castle_masonry/arrow_slits.lua

179 lines
6.0 KiB
Lua

-- Used for localization, choose either built-in or intllib.
local MP, S, NS = nil
if (minetest.get_modpath("intllib") == nil) then
S = minetest.get_translator("castle_masonry")
else
-- internationalization boilerplate
MP = minetest.get_modpath(minetest.get_current_modname())
S, NS = dofile(MP.."/intllib.lua")
end
castle_masonry.register_arrowslit = function(material)
local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material)
local mod_name = minetest.get_current_modname()
-- Node Definition
minetest.register_node(mod_name..":arrowslit_"..material.name, {
drawtype = "nodebox",
description = S("@1 Arrowslit", desc),
tiles = tile,
groups = composition_def.groups,
sounds = composition_def.sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.375, 0.5, -0.0625, 0.375, 0.3125},
{0.0625, -0.375, 0.5, 0.5, 0.375, 0.3125},
{-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125},
{-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125},
{0.25, -0.5, 0.3125, 0.5, 0.5, 0.125},
{-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125},
},
},
})
minetest.register_node(mod_name..":arrowslit_"..material.name.."_cross", {
drawtype = "nodebox",
description = S("@1 Arrowslit with Cross", desc),
tiles = tile,
groups = composition_def.groups,
sounds = composition_def.sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.125, 0.5, -0.0625, 0.375, 0.3125},
{0.0625, -0.125, 0.5, 0.5, 0.375, 0.3125},
{-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125},
{-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125},
{0.0625, -0.375, 0.5, 0.5, -0.25, 0.3125},
{-0.5, -0.375, 0.5, -0.0625, -0.25, 0.3125},
{-0.5, -0.25, 0.5, -0.1875, -0.125, 0.3125},
{0.1875, -0.25, 0.5, 0.5, -0.125, 0.3125},
{0.25, -0.5, 0.3125, 0.5, 0.5, 0.125},
{-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125},
},
},
})
minetest.register_node(mod_name..":arrowslit_"..material.name.."_hole", {
drawtype = "nodebox",
description = S("@1 Arrowslit with Hole", desc),
tiles = tile,
groups = composition_def.groups,
sounds = composition_def.sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.375, 0.5, -0.125, 0.375, 0.3125},
{0.125, -0.375, 0.5, 0.5, 0.375, 0.3125},
{-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125},
{0.0625, -0.125, 0.5, 0.125, 0.375, 0.3125},
{-0.125, -0.125, 0.5, -0.0625, 0.375, 0.3125},
{-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125},
{0.25, -0.5, 0.3125, 0.5, 0.5, 0.125},
{-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125},
},
},
})
minetest.register_node(mod_name..":arrowslit_"..material.name.."_embrasure", {
drawtype = "nodebox",
description = S("@1 Embrasure", desc),
tiles = tile,
groups = composition_def.groups,
sounds = composition_def.sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, 0.375, -0.125, 0.5, 0.5},
{0.125, -0.5, 0.375, 0.25, 0.5, 0.5},
{0.25, -0.5, 0.25, 0.5, 0.5, 0.5},
{0.375, -0.5, 0.125, 0.5, 0.5, 0.25},
{-0.5, -0.5, 0.25, -0.25, 0.5, 0.5},
{-0.5, -0.5, 0.125, -0.375, 0.5, 0.25},
},
},
})
minetest.register_craft({
output = mod_name..":arrowslit_"..material.name.." 6",
recipe = {
{material.craft_material,"", material.craft_material},
{material.craft_material,"", material.craft_material},
{material.craft_material,"", material.craft_material} },
})
minetest.register_craft({
output = mod_name..":arrowslit_"..material.name.."_cross",
recipe = {
{mod_name..":arrowslit_"..material.name} },
})
minetest.register_craft({
output = mod_name..":arrowslit_"..material.name.."_hole",
recipe = {
{mod_name..":arrowslit_"..material.name.."_cross"} },
})
minetest.register_craft({
output = mod_name..":arrowslit_"..material.name.."_embrasure",
recipe = {
{mod_name..":arrowslit_"..material.name.."_hole"} },
})
minetest.register_craft({
output = mod_name..":arrowslit_"..material.name,
recipe = {
{mod_name..":arrowslit_"..material.name.."_embrasure"} },
})
if burn_time > 0 then
minetest.register_craft({
type = "fuel",
recipe = mod_name..":arrowslit_"..material.name,
burntime = burn_time,
})
minetest.register_craft({
type = "fuel",
recipe = mod_name..":arrowslit_"..material.name.."_cross",
burntime = burn_time,
})
minetest.register_craft({
type = "fuel",
recipe = mod_name..":arrowslit_"..material.name.."_hole",
burntime = burn_time,
})
minetest.register_craft({
type = "fuel",
recipe = mod_name..":arrowslit_"..material.name.."_embrasure",
burntime = burn_time,
})
end
end
castle_masonry.register_arrowslit_alias = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name, new_mod_name..":arrowslit_"..new_material_name)
minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_cross", new_mod_name..":arrowslit_"..new_material_name.."_cross")
minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_hole", new_mod_name..":arrowslit_"..new_material_name.."_hole")
minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_embrasure", new_mod_name..":arrowslit_"..new_material_name.."_embrasure")
end
castle_masonry.register_arrowslit_alias_force = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name, new_mod_name..":arrowslit_"..new_material_name)
minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_cross", new_mod_name..":arrowslit_"..new_material_name.."_cross")
minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_hole", new_mod_name..":arrowslit_"..new_material_name.."_hole")
minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_embrasure", new_mod_name..":arrowslit_"..new_material_name.."_embrasure")
end