multicraft-deps_android/libpng.sh

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#!/bin/bash -e
. sdk.sh
PNG_VERSION=1.6.40
mkdir -p output/libpng/lib/$TARGET_ABI
mkdir -p deps; cd deps
if [ ! -d libpng-src ]; then
wget https://download.sourceforge.net/libpng/libpng-$PNG_VERSION.tar.gz
tar -xzf libpng-$PNG_VERSION.tar.gz
mv libpng-$PNG_VERSION libpng-src
rm libpng-$PNG_VERSION.tar.gz
mkdir libpng-src/build
fi
cd libpng-src/build
cmake .. -DANDROID_STL="c++_static" -DANDROID_NATIVE_API_LEVEL="$NATIVE_API_LEVEL" \
-DCMAKE_BUILD_TYPE=Release \
-DPNG_SHARED=OFF \
-DPNG_TESTS=OFF \
-DPNG_EXECUTABLES=OFF \
-DANDROID_ABI="$ANDROID_ABI" \
-DANDROID_PLATFORM="$API" \
-DCMAKE_C_FLAGS_RELEASE="$CFLAGS" \
-DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK/build/cmake/android.toolchain.cmake"
cmake --build . -j
# update `include` folder
rm -rf ../../../output/libpng/include
mkdir -p ../../../output/libpng/include
cp -v ../*.h ../../../output/libpng/include
cp -v pnglibconf.h ../../../output/libpng/include
# update lib
rm -rf ../../../output/libpng/lib/$TARGET_ABI/libpng.a
cp -r libpng16.a ../../../output/libpng/lib/$TARGET_ABI/libpng.a
echo "libpng build successful"