multicraft-deps_android/openal.sh

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#!/bin/bash -e
OPENAL_VERSION=1.22.1
. sdk.sh
export SDL_PATH="$(pwd)/deps/sdl2-src"
mkdir -p output/openal/lib/$TARGET_ABI
mkdir -p deps; cd deps
if [ ! -d openal-src ]; then
git clone -b $OPENAL_VERSION --depth 1 https://github.com/kcat/openal-soft openal-src
fi
cd openal-src/build
cmake .. -DANDROID_STL="c++_static" \
-DANDROID_NATIVE_API_LEVEL="$NATIVE_API_LEVEL" \
-DANDROID_ABI="$ANDROID_ABI" \
-DANDROID_PLATFORM="$API" \
-DALSOFT_UTILS=NO \
-DALSOFT_EXAMPLES=NO \
-DALSOFT_BACKEND_OPENSL=NO \
-DALSOFT_BACKEND_WAVE=NO \
-DALSOFT_BACKEND_SDL2=YES \
-DALSOFT_EMBED_HRTF_DATA=NO \
-DALSOFT_UPDATE_BUILD_VERSION=NO \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_C_FLAGS="$CFLAGS -I $SDL_PATH" \
-DCMAKE_CXX_FLAGS="$CXXFLAGS -fPIC -I $SDL_PATH/inlcude" \
-DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK/build/cmake/android.toolchain.cmake" \
-DLIBTYPE=STATIC \
-DSDL2_INCLUDE_DIR="$SDL_PATH/include" \
-DSDL2_LIBRARY="$SDL_PATH/lib/$TARGET_ABI/libSDL2.a"
cmake --build . -j
# update `include` folder
rm -rf ../../../output/openal/include/
cp -r ../include ../../../output/openal/include
# update lib
rm -rf ../../../output/openal/lib/$TARGET_ABI/libopenal.a
cp -r libopenal.a ../../../output/openal/lib/$TARGET_ABI/libopenal.a
echo "OpenAL-Soft build successful"