mineraltrees/config.txt

31 lines
1.5 KiB
Plaintext

--config options
mineraltrees.tree_angle = 45 --how 'bent' the limbs and branches of all mineraltrees are. Warning: changes may be unpredictable
mineraltrees.dist_apart = 20--how far apart two mineraltrees can be, at a minimum.
mineraltrees.seed_dif = 675 --The difference between the world's seed and the mineraltree's seed. Good for maintaining compatibility IMPORTANT: changes as trees are registered
mineraltrees.base_rarity = 95--How rare, out of 100, a mineraltree is. Calculated using this < math.random(1, 100)
mineraltrees.rel_rarity = 1 --Deprecated
mineraltrees.biome_max_count = 1 --How many mineraltrees can be in one area
--tree-specific rareness options
--These options decide how many times out of the total a given tree will spawn. For example, if they were 3:3:3:2:2:1, a coal tree would spawn 3 of 14 times.
mineraltrees.coal_rarity = 3
mineraltrees.iron_rarity = 3
mineraltrees.copper_rarity = 3
mineraltrees.gold_rarity = 2
mineraltrees.mese_rarity = 2
mineraltrees.diamond_rarity = 1
--tree-specific enabling
mineraltrees.enable_coal_tree = true
mineraltrees.enable_iron_tree = true
mineraltrees.enable_copper_tree = true
mineraltrees.enable_gold_tree = true
mineraltrees.enable_mese_tree = true
mineraltrees.enable_diamond_tree = true
--biome config options. Dictate in how many circumstances a mineraltree can spawn. More specific values make for rarer trees.
mineraltrees.min_elevation = 20
mineraltrees.max_elevation = 40
mineraltrees.temp_min = 1
mineraltrees.tem_max = .25