Commit Graph

34 Commits (master)

Author SHA1 Message Date
Quentin Bazin 669cbf70f9 Improved support for Clang.
Fixed most of the new warnings.
2021-06-10 02:04:14 +02:00
Quentin Bazin b1f0289d9e [.vscode] Added. 2020-08-01 18:12:00 +02:00
Quentin Bazin ae571dbe81 [Minimap] Events are now only executed if minimap is enabled. 2020-07-30 12:27:54 +02:00
Quentin Bazin dd8df8bf78 [external/gamekit] Updated. Probably fixed #166. 2020-07-29 16:36:45 +02:00
Quentin Bazin a83e4d20bf Now saving program output to log files. 2020-07-28 20:55:49 +02:00
Quentin Bazin 4421f8258d [GameState] Now possible to take a screenshot by pressing F2 in-game. 2020-07-08 04:04:29 +02:00
Quentin Bazin eb4370e513 [WorldController] '/save' and '/load' now use 'saves' folder. 2020-06-19 00:52:56 +02:00
Quentin Bazin ac34fecf43 [misc/deploy.sh] Added. 2020-06-01 05:04:06 +02:00
Quentin Bazin e199d511f4 Small fixes for MSVC compilation. 2020-05-28 14:27:24 +02:00
Quentin Bazin 00b5ba8d14 Improved cross-compilation for Windows from Linux. 2020-05-26 17:14:08 +02:00
Quentin Bazin 147394ed2b [KeyboardHandler] Added. Keys are now saved to config/keys.lua on client exit. 2020-05-15 00:27:12 +02:00
Quentin Bazin 057b1107a2 [config] Folder created for client/server config files. 2020-05-10 20:02:37 +02:00
Quentin Bazin 91b3792a20 [ServerConfig] Added for option 'useItemDrops'. 2020-04-29 21:17:28 +02:00
Quentin Bazin 3989d679eb [README.md] Updated with new compilation instructions. 2020-04-29 21:17:28 +02:00
Quentin Bazin 743ee7bd22 Redstone lamp added, can be enabled/disabled using right-click. 2020-03-29 17:33:06 +02:00
Quentin Bazin c901c6fa30 [README.md] Updated. 2020-03-29 16:50:31 +02:00
Quentin Bazin bc3226eedc Folders reorganized. 2020-03-17 22:22:22 +01:00
Quentin Bazin 7ca62a6d98 [ServerWorld] Now using chunk references instead of chunk pointers. 2020-03-10 17:30:22 +01:00
Quentin Bazin c4ea0d84e1 [Config] New function 'loadConfigFromFile' automatically loads 'config.lua' if present. 2020-02-15 23:06:01 +09:00
Quentin Bazin 5b2a1758ef Now using filenames instead of IDs when loading/retrieving textures. 2020-01-31 16:44:27 +09:00
Quentin Bazin df1603c608 [.gitignore] Updated for Windows. 2020-01-22 16:22:06 +09:00
Quentin Bazin 7f41d3c7bb [CMakeLists.txt] Now allows compiling on Windows. 2020-01-22 14:18:31 +09:00
Quentin Bazin f5c9054e81 [ChunkLightmap|TerrainGenerator] Optimized chunk sending. 2019-01-20 15:07:45 +01:00
Quentin Bazin c36481f4ef [CMakeLists.txt] Improved build for client/server architecture. 2019-01-20 15:07:45 +01:00
Sylvio 2b236bc42f fix(BlockCursor) Change call to onBlockActivated in BlockCursor::onEvent + add .vscode gitignore 2019-01-09 01:36:02 +01:00
Quentin Bazin ff694fe208 [Registry] Item drop fixed. 2018-12-28 23:47:57 +01:00
Quentin Bazin a1e6ef40e1 Project renamed to OpenMiner. 2018-12-20 00:00:01 +01:00
Quentin Bazin 4fe6868bcb [Texture|VertexBuffer] Now inherit from NonCopyable. [Transformable] Small fix. 2018-06-21 07:03:02 +02:00
Quentin Bazin 70efbfce5b [.gitignore|CMakeLists.txt] Cleaned/improved. [sources] Cleaned some headers. 2018-06-12 09:24:43 +02:00
Quentin Bazin f2e9f10735 [README] Updated. Using CMake now. 2015-02-15 17:36:21 +01:00
Quentin Bazin dadddc93a9 [Rewrite] Started. 2014-12-13 18:09:38 +01:00
Quentin BAZIN f58eb48b28 Collisions: OK. Jumps remaining. 2013-05-16 00:12:11 +02:00
Quentin BAZIN 13807724a4 All is working now. 2013-02-15 00:47:31 +01:00
Quentin BAZIN 0543ad9a93 Initial commit 2013-02-11 21:58:34 +01:00