craft regular diamonds from birthstones diamonds
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README.txt
10
README.txt
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@ -17,10 +17,13 @@ Some major changes were done to make the mod easier to maintain:
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* changed to minetest_game's naming scheme for filenames and node/tool names (aliases added for backward compatibility)
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* componentized into separate lua files for each category of operations
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### Things that will be kept the same:
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* birthstones:diamond will still be present for now (as opposed to becoming an alias for default:diamond), since the birthstones diamond texture looks cool. The display names for all of the items will say "White Diamond".
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* birthstones:diamond will still be present for now (as opposed to becoming an alias for default:diamond), since the birthstones diamond texture looks cool. The display names for all of the items will say "White Diamond". (planned: recipe to make it into regular diamond)
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* No shields & armor (planned as separate mod: birthstones_3d_armor)
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* No arrows (planned as separate mod: birthstones_throwing)
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## Changes in expertmm fork:
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'!' is for bugs in 2012 version that are fixed (as opposed to features that were changed/added) in this fork
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* (2017-02-11) Add recipe to create default:diamond from dye:blue + birthstones:diamond just in case other mods (like technic) need diamonds for things
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* (2017-02-11) Add crafting recipe to convert block back into 9 gems
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* (2017-02-11) Add Swords & Shovels
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* (2017-02-11) Componentize into separate lua files for each category of operations
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@ -60,7 +63,8 @@ Some major changes were done to make the mod easier to maintain:
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"birthstones:".. name .. "_axe" TO "birthstones:axe_"..name
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## Known Issues
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* No shields & armor from 3d_armor (will be provided as separate mod)
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* Add hoes made from birthstones
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* Improve block textures
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* Make variables based on real hardness values (but allow all birthstones to break the same types of blocks, for playability):
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#of uses, dig times, and fleshy damage group value now all based on real-life hardness values
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(see xlsx spreadsheet for details and sources and extrapolation formulas)
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@ -74,7 +78,7 @@ Some major changes were done to make the mod easier to maintain:
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Name,Density,Moh,Brinell
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Apatite,3.16-3.23,5,137
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Calcite,2.69-2.71,3,53
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## Minetest 2017 API notes (see http://wiki.minetest.net/Groups and https://github.com/minetest/minetest/blob/142e2d3b74ad886eed83b0fc9d6cfea100dae10a/doc/lua_api.txt#L736 )
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### groupcaps (in tool_capabilities dict in register_tool 2nd param dict): a dictionary of groupcap dictionaries such as:
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* choppy: chops wood
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@ -1,3 +1,11 @@
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minetest.register_craft({
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output = "default:diamond",
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recipe = {
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{"dye:blue","birthstones:diamond"}
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}
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})
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local function registerblockrecipe(name, blockname)
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minetest.register_craft({
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output = blockname,
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@ -1 +1,2 @@
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default
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default
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dye
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