minetest/src/remoteplayer.h

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/*
Minetest
Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef REMOTEPLAYER_HEADER
#define REMOTEPLAYER_HEADER
#include "player.h"
class PlayerSAO;
enum RemotePlayerChatResult {
RPLAYER_CHATRESULT_OK,
RPLAYER_CHATRESULT_FLOODING,
RPLAYER_CHATRESULT_KICK,
};
/*
Player on the server
*/
class RemotePlayer : public Player
{
public:
RemotePlayer(const char *name, IItemDefManager *idef);
virtual ~RemotePlayer() {}
void save(std::string savedir, IGameDef *gamedef);
void deSerialize(std::istream &is, const std::string &playername);
PlayerSAO *getPlayerSAO() { return m_sao; }
void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
void setPosition(const v3f &position);
const RemotePlayerChatResult canSendChatMessage();
void setHotbarItemcount(s32 hotbar_itemcount)
{
hud_hotbar_itemcount = hotbar_itemcount;
}
s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
void overrideDayNightRatio(bool do_override, float ratio)
{
m_day_night_ratio_do_override = do_override;
m_day_night_ratio = ratio;
}
void getDayNightRatio(bool *do_override, float *ratio)
{
*do_override = m_day_night_ratio_do_override;
*ratio = m_day_night_ratio;
}
// Use a function, if isDead can be defined by other conditions
bool isDead() const { return hp == 0; }
void setHotbarImage(const std::string &name)
{
hud_hotbar_image = name;
}
std::string getHotbarImage() const
{
return hud_hotbar_image;
}
void setHotbarSelectedImage(const std::string &name)
{
hud_hotbar_selected_image = name;
}
const std::string &getHotbarSelectedImage() const
{
return hud_hotbar_selected_image;
}
// Deprecated
f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
// Deprecated
f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
void setSky(const video::SColor &bgcolor, const std::string &type,
const std::vector<std::string> &params)
{
m_sky_bgcolor = bgcolor;
m_sky_type = type;
m_sky_params = params;
}
void getSky(video::SColor *bgcolor, std::string *type,
std::vector<std::string> *params)
{
*bgcolor = m_sky_bgcolor;
*type = m_sky_type;
*params = m_sky_params;
}
bool checkModified() const { return m_dirty || inventory.checkModified(); }
void setModified(const bool x)
{
m_dirty = x;
if (!x)
inventory.setModified(x);
}
virtual void setBreath(u16 breath)
{
if (breath != m_breath)
m_dirty = true;
Player::setBreath(breath);
}
virtual void setPitch(f32 pitch)
{
if (pitch != m_pitch)
m_dirty = true;
Player::setPitch(pitch);
}
virtual void setYaw(f32 yaw)
{
if (yaw != m_yaw)
m_dirty = true;
Player::setYaw(yaw);
}
u16 protocol_version;
private:
/*
serialize() writes a bunch of text that can contain
any characters except a '\0', and such an ending that
deSerialize stops reading exactly at the right point.
*/
void serialize(std::ostream &os);
PlayerSAO *m_sao;
bool m_dirty;
static bool m_setting_cache_loaded;
static float m_setting_chat_message_limit_per_10sec;
static u16 m_setting_chat_message_limit_trigger_kick;
u32 m_last_chat_message_sent;
float m_chat_message_allowance;
u16 m_message_rate_overhead;
bool m_day_night_ratio_do_override;
float m_day_night_ratio;
std::string hud_hotbar_image;
std::string hud_hotbar_selected_image;
std::string m_sky_type;
video::SColor m_sky_bgcolor;
std::vector<std::string> m_sky_params;
};
#endif