OpenMiner/external/CMakeLists.txt

79 lines
2.9 KiB
CMake

#------------------------------------------------------------------------------
# Packages
#------------------------------------------------------------------------------
# - OpenGL
#------------------------------------------------------------------------------
set(OpenGL_GL_PREFERENCE "LEGACY")
find_package(OpenGL REQUIRED)
if(NOT OPENGL_FOUND)
message(FATAL_ERROR "OpenGL not found!")
endif(NOT OPENGL_FOUND)
#------------------------------------------------------------------------------
# Submodules
# from https://cliutils.gitlab.io/modern-cmake/chapters/projects/submodule.html
#------------------------------------------------------------------------------
find_package(Git QUIET)
if(GIT_FOUND AND EXISTS "${PROJECT_SOURCE_DIR}/.git")
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule sync --recursive WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
endif()
if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/gamekit/CMakeLists.txt")
message(FATAL_ERROR "The submodules were not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
endif()
set(BUILD_SHARED_LIBS OFF)
#------------------------------------------------------------------------------
# - EnTT
#------------------------------------------------------------------------------
add_subdirectory(entt)
#------------------------------------------------------------------------------
# - SFML
#------------------------------------------------------------------------------
set(SFML_STATIC TRUE)
set(SFML_BUILD_AUDIO FALSE CACHE BOOL "")
set(SFML_BUILD_GRAPHICS FALSE CACHE BOOL "")
set(SFML_BUILD_NETWORK TRUE CACHE BOOL "")
set(SFML_BUILD_WINDOW FALSE CACHE BOOL "")
add_subdirectory(SFML)
#------------------------------------------------------------------------------
# - gamekit
#------------------------------------------------------------------------------
add_subdirectory(gamekit)
#------------------------------------------------------------------------------
# - zlib
#------------------------------------------------------------------------------
set(ZLIB_STATIC ON)
add_subdirectory(zlib ${CMAKE_CURRENT_BINARY_DIR}/external/zlib)
#------------------------------------------------------------------------------
# - lua
#------------------------------------------------------------------------------
add_subdirectory(lua)
#------------------------------------------------------------------------------
# - sol3 (sol2 v3.x)
#------------------------------------------------------------------------------
add_subdirectory(sol2)