godot_voxel/util/fwd_std_string.h

14 lines
336 B
C++

#ifndef ZN_FWD_STD_STRING_H
#define ZN_FWD_STD_STRING_H
namespace zylann {
// std::string can't be forward-declared. Using type-tunneling instead.
// http://jonjagger.blogspot.com/2011/04/forward-declaring-stdstring-in-c.html
struct FwdConstStdString;
struct FwdMutableStdString;
} // namespace zylann
#endif // ZN_FWD_STD_STRING_H