2.5;2,0.5;fighter;Fighter]"..
|
|
"image[4.75,2.4;0.75,0.75;theif.png]"..
|
|
"button_exit[5.5,2.5;2,0.5;theif;Theif]"..
|
|
-- "image[0.25,3.4;0.75,0.75;hobbit.png]"..
|
|
-- "button_exit[1,3.5;2,0.5;hobbit;Hobbit]"..
|
|
"dropdown[5.5,3.4;2;gender;Male,Female;1]"
|
|
|
|
local fly_stuff = "button[1,4.75;2,0.5;fast;Fast]" ..
|
|
"button[3,4.75;2,0.5;fly;Fly]" ..
|
|
"button[5,4.75;2,0.5;noclip;Noclip]" ..
|
|
"button[2.5,5.5;3,0.5;fast_fly_noclip;Fast, Fly & Noclip]"
|
|
|
|
chance = 0
|
|
|
|
local function regen_chance()
|
|
chance = math.random(1, 6)
|
|
end
|
|
|
|
local function give_stuff_fighter(player)
|
|
regen_chance()
|
|
if chance >= 1 then
|
|
player:get_inventory():add_item('main', 'classes:staff_wood')
|
|
end
|
|
end
|
|
local function give_stuff_archer(player)
|
|
regen_chance()
|
|
if chance >= 1 then
|
|
player:get_inventory():add_item('main', 'classes:staff_wood')
|
|
end
|
|
end
|
|
|
|
local function give_stuff_man(player)
|
|
regen_chance()
|
|
if chance >= 1 then
|
|
player:get_inventory():add_item('main', 'classes:staff_wood')
|
|
end
|
|
end
|
|
|
|
local function give_stuff_thief(player)
|
|
regen_chance()
|
|
if chance >= 1 then
|
|
player:get_inventory():add_item('main', 'classes:staff_wood')
|
|
end
|
|
end
|
|
|
|
--local function give_stuff_hobbit(player)
|
|
-- regen_chance()
|
|
-- if chance >= 1 then
|
|
-- player:get_inventory():add_item('main', 'default:pick_stone')
|
|
-- end
|
|
--end
|
|
|
|
local function give_stuff_wizard(player)
|
|
regen_chance()
|
|
if chance >= 1 then
|
|
player:get_inventory():add_item('main', 'classes:staff_wood')
|
|
end
|
|
end
|
|
|
|
minetest.register_on_newplayer(function(player)
|
|
local name = player:get_player_name()
|
|
local privs = minetest.get_player_privs(name)
|
|
if minetest.get_player_privs(name).GAMEwizard then
|
|
give_stuff_wizard(player)
|
|
end
|
|
end)
|
|
|
|
--minetest.register_on_joinplayer(function(player)
|
|
-- local name = player:get_player_name()
|
|
-- local privs = minetest.get_player_privs(name)
|
|
-- if minetest.get_player_privs(name).GAMEwizard then
|
|
-- multiskin[name].skin = "wizard_skin.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEmale then
|
|
-- if minetest.get_player_privs(name).GAMEfighter then
|
|
-- multiskin[name].skin = "fighter_skin.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEarcher then
|
|
-- multiskin[name].skin = "archer_skin.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEtheif then
|
|
-- multiskin[name].skin = "theif_skin.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEorc then
|
|
-- multiskin[name].skin = "orc_skin.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEhobbit then
|
|
-- multiskin[name].skin = "hobbit_skin.png"
|
|
-- end
|
|
-- elseif minetest.get_player_privs(name).GAMEfemale then
|
|
-- if minetest.get_player_privs(name).GAMEfighter then
|
|
-- multiskin[name].skin = "fighter_skinf.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEarcher then
|
|
-- multiskin[name].skin = "archer_skinf.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEtheif then
|
|
-- multiskin[name].skin = "theif_skinf.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEwizard then
|
|
-- multiskin[name].skin = "wizard_skinf.png"
|
|
-- elseif minetest.get_player_privs(name).GAMEhobbit then
|
|
-- multiskin[name].skin = "hobbit_skinf.png"
|
|
-- end
|
|
-- else
|
|
-- minetest.after(1, function()
|
|
-- if minetest.is_singleplayer() then
|
|
-- minetest.show_formspec(name, "race_selector", race_chooser .. fly_stuff)
|
|
-- else
|
|
-- minetest.show_formspec(name, "race_selector", race_chooser)
|
|
-- end
|
|
-- end)
|
|
-- end
|
|
--end)
|
|
|
|
local function player_race_stuff(class, text, mf, func, name, privs, player)
|
|
minetest.chat_send_player(name, "You are now a member of the class " .. text ..", go forth into the world.")
