Almost support loading sounds from server

master
Perttu Ahola 2012-03-25 14:47:51 +03:00
parent 524c78a8d6
commit 1cac1de3b2
9 changed files with 183 additions and 186 deletions

View File

@ -40,6 +40,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientmap.h"
#include "filecache.h"
#include "sound.h"
#include "utility_string.h"
#include "hex.h"
static std::string getMediaCacheDir()
{
@ -795,6 +797,66 @@ void Client::step(float dtime)
}
}
bool Client::loadMedia(const std::string &data, const std::string &filename)
{
// Silly irrlicht's const-incorrectness
Buffer<char> data_rw(data.c_str(), data.size());
std::string name;
const char *image_ext[] = {
".png", ".jpg", ".bmp", ".tga",
".pcx", ".ppm", ".psd", ".wal", ".rgb",
NULL
};
name = removeStringEnd(filename, image_ext);
if(name != "")
{
verbosestream<<"Client: Attempting to load image "
<<"file \""<<filename<<"\""<<std::endl;
io::IFileSystem *irrfs = m_device->getFileSystem();
video::IVideoDriver *vdrv = m_device->getVideoDriver();
// Create an irrlicht memory file
io::IReadFile *rfile = irrfs->createMemoryReadFile(
*data_rw, data_rw.getSize(), "_tempreadfile");
assert(rfile);
// Read image
video::IImage *img = vdrv->createImageFromFile(rfile);
if(!img){
errorstream<<"Client: Cannot create image from data of "
<<"file \""<<filename<<"\""<<std::endl;
rfile->drop();
return false;
}
else {
m_tsrc->insertSourceImage(filename, img);
img->drop();
rfile->drop();
return true;
}
}
const char *sound_ext[] = {
"0.ogg", "1.ogg", "2.ogg", "3.ogg", "4.ogg",
"5.ogg", "6.ogg", "7.ogg", "8.ogg", "9.ogg",
".ogg", NULL
};
name = removeStringEnd(filename, sound_ext);
if(name != "")
{
verbosestream<<"Client: Attempting to load sound "
<<"file \""<<filename<<"\""<<std::endl;
m_sound->loadSoundData(name, data);
return true;
}
errorstream<<"Client: Don't know how to load file \""
<<filename<<"\""<<std::endl;
return false;
}
// Virtual methods from con::PeerHandler
void Client::peerAdded(con::Peer *peer)
{
@ -1393,9 +1455,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
}
else if(command == TOCLIENT_ANNOUNCE_MEDIA)
{
io::IFileSystem *irrfs = m_device->getFileSystem();
video::IVideoDriver *vdrv = m_device->getVideoDriver();
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
@ -1410,13 +1469,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
core::list<MediaRequest> file_requests;
for(int i=0; i<num_files; i++){
bool file_found = false;
for(int i=0; i<num_files; i++)
{
//read file from cache
std::string name = deSerializeString(is);
std::string sha1_file = deSerializeString(is);
std::string sha1_base64 = deSerializeString(is);
// if name contains illegal characters, ignore the file
if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
@ -1425,86 +1482,46 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
continue;
}
std::string sha1_decoded = base64_decode(sha1_file);
std::string sha1_raw = base64_decode(sha1_base64);
std::string sha1_hex = hex_encode(sha1_raw);
std::ostringstream tmp_os(std::ios_base::binary);
bool file_in_cache = m_media_cache.loadByChecksum(sha1_decoded,
tmp_os);
m_media_name_sha1_map.set(name, sha1_decoded);
bool found_in_cache = m_media_cache.load_sha1(sha1_raw, tmp_os);
m_media_name_sha1_map.set(name, sha1_raw);
if(file_in_cache)
// If found in cache, try to load it from there
if(found_in_cache)
{
SHA1 sha1;
sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
unsigned char *digest = sha1.getDigest();
std::string digest_string = base64_encode(digest, 20);
if (digest_string == sha1_file) {
// Silly irrlicht's const-incorrectness
Buffer<char> data_rw(tmp_os.str().c_str(), tmp_os.str().size());
// Create an irrlicht memory file
io::IReadFile *rfile = irrfs->createMemoryReadFile(
*data_rw, tmp_os.str().size(), "_tempreadfile");
