Add registered_ores and registered_decorations

master
ShadowNinja 2015-01-04 21:30:55 -05:00
parent beb6b3e593
commit ef0a4e3614
2 changed files with 39 additions and 14 deletions

View File

@ -226,13 +226,6 @@ function core.register_alias(name, convert_to)
end
end
local register_biome_raw = core.register_biome
core.registered_biomes = {}
function core.register_biome(biome)
core.registered_biomes[biome.name] = biome
register_biome_raw(biome)
end
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(core.registered_on_crafts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
@ -375,6 +368,13 @@ end
-- Callback registration
--
local register_biome_raw = core.register_biome
core.registered_biomes = {}
function core.register_biome(biome)
core.registered_biomes[biome.name] = biome
register_biome_raw(biome)
end
local function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
@ -387,6 +387,21 @@ local function make_registration_reverse()
return t, registerfunc
end
local function make_registration_wrap(name)
local list = {}
local full_name = "register_"..name
local orig_func = core[full_name]
core[full_name] = function(def)
table.insert(list, def)
orig_func(def)
end
return list
end
core.registered_ores = make_registration_wrap("ore")
core.registered_decorations = make_registration_wrap("decoration")
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
core.registered_globalsteps, core.register_globalstep = make_registration()
core.registered_playerevents, core.register_playerevent = make_registration()

View File

@ -416,6 +416,12 @@ the global `minetest.registered_*` tables.
* `minetest.register_craftitem(name, item definition)`
* added to `minetest.registered_items[name]`
* `minetest.register_ore(ore definition)`
* added to `minetest.registered_ores`
* `minetest.register_decoration(decoration definition)`
* added to `minetest.registered_decorations`
Note that in some cases you will stumble upon things that are not contained
in these tables (e.g. when a mod has been removed). Always check for
existence before trying to access the fields.
@ -2193,19 +2199,23 @@ Please note that forceloaded areas are saved when the server restarts.
### Global tables
* `minetest.registered_items`
* List of registered items, indexed by name
* Map of registered items, indexed by name
* `minetest.registered_nodes`
* List of registered node definitions, indexed by name
* Map of registered node definitions, indexed by name
* `minetest.registered_craftitems`
* List of registered craft item definitions, indexed by name
* Map of registered craft item definitions, indexed by name
* `minetest.registered_tools`
* List of registered tool definitions, indexed by name
* Map of registered tool definitions, indexed by name
* `minetest.registered_entities`
* List of registered entity prototypes, indexed by name
* Map of registered entity prototypes, indexed by name
* `minetest.object_refs`
* List of object references, indexed by active object id
* Map of object references, indexed by active object id
* `minetest.luaentities`
* List of Lua entities, indexed by active object id
* Map of Lua entities, indexed by active object id
* `minetest.registered_ores`
* List of registered ore definitions.
* `minetest.registered_decorations`
* List of registered decoration definitions.
Class reference
---------------