|
|
privs["GAME" .. class] = true
|
|
privs["GAME" .. mf] = true
|
|
minetest.set_player_privs(name, privs)
|
|
func(player)
|
|
-- if mf == "male" or race == "fighter" or race == "wizard" then
|
|
-- default.player_set_textures(player, {class .. "_skin.png", "lottarmor_trans.png", "lottarmor_trans.png", "lottarmor_trans.png"})
|
|
-- multiskin[name].skin = class .. "_skin.png"
|
|
-- elseif mf == "female" then
|
|
-- default.player_set_textures(player, {class .. "_skinf.png", "lottarmor_trans.png", "lottarmor_trans.png", "lottarmor_trans.png"})
|
|
-- multiskin[name].skin = class .. "_skinf.png"
|
|
-- end
|
|
-- minetest.log("action", name.. " chose to be a " .. class)
|
|
end
|
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
if formname ~= "race_selector" then return end
|
|
local name = player:get_player_name()
|
|
local privs = minetest.get_player_privs(name)
|
|
if fields.gender == "Male" then
|
|
if fields.fighter then
|
|
player_race_stuff("fighter", "fighters", "male", give_stuff_fighter, name, privs, player)
|
|
elseif fields.archer then
|
|
player_race_stuff("archer", "archers", "male", give_stuff_archer, name, privs, player)
|
|
elseif fields.wizard then
|
|
player_race_stuff("wizard", "wizards", "male", give_stuff_wizard, name, privs, player)
|
|
elseif fields.theif then
|
|
player_race_stuff("thief", "thieves", "male", give_stuff_thief, name, privs, player)
|
|
elseif fields.hobbit then
|
|
player_race_stuff("hobbit", "hobbits", "male", give_stuff_hobbit, name, privs, player)
|
|
end
|
|
elseif fields.gender == "Female" then
|
|
if fields.fighter then
|
|
player_race_stuff("fighter", "fighters", "female", give_stuff_fighter, name, privs, player)
|
|
elseif fields.archer then
|
|
player_race_stuff("archer", "archers", "female", give_stuff_archer, name, privs, player)
|
|
elseif fields.wizard then
|
|
player_race_stuff("wizard", "wizards", "female", give_stuff_wizard, name, privs, player)
|
|
elseif fields.theif then
|
|
player_race_stuff("thief", "thieves", "female", give_stuff_thief, name, privs, player)
|
|
elseif fields.hobbit then
|
|
player_race_stuff("hobbit", "hobbits", "female", give_stuff_hobbit, name, privs, player)
|
|
end
|
|
end
|
|
-- if fields.fast then
|
|
-- privs.fast = true
|
|
-- minetest.set_player_privs(name, privs)
|
|
-- return
|
|
-- elseif fields.fly then
|
|
-- privs.fly = true
|
|
-- minetest.set_player_privs(name, privs)
|
|
-- return
|
|
-- elseif fields.noclip then
|
|
-- privs.noclip = true
|
|
-- minetest.set_player_privs(name, privs)
|
|
-- return
|
|
-- elseif fields.fast_fly_noclip then
|
|
-- privs.fly, privs.fast, privs.noclip = true, true, true
|
|
-- minetest.set_player_privs(name, privs)
|
|
-- return
|
|
-- end
|
|
end)
|
|
|
|
minetest.register_chatcommand("class", {
|
|
params = "<name>",
|
|
description = "print out privileges of player",
|
|
func = function(name, param)
|
|
param = (param ~= "" and param or name)
|
|
if minetest.check_player_privs(param, {GAMEwizard = true}) then
|
|
return true, "Class of " .. param .. ": Wizard"
|
|
elseif minetest.check_player_privs(param, {GAMEfighter = true}) then
|
|
return true, "Class of " .. param .. ": Fighter"
|
|
elseif minetest.check_player_privs(param, {GAMEarcher = true}) then
|
|
return true, "Class of " .. param .. ": Archer"
|
|
elseif minetest.check_player_privs(param, {GAMEtheif = true}) then
|
|
return true, "Class of " .. param .. ": Thief"
|
|
-- elseif minetest.check_player_privs(param, {GAMEorc = true}) then
|
|
-- return true, "Race of " .. param .. ": Orc"
|
|
-- elseif minetest.check_player_privs(param, {GAMEhobbit = true}) then
|
|
-- return true, "Race of " .. param .. ": Hobbit"
|
|
elseif minetest.check_player_privs(param, {shout = true}) ~= nil then
|
|
if param == name then
|
|
if minetest.is_singleplayer() then
|
|
minetest.show_formspec(name, "race_selector", race_chooser .. fly_stuff)
|
|
else
|
|
minetest.show_formspec(name, "race_selector", race_chooser)
|
|
end
|
|
else
|
|
return true, param .. " has not chosen a class!"
|
|
end
|
|
else
|
|
return true, param .. " does not exist!"
|
|
end
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
|
|
|