Use build directory for builds

master
ShadowNinja 2021-12-01 18:32:41 -05:00 committed by rubenwardy
parent 5683bb76cc
commit ea2fba877a
5 changed files with 11 additions and 11 deletions

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@ -45,8 +45,8 @@ jobs:
git clone -b $MINETEST_GAME_BRANCH $MINETEST_GAME_REPO games/$MINETEST_GAME_NAME
rm -rvf games/$MINETEST_GAME_NAME/.git
git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
mkdir cmakebuild
cd cmakebuild
mkdir build
cd build
cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
-DCMAKE_FIND_FRAMEWORK=LAST \

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@ -20,8 +20,8 @@ variables:
- DEBIAN_FRONTEND=noninteractive apt-get -y install build-essential git cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libleveldb-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev
script:
- git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
- mkdir cmakebuild
- cd cmakebuild
- mkdir build
- cd build
- cmake -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DCMAKE_BUILD_TYPE=Release -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE -DBUILD_SERVER=TRUE ..
- make -j2
- make install

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@ -418,8 +418,8 @@ git clone --depth 1 https://github.com/minetest/irrlicht.git lib/irrlichtmt
#### Build
```bash
mkdir cmakebuild
cd cmakebuild
mkdir build
cd build
cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \

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@ -1,7 +1,7 @@
#! /bin/bash -e
mkdir cmakebuild
cd cmakebuild
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Debug \
-DRUN_IN_PLACE=TRUE -DENABLE_GETTEXT=TRUE \
-DBUILD_SERVER=TRUE ${CMAKE_FLAGS} ..

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@ -1,7 +1,7 @@
#! /bin/bash -eu
mkdir -p cmakebuild
cd cmakebuild
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Debug \
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON \
-DRUN_IN_PLACE=TRUE \
@ -12,6 +12,6 @@ make GenerateVersion
cd ..
./util/ci/run-clang-tidy.py \
-clang-tidy-binary=clang-tidy-9 -p cmakebuild \
-clang-tidy-binary=clang-tidy-9 -p build \
-quiet -config="$(cat .clang-tidy)" \
'src/.*'