assert(rfile);
// Read image
video::IImage *img = vdrv->createImageFromFile(rfile);
if(!img){
infostream<<"Client: Cannot create image from data of "
<<"received file \""<<name<<"\""<<std::endl;
rfile->drop();
}
else {
m_tsrc->insertSourceImage(name, img);
img->drop();
rfile->drop();
file_found = true;
}
bool success = loadMedia(tmp_os.str(), name);
if(success){
verbosestream<<"Client: Loaded cached media: "
<<sha1_hex<<" \""<<name<<"\""<<std::endl;
continue;
} else{
infostream<<"Client: Failed to load cached media: "
<<sha1_hex<<" \""<<name<<"\""<<std::endl;
}
else {
infostream<<"Client::Media cached sha1 hash not matching server hash: "
<<name << ": server ->"<<sha1_file <<" client -> "<<digest_string<<std::endl;
}
free(digest);
}
//add file request
if (!file_found) {
infostream<<"Client: Adding file to request list: \""
<<name<<"\""<<std::endl;
file_requests.push_back(MediaRequest(name));
}
// Didn't load from cache; queue it to be requested
verbosestream<<"Client: Adding file to request list: \""
<<sha1_hex<<" \""<<name<<"\""<<std::endl;
file_requests.push_back(MediaRequest(name));
}
ClientEvent event;
event.type = CE_TEXTURES_UPDATED;
m_client_event_queue.push_back(event);
//send Media request
/*
u16 command
u16 number of files requested
for each file {
u16 length of name
string name
}
*/
u16 command
u16 number of files requested
for each file {
u16 length of name
string name
}
*/
std::ostringstream os(std::ios_base::binary);
u8 buf[12];
// Write command
writeU16(buf, TOSERVER_REQUEST_MEDIA);
os.write((char*)buf, 2);
writeU16(buf,file_requests.size());
os.write((char*)buf, 2);
writeU16(os, TOSERVER_REQUEST_MEDIA);
writeU16(os, file_requests.size());
for(core::list<MediaRequest>::Iterator i = file_requests.begin();
i != file_requests.end(); i++) {
@ -1521,11 +1538,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
}
else if(command == TOCLIENT_MEDIA)
{
verbosestream<<"Client received TOCLIENT_MEDIA"<<std::endl;
io::IFileSystem *irrfs = m_device->getFileSystem();
video::IVideoDriver *vdrv = m_device->getVideoDriver();
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
@ -1547,7 +1559,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
*/
int num_bunches = readU16(is);
int bunch_i = readU16(is);
m_media_receive_progress = (float)bunch_i / (float)(num_bunches - 1);
if(num_bunches >= 2)
m_media_receive_progress = (float)bunch_i / (float)(num_bunches - 1);
else
m_media_receive_progress = 1.0;
if(bunch_i == num_bunches - 1)
m_media_received = true;
int num_files = readU32(is);
@ -1564,19 +1579,14 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
<<"sent by server: \""<<name<<"\""<<std::endl;
continue;
}
// Silly irrlicht's const-incorrectness
Buffer<char> data_rw(data.c_str(), data.size());
// Create an irrlicht memory file
io::IReadFile *rfile = irrfs->createMemoryReadFile(
*data_rw, data.size(), "_tempreadfile");
assert(rfile);
// Read image
video::IImage *img = vdrv->createImageFromFile(rfile);
if(!img){
errorstream<<"Client: Cannot create image from data of "
<<"received file \""<<name<<"\""<<std::endl;
rfile->drop();
bool success = loadMedia(data, name);
if(success){
verbosestream<<"Client: Loaded received media: "
<<"\""<<name<<"\". Caching."<<std::endl;
} else{
infostream<<"Client: Failed to load received media: "
<<"\""<<name<<"\". Not caching."<<std::endl;
continue;
}
@ -1591,14 +1601,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
n = m_media_name_sha1_map.find(name);
if(n == NULL)
errorstream<<"The server sent a file that has not "
<<"been announced."<<std::endl;
<<"been announced."<<std::endl;
else
m_media_cache.updateByChecksum(n->getValue(), data);
m_media_cache.update_sha1(data);
}
m_tsrc->insertSourceImage(name, img);
img->drop();
rfile->drop();
}
ClientEvent event;

