OpenMiner/source/server/lua/ServerModLoader.hpp

59 lines
1.8 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef SERVERMODLOADER_HPP_
#define SERVERMODLOADER_HPP_
#include <string>
#include <unordered_map>
#include "LuaMod.hpp"
class PlayerList;
class Registry;
class ScriptEngine;
class WorldController;
class ServerModLoader {
public:
ServerModLoader(ScriptEngine &scriptEngine, WorldController &worldController)
: m_scriptEngine(scriptEngine), m_worldController(worldController) {}
void loadMods();
LuaMod &registerMod(const std::string &name);
static void initUsertype(sol::state &lua);
private:
ScriptEngine &m_scriptEngine;
WorldController &m_worldController;
std::unordered_map<std::string, LuaMod> m_mods;
};
#endif // SERVERMODLOADER_HPP_