Various style cleanups + unused code removal

-> Don't pass pointer to whole IGameDef to NodeMetadata constructors
	and deserializers, but only to IItemDefManager, which is needed
-> Remove the unused content_mapnode_get_new_name() method
-> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22,
	improving accuracy of error messages a bit
-> Fix style at other serialisation methods too
-> Improve accuracy of some comments
master
est31 2015-09-18 13:45:42 +02:00
parent 9c635f28ac
commit 452df1c723
11 changed files with 75 additions and 169 deletions

View File

@ -167,69 +167,3 @@ void content_mapnode_get_name_id_mapping(NameIdMapping *nimap)
nimap->set(CONTENT_AIR, "air");
}
class NewNameGetter
{
public:
NewNameGetter()
{
old_to_new["CONTENT_STONE"] = "default:stone";
old_to_new["CONTENT_WATER"] = "default:water_flowing";
old_to_new["CONTENT_TORCH"] = "default:torch";
old_to_new["CONTENT_WATERSOURCE"] = "default:water_source";
old_to_new["CONTENT_SIGN_WALL"] = "default:sign_wall";
old_to_new["CONTENT_CHEST"] = "default:chest";
old_to_new["CONTENT_FURNACE"] = "default:furnace";
old_to_new["CONTENT_LOCKABLE_CHEST"] = "default:locked_chest";
old_to_new["CONTENT_FENCE"] = "default:wooden_fence";
old_to_new["CONTENT_RAIL"] = "default:rail";
old_to_new["CONTENT_LADDER"] = "default:ladder";
old_to_new["CONTENT_LAVA"] = "default:lava_flowing";
old_to_new["CONTENT_LAVASOURCE"] = "default:lava_source";
old_to_new["CONTENT_GRASS"] = "default:dirt_with_grass";
old_to_new["CONTENT_TREE"] = "default:tree";
old_to_new["CONTENT_LEAVES"] = "default:leaves";
old_to_new["CONTENT_GRASS_FOOTSTEPS"] = "default:dirt_with_grass_footsteps";
old_to_new["CONTENT_MESE"] = "default:mese";
old_to_new["CONTENT_MUD"] = "default:dirt";
old_to_new["CONTENT_CLOUD"] = "default:cloud";
old_to_new["CONTENT_COALSTONE"] = "default:coalstone";
old_to_new["CONTENT_WOOD"] = "default:wood";
old_to_new["CONTENT_SAND"] = "default:sand";
old_to_new["CONTENT_COBBLE"] = "default:cobble";
old_to_new["CONTENT_STEEL"] = "default:steel";
old_to_new["CONTENT_GLASS"] = "default:glass";
old_to_new["CONTENT_MOSSYCOBBLE"] = "default:mossycobble";
old_to_new["CONTENT_GRAVEL"] = "default:gravel";
old_to_new["CONTENT_SANDSTONE"] = "default:sandstone";
old_to_new["CONTENT_CACTUS"] = "default:cactus";
old_to_new["CONTENT_BRICK"] = "default:brick";
old_to_new["CONTENT_CLAY"] = "default:clay";
old_to_new["CONTENT_PAPYRUS"] = "default:papyrus";
old_to_new["CONTENT_BOOKSHELF"] = "default:bookshelf";
old_to_new["CONTENT_JUNGLETREE"] = "default:jungletree";
old_to_new["CONTENT_JUNGLEGRASS"] = "default:junglegrass";
old_to_new["CONTENT_NC"] = "default:nyancat";
old_to_new["CONTENT_NC_RB"] = "default:nyancat_rainbow";
old_to_new["CONTENT_APPLE"] = "default:apple";
old_to_new["CONTENT_SAPLING"] = "default:sapling";
// Just in case
old_to_new["CONTENT_IGNORE"] = "ignore";
old_to_new["CONTENT_AIR"] = "air";
}
std::string get(const std::string &old)
{
StringMap::const_iterator it = old_to_new.find(old);
if (it == old_to_new.end())
return "";
return it->second;
}
private:
StringMap old_to_new;
};
NewNameGetter newnamegetter;
std::string content_mapnode_get_new_name(const std::string &oldname)
{
return newnamegetter.get(oldname);
}