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@ -315,6 +315,9 @@ public:
private:
// Insert a media file appropriately into the appropriate manager
bool loadMedia(const std::string &data, const std::string &filename);
// Virtual methods from con::PeerHandler
void peerAdded(con::Peer *peer);
void deletingPeer(con::Peer *peer, bool timeout);

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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filesys.h"
#include "utility.h"
#include "hex.h"
#include "sha1.h"
#include <string>
#include <iostream>
@ -34,7 +35,7 @@ bool FileCache::loadByPath(const std::string &path, std::ostream &os)
if(!fis.good()){
verbosestream<<"FileCache: File not found in cache: "
<<path<<std::endl;
<<path<<std::endl;
return false;
}
@ -53,7 +54,7 @@ bool FileCache::loadByPath(const std::string &path, std::ostream &os)
}
if(bad){
errorstream<<"FileCache: Failed to read file from cache: \""
<<path<<"\""<<std::endl;
<<path<<"\""<<std::endl;
}
return !bad;
@ -67,7 +68,7 @@ bool FileCache::updateByPath(const std::string &path, const std::string &data)
if(!file.good())
{
errorstream<<"FileCache: Can't write to file at "
<<path<<std::endl;
<<path<<std::endl;
return false;
}
@ -77,34 +78,41 @@ bool FileCache::updateByPath(const std::string &path, const std::string &data)
return !file.fail();
}
bool FileCache::loadByName(const std::string &name, std::ostream &os)
{
std::string path = m_dir + DIR_DELIM + name;
return loadByPath(path, os);
}
bool FileCache::updateByName(const std::string &name, const std::string &data)
bool FileCache::update(const std::string &name, const std::string &data)
{
std::string path = m_dir + DIR_DELIM + name;
return updateByPath(path, data);
}
std::string FileCache::getPathFromChecksum(const std::string &checksum)
bool FileCache::update_sha1(const std::string &data)
{
std::string checksum_hex = hex_encode(checksum.c_str(), checksum.length());
return m_dir + DIR_DELIM + checksum_hex;
SHA1 sha1;
sha1.addBytes(data.c_str(), data.size());
unsigned char *digest = sha1.getDigest();
std::string sha1_raw((char*)digest, 20);
free(digest);
std::string sha1_hex = hex_encode(sha1_raw);
return update(sha1_hex, data);
}
bool FileCache::loadByChecksum(const std::string &checksum, std::ostream &os)
bool FileCache::load(const std::string &name, std::ostream &os)
{
std::string path = getPathFromChecksum(checksum);
std::string path = m_dir + DIR_DELIM + name;
return loadByPath(path, os);
}
bool FileCache::updateByChecksum(const std::string &checksum,
const std::string &data)
bool FileCache::load_sha1(const std::string &sha1_raw, std::ostream &os)
{
std::string path = getPathFromChecksum(checksum);
return updateByPath(path, data);
std::ostringstream tmp_os(std::ios_base::binary);
if(!load(hex_encode(sha1_raw), tmp_os))
return false;
SHA1 sha1;
sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
unsigned char *digest = sha1.getDigest();
std::string sha1_real_raw((char*)digest, 20);
free(digest);
if(sha1_real_raw != sha1_raw){
verbosestream<<"FileCache["<<m_dir<<"]: filename "<<sha1_real_raw
<<" mismatches actual checksum"<<std::endl;
return false;
}
os<<tmp_os.str();
return true;
}

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@ -34,39 +34,16 @@ public:
m_dir(dir)
{
}
/*
Searches the cache for a file with a given name.
If the file is found, lookup copies it into 'os' and
returns true. Otherwise false is returned.
*/
bool loadByName(const std::string &name, std::ostream &os);
/*
Stores a file in the cache based on its name.
Returns true on success, false otherwise.
*/
bool updateByName(const std::string &name, const std::string &data);
/*
Loads a file based on a check sum, which may be any kind of
rather unique byte sequence. Returns true, if the file could
be written into os, false otherwise.
*/
bool loadByChecksum(const std::string &checksum, std::ostream &os);
/*
Stores a file in the cache based on its checksum.
Returns true on success, false otherwise.
*/
bool updateByChecksum(const std::string &checksum, const std::string &data);
bool update(const std::string &name, const std::string &data);
bool update_sha1(const std::string &data);
bool load(const std::string &name, std::ostream &os);
bool load_sha1(const std::string &sha1_raw, std::ostream &os);
private:
std::string m_dir;
bool loadByPath(const std::string &path, std::ostream &os);
bool updateByPath(const std::string &path, const std::string &data);
std::string getPathFromChecksum(const std::string &checksum);
};
#endif

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@ -880,7 +880,7 @@ public:
void fetchSounds(const std::string &name,
std::set<std::string> &dst_paths,
std::set<std::vector<char> > &dst_datas)
std::set<std::string> &dst_datas)
{
if(m_fetched.count(name))
return;

