Update savanna biome with new dirt n decor

master
TenPlus1 2020-04-30 14:07:12 +01:00
parent cb407ac7c1
commit a7d6b7c469
7 changed files with 94 additions and 117 deletions

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@ -15,6 +15,8 @@ Ethereal Mapgen mod for Minetest (works on all except v6)
- Added Etherium ore and dust
- Added sparse decoration of dry grass and shrub to caves biome
- Added sponges that spawn near coral, dry sponge in furnace to soak up water
- Added new savanna dirt and decorations
- Use default grass abms
### 1.26

104
dirt.lua
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@ -37,11 +37,14 @@ for n = 1, #dirts do
tiles = {
"ethereal_grass_"..name.."_top.png",
"default_dirt.png",
{name = "default_dirt.png^ethereal_grass_"..name.."_side.png",
tileable_vertical = false}
{
name = "default_dirt.png^ethereal_grass_"
.. name .."_side.png",
tileable_vertical = false
}
},
is_ground_content = ethereal.cavedirt,
groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
soil = {
base = "ethereal:"..name.."_dirt",
dry = "farming:soil",
@ -55,74 +58,6 @@ for n = 1, #dirts do
end
-- re-register dirt types for abm
dirts = {
"ethereal:bamboo_dirt", "ethereal:jungle_dirt", "ethereal:grove_dirt",
"ethereal:prairie_dirt", "ethereal:cold_dirt", "ethereal:crystal_dirt",
"ethereal:mushroom_dirt", "ethereal:fiery_dirt", "ethereal:gray_dirt",
"default:dirt_with_grass", "default:dirt_with_dry_grass",
"default:dirt_with_snow", "default:dirt_with_rainforest_litter",
"default:dirt_with_coniferous_litter"
}
-- check surrounding grass and change dirt to same colour
local grass_spread = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
-- not enough light
if (minetest.get_node_light(above) or 0) < 13 then
return
end
local name = minetest.get_node(above).name
local def = minetest.registered_nodes[name]
-- water above grass
if name == "ignore" or not def or def.liquidtype ~= "none" then
return
end
local curr_max, curr_type, num = 0, ""
-- find all default and ethereal grasses in area around dirt
local positions, grasses = minetest.find_nodes_in_area(
{x = pos.x - 1, y = pos.y - 2, z = pos.z - 1},
{x = pos.x + 1, y = pos.y + 2, z = pos.z + 1}, dirts)
-- count new grass nodes
for n = 1, #dirts do
num = grasses[ dirts[n] ] or 0
if num > curr_max then
curr_max = num
curr_type = dirts[n]
end
end
-- no grass nearby, keep as dirt
if curr_type == "" then
return
end
minetest.swap_node(pos, {name = curr_type})
end
-- any grass with a block above will turn into dirt
local grass_devoid = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
nodedef.paramtype == "light") and
nodedef.liquidtype == "none") then
minetest.swap_node(pos, {name = "default:dirt"})
end
end
-- flower spread, also crystal and fire flower regeneration
local flower_spread = function(pos, node)
@ -268,32 +203,7 @@ for _, ab in pairs(minetest.registered_abms) do
local node2 = ab.nodenames and ab.nodenames[2] or ""
local neigh = ab.neighbors and ab.neighbors[1] or ""
-- find 'dirt to grass abm' and replace with spread function
if label == "Grass spread"
or (node1 == "default:dirt"
and neigh == "default:dirt_with_grass") then
--ab.interval = 2
--ab.chance = 1
ab.nodenames = {"default:dirt"}
ab.neighbors = {"air"}
ab.action = grass_spread
-- find 'grass devoid of light to dirt' abm and change to devoid function
elseif label == "Grass covered"
or (node1 == "default:dirt_with_grass"
and node2 == "default:dirt_with_dry_grass") then
--ab.interval = 2
--ab.chance = 1
ab.nodenames = {
"default:dirt_with_grass", "default:dirt_with_dry_grass",
"default:dirt_with_snow", "group:ethereal_grass"
}
ab.action = grass_devoid
-- find flower spread abm and change to spread function
elseif label == "Flower spread"
if label == "Flower spread"
or node1 == "group:flora" then
--ab.interval = 1

