ContentDB: Add overwrite dialog when content is already installed (#10768)

master
rubenwardy 2021-01-04 15:18:31 +00:00 committed by GitHub
parent dd5a732fa9
commit edd0836011
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 84 additions and 5 deletions

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@ -437,12 +437,53 @@ function install_dialog.create(package, raw_deps)
install_dialog.package = package
install_dialog.raw_deps = raw_deps
install_dialog.will_install_deps = true
return dialog_create("package_view",
return dialog_create("install_dialog",
install_dialog.get_formspec,
install_dialog.handle_submit,
nil)
end
local confirm_overwrite = {}
function confirm_overwrite.get_formspec()
local package = confirm_overwrite.package
return "size[11.5,4.5,true]" ..
"label[2,2;" ..
fgettext("\"$1\" already exists. Would you like to overwrite it?", package.name) .. "]"..
"style[install;bgcolor=red]" ..
"button[3.25,3.5;2.5,0.5;install;" .. fgettext("Overwrite") .. "]" ..
"button[5.75,3.5;2.5,0.5;cancel;" .. fgettext("Cancel") .. "]"
end
function confirm_overwrite.handle_submit(this, fields)
if fields.cancel then
this:delete()
return true
end
if fields.install then
this:delete()
confirm_overwrite.callback()
return true
end
return false
end
function confirm_overwrite.create(package, callback)
assert(type(package) == "table")
assert(type(callback) == "function")
confirm_overwrite.package = package
confirm_overwrite.callback = callback
return dialog_create("confirm_overwrite",
confirm_overwrite.get_formspec,
confirm_overwrite.handle_submit,
nil)
end
local function get_file_extension(path)
local parts = path:split(".")
return parts[#parts]
@ -858,14 +899,37 @@ function store.handle_submit(this, fields)
assert(package)
if fields["install_" .. i] then
local deps = get_raw_dependencies(package)
if deps and has_hard_deps(deps) then
local dlg = install_dialog.create(package, deps)
local install_parent
if package.type == "mod" then
install_parent = core.get_modpath()
elseif package.type == "game" then
install_parent = core.get_gamepath()
elseif package.type == "txp" then
install_parent = core.get_texturepath()
else
error("Unknown package type: " .. package.type)
end
local function on_confirm()
local deps = get_raw_dependencies(package)
if deps and has_hard_deps(deps) then
local dlg = install_dialog.create(package, deps)
dlg:set_parent(this)
this:hide()
dlg:show()
else
queue_download(package)
end
end
if not package.path and core.is_dir(install_parent .. DIR_DELIM .. package.name) then
local dlg = confirm_overwrite.create(package, on_confirm)
dlg:set_parent(this)
this:hide()
dlg:show()
else
queue_download(package)
on_confirm()
end
return true

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@ -67,6 +67,8 @@ core.copy_dir(source,destination,keep_soure) (possible in async calls)
^ destination folder
^ keep_source DEFAULT true --> if set to false source is deleted after copying
^ returns true/false
core.is_dir(path) (possible in async calls)
^ returns true if path is a valid dir
core.extract_zip(zipfile,destination) [unzip within path required]
^ zipfile to extract
^ destination folder to extract to

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@ -803,6 +803,15 @@ int ModApiMainMenu::l_copy_dir(lua_State *L)
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_is_dir(lua_State *L)
{
const char *path = luaL_checkstring(L, 1);
lua_pushboolean(L, fs::IsDir(path));
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_extract_zip(lua_State *L)
{
@ -1139,6 +1148,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
API_FCT(is_dir);
API_FCT(extract_zip);
API_FCT(may_modify_path);
API_FCT(get_mainmenu_path);
@ -1172,6 +1182,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
API_FCT(is_dir);
//API_FCT(extract_zip); //TODO remove dependency to GuiEngine
API_FCT(may_modify_path);
API_FCT(download_file);

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@ -132,6 +132,8 @@ private:
static int l_copy_dir(lua_State *L);
static int l_is_dir(lua_State *L);
static int l_extract_zip(lua_State *L);
static int l_may_modify_path(lua_State *L);