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@ -34,8 +34,4 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
class NameIdMapping;
void content_mapnode_get_name_id_mapping(NameIdMapping *nimap);
// Convert "CONTENT_STONE"-style names to dynamic ids
std::string content_mapnode_get_new_name(const std::string &oldname);
class INodeDefManager;
#endif

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@ -79,7 +79,7 @@ static bool content_nodemeta_deserialize_legacy_body(
inv->getList("0")->setName("main");
}
assert(inv->getList("main") && !inv->getList("0"));
meta->setString("formspec","size[8,9]"
"list[current_name;main;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]");
@ -96,7 +96,7 @@ static bool content_nodemeta_deserialize_legacy_body(
inv->getList("0")->setName("main");
}
assert(inv->getList("main") && !inv->getList("0"));
meta->setString("formspec","size[8,9]"
"list[current_name;main;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]");
@ -145,7 +145,7 @@ static bool content_nodemeta_deserialize_legacy_meta(
void content_nodemeta_deserialize_legacy(std::istream &is,
NodeMetadataList *meta, NodeTimerList *timers,
IGameDef *gamedef)
IItemDefManager *item_def_mgr)
{
meta->clear();
timers->clear();
@ -181,7 +181,7 @@ void content_nodemeta_deserialize_legacy(std::istream &is,
continue;
}
NodeMetadata *data = new NodeMetadata(gamedef);
NodeMetadata *data = new NodeMetadata(item_def_mgr);
bool need_timer = content_nodemeta_deserialize_legacy_meta(is, data);
meta->set(p, data);

View File

@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class NodeMetadataList;
class NodeTimerList;
class IGameDef;
class IItemDefManager;
/*
Legacy nodemeta definitions
@ -32,7 +32,7 @@ class IGameDef;
void content_nodemeta_deserialize_legacy(std::istream &is,
NodeMetadataList *meta, NodeTimerList *timers,
IGameDef *gamedef);
IItemDefManager *item_def_mgr);
void content_nodemeta_serialize_legacy(std::ostream &os, NodeMetadataList *meta);