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@ -39,7 +39,7 @@ ethereal = {
sandstone = 1, -- Sandstone with smaller cactus
quicksand = 1, -- Quicksand banks
plains = 1, -- Dry dirt with scorched trees
savannah = 1, -- Dry yellow grass with acacia tree's
savanna = 1, -- Dry yellow grass with acacia tree's
fiery = 1, -- Red grass with lava craters
sandclay = 1, -- Sand areas with clay underneath
swamp = 1, -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand

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@ -442,7 +442,9 @@ if minetest.registered_nodes["default:dirt_with_rainforest_litter"] then
default.register_leafdecay({
trunks = {"default:tree"},
leaves = {"default:apple", "default:leaves", "ethereal:orange", "ethereal:orange_leaves"},
leaves = {
"default:apple", "default:leaves", "ethereal:orange",
"ethereal:orange_leaves", "ethereal:vine"},
radius = 3
})

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@ -188,8 +188,8 @@ add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 25, 50, ethereal.jumble)
if minetest.registered_nodes["default:dirt_with_rainforest_litter"] then
add_biome("junglee", nil, "default:dirt_with_rainforest_litter", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee)
add_biome("junglee", nil, "default:dirt_with_rainforest_litter", 1,
"default:dirt", 3, nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee)
else
add_biome("junglee", nil, "ethereal:jungle_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee)
@ -225,10 +225,15 @@ add_biome("plains", nil, "ethereal:dry_dirt", 1, "default:dirt", 3,
add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 55, 25, ethereal.plains)
add_biome("savannah", nil, "default:dirt_with_dry_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savannah)
if minetest.registered_nodes["default:dry_dirt_with_dry_grass"] then
add_biome("savanna", nil, "default:dry_dirt_with_dry_grass", 1,
"default:dry_dirt", 3, nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savannah)
else
add_biome("savanna", nil, "default:dirt_with_dry_grass", 1, "default:dirt",
3, nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savannah)
end
add_biome("savannah_ocean", nil, "default:sand", 1, "default:sand", 2,
add_biome("savanna_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 55, 25, ethereal.savannah)
add_biome("fiery", nil, "ethereal:fiery_dirt", 1, "default:dirt", 3,
@ -379,7 +384,13 @@ add_schem({"default:dirt_with_grass"}, 0.02, {"grassytwo"}, 50, 100, ethereal.bi
add_schem({"ethereal:prairie_dirt"}, 0.01, {"prairie"}, 1, 100, ethereal.orangetree, ethereal.prairie)
-- default acacia tree
add_schem({"default:dirt_with_dry_grass"}, 0.004, {"savannah"}, 1, 100, dpath .. "acacia_tree.mts", ethereal.savannah)
if minetest.registered_nodes["default:dry_dirt_with_dry_grass"] then
add_schem({"default:dry_dirt_with_dry_grass"}, 0.004, {"savanna"}, 1, 100,
dpath .. "acacia_tree.mts", ethereal.savannah)
else
add_schem({"default:dirt_with_dry_grass"}, 0.004, {"savanna"}, 1, 100,
dpath .. "acacia_tree.mts", ethereal.savannah)
end
-- large cactus (by Paramat)
if ethereal.desert == 1 then
@ -398,7 +409,7 @@ minetest.register_decoration({
biomes = {"desert"},
y_min = 5,
y_max = 31000,
schematic = dpath.."large_cactus.mts",
schematic = dpath .. "large_cactus.mts",
flags = "place_center_x", --, place_center_z",
rotation = "random",
})
@ -454,6 +465,28 @@ minetest.register_decoration({
})
end
if minetest.registered_nodes["default:dry_dirt_with_dry_grass"] then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dry_dirt_with_dry_grass"},
sidelen = 4,
noise_params = {
offset = -1.5,
scale = -1.5,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 4,
persist = 1.0
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
