Commit Graph

23 Commits (562ac3bce9fae076562bd2e92e7d330c296ac1b0)

Author SHA1 Message Date
Perttu Ahola 562ac3bce9 Digging time groups WIP 2012-03-10 11:28:12 +02:00
Perttu Ahola b3f4cbe157 Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua 2012-02-28 19:55:24 +02:00
Perttu Ahola 61016962ee Add groups = {} to item definition 2012-02-04 02:20:05 +02:00
Kahrl 0e8bd531c2 Fix craftresult_is_preview flood in log and remove unnecessary debug output 2012-01-25 20:18:20 +02:00
Kahrl 157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
Kahrl 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
Perttu Ahola 4f2c1e36a1 Implement minetest.register_on_dieplayer() 2012-01-06 00:12:33 +02:00
Perttu Ahola 6be5441176 Working implementation of experimental:luafurnace 2012-01-02 02:59:14 +02:00
Perttu Ahola 3e95b8a158 Determine light_propagates from paramtype 2011-12-04 03:45:02 +02:00
Perttu Ahola 66f90a6101 Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy 2011-12-03 20:25:21 +02:00
Kahrl 392485aa45 inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube 2011-12-03 11:47:37 +02:00
Perttu Ahola b9e8e20c9c Script-defined creative inventory 2011-12-02 12:43:57 +02:00
Perttu Ahola 69bc9224db Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" 2011-12-02 12:12:07 +02:00
Perttu Ahola 918c507a66 Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua 2011-11-30 23:52:02 +02:00
Perttu Ahola 103d4793f0 Create the necessary API for /giveme and /give and implement those commands; also sort out the scripts a bit 2011-11-29 21:30:22 +02:00
Perttu Ahola 6029d9e5a9 Comment fix in builtin.lua 2011-11-29 19:13:56 +02:00
Perttu Ahola 19a1ac1f34 For consistency, implement calling of on_chat_message callbacks in C 2011-11-29 19:13:56 +02:00
Perttu Ahola 30648d1cc9 Implement callback registration in Lua instead of C 2011-11-29 19:13:56 +02:00
Perttu Ahola 05df2ee8a4 Add chat message callback and send functions 2011-11-29 19:13:56 +02:00
Perttu Ahola d99d27dcbe liquid_type -> liquidtype 2011-11-29 19:13:52 +02:00
Perttu Ahola 908db7c1d2 Make node definitions available to Lua 2011-11-29 19:13:52 +02:00
Perttu Ahola 425db289d5 Fix random node definition stuff 2011-11-29 19:13:52 +02:00
Perttu Ahola d2eed169ae Add builtin.lua 2011-11-29 19:13:52 +02:00