Minetest.conf.example(.extra): Updates due to noise group format

Autogenerate minetest.conf.example to convert noises to the now standard
'group format'.
Delete the now unnecessary minetest.conf.example.extra.
master
paramat 2017-10-23 05:07:27 +01:00 committed by paramat
parent 63c26413b6
commit 166ded4a11
2 changed files with 783 additions and 212 deletions

File diff suppressed because it is too large Load Diff

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@ -1,63 +0,0 @@
# This file contains information (some of which was previously stored in
# minetest.conf.example) that cannot be automatically generated from
# builtin/settingtypes.txt.
# This file contains a list of settings and their default value for minetest.conf
# By default, all the settings are commented and not functional.
# Uncomment settings by removing the preceding #.
# minetest.conf is read by default from:
# ../minetest.conf
# ../../minetest.conf
# Any other path can be chosen by passing the path as a parameter
# to the program, eg. "minetest.exe --config ../minetest.conf.example".
# Further documentation:
# http://wiki.minetest.net/
# Mapgen
# Noise parameters and formats
# Noise parameters can be specified as a set of positional values, for example:
#
# Offset, scale, (x, y, z spread factors), seed offset, octaves, persistence, lacunarity
# mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
#
# Or the group format can be used instead, for example:
#
# mgv6_np_terrain_base = {
# offset = -4,
# scale = 20,
# spread = (250, 250, 250),
# seed = 82341,
# octaves = 5,
# persistence = 0.6,
# lacunarity = 2.0,
# flags = "defaults"
# }
#
# The advanced settings menu does not yet support the group format.
# Only the group format supports noise flags which are needed for eased noise.
# Mgv5 uses eased noise for np_ground so this is shown in group format below
# and is not present in the advanced settings menu.
# Mapgen v5
# Noise parameter in group format, unsupported by advanced settings menu but
# settable in minetest.conf.
# See documentation of noise parameter formats above.
#
# 3D noise defining terrain.
# type: noise_params
# mgv5_np_ground = {
# offset = 0,
# scale = 40,
# spread = (80, 80, 80),
# seed = 983240,
# octaves = 4,
# persistence = 0.55,
# lacunarity = 2.0,
# flags = "eased"
# }