decoration = "default:dry_dirt",
place_offset_y = -1,
flags = "force_placement",
})
end
-- bush
minetest.register_decoration({
deco_type = "schematic",
@ -470,14 +503,14 @@ minetest.register_decoration({
biomes = {"grassy", "grassytwo", "jumble"},
y_min = 1,
y_max = 31000,
schematic = dpath .. "/bush.mts",
schematic = dpath .. "bush.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
place_on = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.004,
@ -487,13 +520,36 @@ minetest.register_decoration({
octaves = 3,
persist = 0.7,
},
biomes = {"savannah", "mesa"},
biomes = {"savanna", "mesa"},
y_min = 1,
y_max = 31000,
schematic = dpath .. "/acacia_bush.mts",
schematic = dpath .. "acacia_bush.mts",
flags = "place_center_x, place_center_z",
})
-- Pine bush
if minetest.registered_nodes["default:pine_bush"] then
minetest.register_decoration({
name = "default:pine_bush",
deco_type = "schematic",
place_on = {"default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = {"alpine"},
y_max = 31000,
y_min = 4,
schematic = dpath .. "pine_bush.mts",
flags = "place_center_x, place_center_z",
})
end
--= simple decorations
local add_node = function(a, b, c, d, e, f, g, h, i, j)
@ -529,8 +585,16 @@ add_node({"default:sandstone"}, 0.015, {"sandstone"}, 1, 100, {"default:dry_shru
add_node({"bakedclay:red", "bakedclay:orange"}, 0.015, {"mesa"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.mesa)
-- dry grass
add_node({"default:dirt_with_dry_grass"}, 0.25, {"savannah"}, 1, 100, {"default:dry_grass_2",
"default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.savannah)
if minetest.registered_nodes["default:dry_dirt_with_dry_grass"] then
add_node({"default:dry_dirt_with_dry_grass"}, 0.25, {"savanna"}, 1, 100,
{"default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4",
"default:dry_grass_5"}, nil, nil, nil, ethereal.savannah)
else
add_node({"default:dirt_with_dry_grass"}, 0.25, {"savanna"}, 1, 100,
{"default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4",
"default:dry_grass_5"}, nil, nil, nil, ethereal.savannah)
end
add_node({"default:dirt_with_dry_grass"}, 0.10, {"mesa"}, 1, 100, {"default:dry_grass_2",
"default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.mesa)
add_node({"default:desert_stone"}, 0.005, {"caves"}, 5, 40, {"default:dry_grass_2",
@ -652,8 +716,7 @@ minetest.register_decoration({
y_max = 31000,
y_min = 1,
place_offset_y = 1,
schematic = minetest.get_modpath("default")
.. "/schematics/blueberry_bush.mts",
schematic = dpath .. "blueberry_bush.mts",
flags = "place_center_x, place_center_z",
})
else
@ -1002,7 +1065,7 @@ register_fern_decoration(5, 1)
end
if ethereal.tundra and minetest.registered_nodes["default:permafrost"] then
minetest.register_biome({
minetest.register_biome({
name = "tundra_highland",
node_dust = "default:snow",
node_riverbed = "default:gravel",

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@ -33,7 +33,7 @@ ethereal.mushroom = 1 -- Purple grass with giant mushrooms
ethereal.sandstone = 1 -- Sandstone with smaller cactus
ethereal.quicksand = 1 -- Quicksand banks
ethereal.plains = 1 -- Dry dirt with scorched trees
ethereal.savannah = 1 -- Dry yellow grass with acacia tree's
ethereal.savanna = 1 -- Dry yellow grass with acacia tree's
ethereal.fiery = 1 -- Red grass with lava craters
ethereal.sandclay = 1 -- Sand areas with clay underneath
ethereal.swamp = 1 -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand

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@ -122,7 +122,7 @@ minetest.register_abm({
or node.name == "default:dry_dirt" then
minetest.swap_node(pos, {name = "default:dirt"})
else
minetest.swap_node(pos, {name = "default:dirt_with_grass"})
minetest.swap_node(pos, {name = "default:dirt_with_dry_grass"})
end
end,
})