castle_masonry/murder_holes.lua

102 lines
3.1 KiB
Lua

-- Used for localization, choose either built-in or intllib.
local MP, S, NS = nil
if (minetest.get_modpath("intllib") == nil) then
S = minetest.get_translator("castle_masonry")
else
-- internationalization boilerplate
MP = minetest.get_modpath(minetest.get_current_modname())
S, NS = dofile(MP.."/intllib.lua")
end
-------------------------------------------------------------------------------------
castle_masonry.register_murderhole = function(material)
local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material)
local mod_name = minetest.get_current_modname()
-- Node Definition
minetest.register_node(mod_name..":hole_"..material.name, {
drawtype = "nodebox",
description = S("@1 Murder Hole", desc),
tiles = tile,
groups = composition_def.groups,
sounds = composition_def.sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-8/16,-8/16,-8/16,-4/16,8/16,8/16},
{4/16,-8/16,-8/16,8/16,8/16,8/16},
{-4/16,-8/16,-8/16,4/16,8/16,-4/16},
{-4/16,-8/16,8/16,4/16,8/16,4/16},
},
},
})
minetest.register_node(mod_name..":machicolation_"..material.name, {
drawtype = "nodebox",
description = S("@1 Machicolation", desc),
tiles = tile,
groups = composition_def.groups,
sounds = composition_def.sounds,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, 0, -0.5, 0.5, 0.5, 0},
{-0.5, -0.5, 0, -0.25, 0.5, 0.5},
{0.25, -0.5, 0, 0.5, 0.5, 0.5},
},
},
})
minetest.register_craft({
output = mod_name..":hole_"..material.name.." 4",
recipe = {
{"",material.craft_material, "" },
{material.craft_material,"", material.craft_material},
{"",material.craft_material, ""}
},
})
minetest.register_craft({
output = mod_name..":machicolation_"..material.name,
type="shapeless",
recipe = {mod_name..":hole_"..material.name},
})
minetest.register_craft({
output = mod_name..":hole_"..material.name,
type="shapeless",
recipe = {mod_name..":machicolation_"..material.name},
})
if burn_time > 0 then
minetest.register_craft({
type = "fuel",
recipe = mod_name..":hole_"..material.name,
burntime = burn_time,
})
minetest.register_craft({
type = "fuel",
recipe = mod_name..":machicolation_"..material.name,
burntime = burn_time,
})
end
end
castle_masonry.register_murderhole_alias = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
minetest.register_alias(old_mod_name..":hole_"..old_material_name, new_mod_name..":hole_"..new_material_name)
minetest.register_alias(old_mod_name..":machicolation_"..old_material_name, new_mod_name..":machicolation_"..new_material_name)
end
castle_masonry.register_murderhole_alias_force = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
minetest.register_alias_force(old_mod_name..":hole_"..old_material_name, new_mod_name..":hole_"..new_material_name)
minetest.register_alias_force(old_mod_name..":machicolation_"..old_material_name, new_mod_name..":machicolation_"..new_material_name)
end