View File

@ -696,19 +696,17 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Node metadata"<<std::endl);
// Ignore errors
try{
try {
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
if(version >= 23)
m_node_metadata.deSerialize(iss, m_gamedef);
if (version >= 23)
m_node_metadata.deSerialize(iss, m_gamedef->idef());
else
content_nodemeta_deserialize_legacy(iss,
&m_node_metadata, &m_node_timers,
m_gamedef);
}
catch(SerializationError &e)
{
&m_node_metadata, &m_node_timers,
m_gamedef->idef());
} catch(SerializationError &e) {
errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
<<" while deserializing node metadata at ("
<<PP(getPos())<<": "<<e.what()<<std::endl;
@ -794,23 +792,20 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
// These have no compression
if(version <= 3 || version == 5 || version == 6)
{
if (version <= 3 || version == 5 || version == 6) {
char tmp;
is.read(&tmp, 1);
if(is.gcount() != 1)
throw SerializationError
("MapBlock::deSerialize: no enough input data");
if (is.gcount() != 1)
throw SerializationError(std::string(__FUNCTION_NAME)
+ ": no enough input data");
is_underground = tmp;
is.read((char*)*databuf_nodelist, nodecount * ser_length);
if((u32)is.gcount() != nodecount * ser_length)
throw SerializationError
("MapBlock::deSerialize: no enough input data");
}
else if(version <= 10)
{
is.read((char *)*databuf_nodelist, nodecount * ser_length);
if ((u32)is.gcount() != nodecount * ser_length)
throw SerializationError(std::string(__FUNCTION_NAME)
+ ": no enough input data");
} else if (version <= 10) {
u8 t8;
is.read((char*)&t8, 1);
is.read((char *)&t8, 1);
is_underground = t8;
{
@ -818,11 +813,10 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
if(s.size() != nodecount)
throw SerializationError
("MapBlock::deSerialize: invalid format");
for(u32 i=0; i<s.size(); i++)
{
if (s.size() != nodecount)
throw SerializationError(std::string(__FUNCTION_NAME)
+ ": no enough input data");
for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length] = s[i];
}
}
@ -831,33 +825,27 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
if(s.size() != nodecount)
throw SerializationError
("MapBlock::deSerialize: invalid format");
for(u32 i=0; i<s.size(); i++)
{
if (s.size() != nodecount)
throw SerializationError(std::string(__FUNCTION_NAME)
+ ": no enough input data");
for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length + 1] = s[i];
}
}
if(version >= 10)
{
if (version >= 10) {
// Uncompress and set param2 data
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
if(s.size() != nodecount)
throw SerializationError
("MapBlock::deSerialize: invalid format");
for(u32 i=0; i<s.size(); i++)
{
if (s.size() != nodecount)
throw SerializationError(std::string(__FUNCTION_NAME)
+ ": no enough input data");
for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length + 2] = s[i];
}
}
}
// All other versions (newest)
else
{
} else { // All other versions (10 to 21)
u8 flags;
is.read((char*)&flags, 1);
is_underground = (flags & 0x01) ? true : false;
@ -870,14 +858,12 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
if(s.size() != nodecount*3)
throw SerializationError
("MapBlock::deSerialize: decompress resulted in size"
" other than nodecount*3");
if (s.size() != nodecount * 3)
throw SerializationError(std::string(__FUNCTION_NAME)
+ ": decompress resulted in size other than nodecount*3");
// deserialize nodes from buffer
for(u32 i=0; i<nodecount; i++)
{
for (u32 i = 0; i < nodecount; i++) {
databuf_nodelist[i*ser_length] = s[i];
databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
@ -886,31 +872,25 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
/*
NodeMetadata
*/
if(version >= 14)
{
if (version >= 14) {
// Ignore errors
try{
if(version <= 15)
{
try {
if (version <= 15) {
std::string data = deSerializeString(is);
std::istringstream iss(data, std::ios_base::binary);
content_nodemeta_deserialize_legacy(iss,
&m_node_metadata, &m_node_timers,
m_gamedef);
}
else
{
&m_node_metadata, &m_node_timers,
m_gamedef->idef());
} else {
//std::string data = deSerializeLongString(is);
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
content_nodemeta_deserialize_legacy(iss,
&m_node_metadata, &m_node_timers,
m_gamedef);
&m_node_metadata, &m_node_timers,
m_gamedef->idef());
}
}
catch(SerializationError &e)
{
} catch(SerializationError &e) {
errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
<<" while deserializing node metadata"<<std::endl;
}
@ -918,17 +898,15 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
}
// Deserialize node data
for(u32 i=0; i<nodecount; i++)
{
data[i].deSerialize(&databuf_nodelist[i*ser_length], version);
for (u32 i = 0; i < nodecount; i++) {
data[i].deSerialize(&databuf_nodelist[i * ser_length], version);
}
if(disk)
{
if (disk) {
/*
Versions up from 9 have block objects. (DEPRECATED)
*/
if(version >= 9){
if (version >= 9) {
u16 count = readU16(is);
// Not supported and length not known if count is not 0
if(count != 0){
@ -941,11 +919,11 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
/*
Versions up from 15 have static objects.
*/
if(version >= 15)
if (version >= 15)
m_static_objects.deSerialize(is);
// Timestamp
if(version >= 17){
if (version >= 17) {
setTimestamp(readU32(is));
m_disk_timestamp = m_timestamp;
} else {
@ -955,7 +933,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
// Dynamically re-set ids based on node names
NameIdMapping nimap;
// If supported, read node definition id mapping
if(version >= 21){
if (version >= 21) {
nimap.deSerialize(is);
// Else set the legacy mapping
} else {

