added cobblestone to the texture atlas

master
Perttu Ahola 2011-04-29 18:30:34 +03:00
parent 59af97710a
commit 67529acf5f
2 changed files with 2 additions and 0 deletions

View File

@ -347,6 +347,7 @@ void init_mapnode()
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
// NOTE: Remember to add frequently used stuff to the texture atlas in tile.cpp
}
v3s16 facedir_rotate(u8 facedir, v3s16 dir)

View File

@ -477,6 +477,7 @@ void TextureSource::buildMainAtlas()
sourcelist.push_back("water.png");
sourcelist.push_back("leaves.png");
sourcelist.push_back("mud.png^grass_side.png");
sourcelist.push_back("cobble.png");
sourcelist.push_back("stone.png^mineral_coal.png");
sourcelist.push_back("stone.png^mineral_iron.png");