minetest-france/mods/playeranim
dicebox 6e231c9a74 git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim
subrepo:
  subdir:   "mods/playeranim"
  merged:   "0ca8e5a"
upstream:
  origin:   "https://github.com/minetest-mods/playeranim.git"
  branch:   "master"
  commit:   "0ca8e5a"
git-subrepo:
  version:  "0.3.1"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "a7ee886"
2017-02-10 18:26:35 +01:00
..
.gitrepo git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
depends.txt git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
description.txt git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
init.lua git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
license.md git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
mod.conf git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
readme.md git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
screenshot.png git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00
settingtypes.txt git subrepo clone https://github.com/minetest-mods/playeranim.git mods/playeranim 2017-02-10 18:26:35 +01:00

readme.md

playeranim

Makes the head, and the right arm when youre mining, face the way youre facing, similar to Minecraft. Compatible with 3d_armor. Forked from the animplus mod, which was an ugly hack.

The head only turns up and down relative to the body, except it turns slightly to the right/left when you strafe right/left. When you turn the body turns with the head.

Works in multiplayer, I tested it on a local server.

Configuration

This mod supports 2 versions of the player model:

  • The old version: v1 (before nov. 2016)
  • The new version: v2 (after nov. 2016) (see also init.lua)

As there is no automatic way to determine which version is used, this must be manually configured in init.lua.

Symptoms of having configured the incorrect player model:

  • In rest, arms are raised up, and are either detached from the body, or are too close to the body
  • Cape (if visible) points upward

Created by Rui914, this document was written by sloantothebone.