fix creative mode mod backguard compatibility for all engines

* dont follow the creative upstream mod,
  its just wrapper around get_bool(creative) setting, so create a check privilegie
  function and provide backguard compatibility checks
* backported fix from c770d5cb43
  same backported from c770d5cb43
main
mckayshirou 2023-07-13 22:25:19 -04:00
parent 137ae5c18f
commit df6f2eb80a
1 changed files with 9 additions and 13 deletions

View File

@ -68,28 +68,24 @@ minetest.register_privilege("creative", privs_definition)
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
-- backguard compatibility
function creative.is_creative(name)
if creative.is_53 then
if name == "" then
return minetest.is_creative_enabled(name)
else
return minetest.check_player_privs(name, {creative = true}) or creative_mode_cache
end
function minetest.is_creative_enabled(name)
if name == "" then
return creative_mode_cache
else
return minetest.check_player_privs(name, {creative = true}) or creative_mode_cache
end
end
-- Override the engine's creative mode function
local old_is_creative_enabled = creative.is_creative
function minetest.is_creative_enabled(name)
-- backguard compatibility
function creative.is_creative(name)
if name == "" then
return old_is_creative_enabled(name)
return creative_mode_cache
else
return minetest.check_player_privs(name, {creative = true}) or creative_mode_cache
end
return minetest.check_player_privs(name, {creative = true}) or old_is_creative_enabled(name)
end
-- For backwards compatibility:
function creative.is_enabled_for(name)
return creative.is_creative(name)