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@ -51,6 +51,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "utility_string.h"
#include "sound.h" // dummySoundManager
#include "event_manager.h"
#include "hex.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
@ -3996,14 +3997,13 @@ void Server::fillMediaCache()
sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
unsigned char *digest = sha1.getDigest();
std::string digest_string = base64_encode(digest, 20);
std::string sha1_base64 = base64_encode(digest, 20);
std::string sha1_hex = hex_encode((char*)digest, 20);
free(digest);
// Put in list
this->m_media[filename] = MediaInfo(filepath, digest_string);
verbosestream<<"Server: sha1 for "<<filename<<"\tis "
<<digest_string<<std::endl;
this->m_media[filename] = MediaInfo(filepath, sha1_base64);
verbosestream<<"Server: "<<sha1_hex<<" is "<<filename<<std::endl;
}
}
}

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@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes.h"
#include <string>
#include <vector>
#include <set>
class OnDemandSoundFetcher
@ -30,7 +29,7 @@ class OnDemandSoundFetcher
public:
virtual void fetchSounds(const std::string &name,
std::set<std::string> &dst_paths,
std::set<std::vector<char> > &dst_datas) = 0;
std::set<std::string> &dst_datas) = 0;
};
struct SimpleSoundSpec
@ -53,10 +52,10 @@ public:
// Multiple sounds can be loaded per name; when played, the sound
// should be chosen randomly from alternatives
// Return value determines success/failure
virtual bool loadSound(const std::string &name,
virtual bool loadSoundFile(const std::string &name,
const std::string &filepath) = 0;
virtual bool loadSound(const std::string &name,
const std::vector<char> &filedata) = 0;
virtual bool loadSoundData(const std::string &name,
const std::string &filedata) = 0;
virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0;
@ -79,10 +78,10 @@ public:
class DummySoundManager: public ISoundManager
{
public:
virtual bool loadSound(const std::string &name,
virtual bool loadSoundFile(const std::string &name,
const std::string &filepath) {return true;}
virtual bool loadSound(const std::string &name,
const std::vector<char> &filedata) {return true;}
virtual bool loadSoundData(const std::string &name,
const std::string &filedata) {return true;}
void updateListener(v3f pos, v3f vel, v3f at, v3f up) {}
int playSound(const std::string &name, bool loop,
float volume) {return 0;}

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@ -286,22 +286,6 @@ public:
return bufs[j];
}
bool loadSound(const std::string &name,
const std::string &filepath)
{
SoundBuffer *buf = loadOggFile(filepath);
if(buf)
addBuffer(name, buf);
return false;
}
bool loadSound(const std::string &name,
const std::vector<char> &filedata)
{
errorstream<<"OpenALSoundManager: Loading from filedata not"
" implemented"<<std::endl;
return false;
}
PlayingSound* createPlayingSound(SoundBuffer *buf, bool loop,
float volume)
{
@ -392,15 +376,15 @@ public:
if(!m_fetcher)
return NULL;
std::set<std::string> paths;
std::set<std::vector<char> > datas;
std::set<std::string> datas;
m_fetcher->fetchSounds(name, paths, datas);
for(std::set<std::string>::iterator i = paths.begin();
i != paths.end(); i++){
loadSound(name, *i);
loadSoundFile(name, *i);
}
for(std::set<std::vector<char> >::iterator i = datas.begin();
for(std::set<std::string>::iterator i = datas.begin();
i != datas.end(); i++){
loadSound(name, *i);
loadSoundData(name, *i);
}
return getBuffer(name);
}
@ -439,6 +423,22 @@ public:
/* Interface */
bool loadSoundFile(const std::string &name,
const std::string &filepath)
{
SoundBuffer *buf = loadOggFile(filepath);
if(buf)
addBuffer(name, buf);
return false;
}
bool loadSoundData(const std::string &name,
const std::string &filedata)
{
errorstream<<"OpenALSoundManager: Loading from filedata not"
" implemented"<<std::endl;
return false;
}
void updateListener(v3f pos, v3f vel, v3f at, v3f up)
{
m_listener_pos = pos;

View File

@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapnode.h" // For texture atlas making
#include "nodedef.h" // For texture atlas making
#include "gamedef.h"
#include "utility_string.h"
/*
A cache from texture name to texture path
@ -82,7 +83,10 @@ static std::string getImagePath(std::string path)
"pcx", "ppm", "psd", "wal", "rgb",
NULL
};
// If there is no extension, add one
if(removeStringEnd(path, extensions) == "")
path = path + ".png";
// Check paths until something is found to exist
const char **ext = extensions;
do{
bool r = replace_ext(path, *ext);