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@ -29,7 +29,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "nodedef.h"
#include "emerge.h"
#include "content_mapnode.h" // For content_mapnode_get_new_name
#include "voxelalgorithms.h"
#include "porting.h"
#include "profiler.h"

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@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
//#include "serverobject.h"
#include "content_sao.h"
#include "nodedef.h"
#include "content_mapnode.h" // For content_mapnode_get_new_name
#include "voxelalgorithms.h"
//#include "profiler.h" // For TimeTaker
#include "settings.h" // For g_settings

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@ -30,9 +30,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
NodeMetadata
*/
NodeMetadata::NodeMetadata(IGameDef *gamedef):
NodeMetadata::NodeMetadata(IItemDefManager *item_def_mgr):
m_stringvars(),
m_inventory(new Inventory(gamedef->idef()))
m_inventory(new Inventory(item_def_mgr))
{
}
@ -101,34 +101,34 @@ void NodeMetadataList::serialize(std::ostream &os) const
v3s16 p = i->first;
NodeMetadata *data = i->second;
u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X;
u16 p16 = p.Z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + p.Y * MAP_BLOCKSIZE + p.X;
writeU16(os, p16);
data->serialize(os);
}
}
void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
void NodeMetadataList::deSerialize(std::istream &is, IItemDefManager *item_def_mgr)
{
clear();
u8 version = readU8(is);
if(version == 0){
if (version == 0) {
// Nothing
return;
}
if(version != 1){
infostream<<__FUNCTION_NAME<<": version "<<version<<" not supported"
<<std::endl;
throw SerializationError("NodeMetadataList::deSerialize");
if (version != 1) {
std::string err_str = std::string(__FUNCTION_NAME)
+ ": version " + itos(version) + " not supported";
infostream << err_str << std::endl;
throw SerializationError(err_str);
}
u16 count = readU16(is);
for(u16 i=0; i<count; i++)
{
for (u16 i=0; i < count; i++) {
u16 p16 = readU16(is);
v3s16 p;
@ -138,8 +138,7 @@ void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
p16 &= MAP_BLOCKSIZE - 1;
p.X = p16;
if(m_data.find(p) != m_data.end())
{
if (m_data.find(p) != m_data.end()) {
infostream<<"WARNING: NodeMetadataList::deSerialize(): "
<<"already set data at position"
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
@ -147,7 +146,7 @@ void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
continue;
}
NodeMetadata *data = new NodeMetadata(gamedef);
NodeMetadata *data = new NodeMetadata(item_def_mgr);
data->deSerialize(is);
m_data[p] = data;
}

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@ -35,12 +35,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
class Inventory;
class IGameDef;
class IItemDefManager;
class NodeMetadata
{
public:
NodeMetadata(IGameDef *gamedef);
NodeMetadata(IItemDefManager *item_def_mgr);
~NodeMetadata();
void serialize(std::ostream &os) const;
@ -80,7 +80,7 @@ public:
~NodeMetadataList();
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is, IGameDef *gamedef);
void deSerialize(std::istream &is, IItemDefManager *item_def_mgr);
// Add all keys in this list to the vector keys
std::vector<v3s16> getAllKeys();

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@ -155,7 +155,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
} else {
NodeMetadata *meta = map->getNodeMetadata(p);
if (!meta) {
meta = new NodeMetadata(gamedef);
meta = new NodeMetadata(gamedef->idef());
if (!map->setNodeMetadata(p, meta)) {
delete meta;
infostream << "RollbackAction::applyRevert(): "

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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_content.h"
#include "environment.h"
#include "map.h"
#include "gamedef.h"
#include "nodemetadata.h"
@ -43,7 +44,7 @@ NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
{
NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
if(meta == NULL && auto_create) {
meta = new NodeMetadata(ref->m_env->getGameDef());
meta = new NodeMetadata(ref->m_env->getGameDef()->idef());
if(!ref->m_env->getMap().setNodeMetadata(ref->m_p, meta)) {
delete meta;
return NULL;